diff options
Diffstat (limited to 'uv_magic_uv/op/move_uv.py')
-rw-r--r-- | uv_magic_uv/op/move_uv.py | 95 |
1 files changed, 76 insertions, 19 deletions
diff --git a/uv_magic_uv/op/move_uv.py b/uv_magic_uv/op/move_uv.py index 6382376c..a229ae34 100644 --- a/uv_magic_uv/op/move_uv.py +++ b/uv_magic_uv/op/move_uv.py @@ -20,23 +20,68 @@ __author__ = "kgeogeo, mem, Nutti <nutti.metro@gmail.com>" __status__ = "production" -__version__ = "5.1" -__date__ = "24 Feb 2018" +__version__ = "5.2" +__date__ = "17 Nov 2018" import bpy import bmesh from mathutils import Vector +from bpy.props import BoolProperty +from .. import common -class MUV_MVUV(bpy.types.Operator): +__all__ = [ + 'Properties', + 'Operator', +] + + +def is_valid_context(context): + obj = context.object + + # only edit mode is allowed to execute + if obj is None: + return False + if obj.type != 'MESH': + return False + if context.object.mode != 'EDIT': + return False + + # only 'VIEW_3D' space is allowed to execute + for space in context.area.spaces: + if space.type == 'VIEW_3D': + break + else: + return False + + return True + + +class Properties: + @classmethod + def init_props(cls, scene): + scene.muv_move_uv_enabled = BoolProperty( + name="Move UV Enabled", + description="Move UV is enabled", + default=False + ) + + @classmethod + def del_props(cls, scene): + del scene.muv_move_uv_enabled + + +class Operator(bpy.types.Operator): """ - Operator class: Move UV from View3D + Operator class: Move UV """ - bl_idname = "view3d.muv_mvuv" - bl_label = "Move the UV from View3D" + bl_idname = "uv.muv_move_uv_operator" + bl_label = "Move UV" bl_options = {'REGISTER', 'UNDO'} + __running = False + def __init__(self): self.__topology_dict = [] self.__prev_mouse = Vector((0.0, 0.0)) @@ -44,7 +89,20 @@ class MUV_MVUV(bpy.types.Operator): self.__prev_offset_uv = Vector((0.0, 0.0)) self.__first_time = True self.__ini_uvs = [] - self.__running = False + self.__operating = False + + @classmethod + def poll(cls, context): + # we can not get area/space/region from console + if common.is_console_mode(): + return False + if cls.is_running(context): + return False + return is_valid_context(context) + + @classmethod + def is_running(cls, _): + return cls.__running def __find_uv(self, context): bm = bmesh.from_edit_mesh(context.object.data) @@ -59,12 +117,7 @@ class MUV_MVUV(bpy.types.Operator): return topology_dict, uvs - @classmethod - def poll(cls, context): - return context.edit_object - def modal(self, context, event): - props = context.scene.muv_props.mvuv if self.__first_time is True: self.__prev_mouse = Vector(( event.mouse_region_x, event.mouse_region_y)) @@ -85,9 +138,9 @@ class MUV_MVUV(bpy.types.Operator): event.mouse_region_x, event.mouse_region_y)) # check if operation is started - if self.__running: + if not self.__operating: if event.type == 'LEFTMOUSE' and event.value == 'RELEASE': - self.__running = False + self.__operating = True return {'RUNNING_MODAL'} # update UV @@ -111,20 +164,24 @@ class MUV_MVUV(bpy.types.Operator): if event.type == cancel_btn and event.value == 'PRESS': for (fidx, vidx), uv in zip(self.__topology_dict, self.__ini_uvs): bm.faces[fidx].loops[vidx][active_uv].uv = uv - props.running = False + Operator.__running = False return {'FINISHED'} # confirmed if event.type == confirm_btn and event.value == 'PRESS': - props.running = False + Operator.__running = False return {'FINISHED'} return {'RUNNING_MODAL'} def execute(self, context): - props = context.scene.muv_props.mvuv - props.running = True - self.__running = True + Operator.__running = True + self.__operating = False self.__first_time = True + context.window_manager.modal_handler_add(self) self.__topology_dict, self.__ini_uvs = self.__find_uv(context) + + if context.area: + context.area.tag_redraw() + return {'RUNNING_MODAL'} |