diff options
Diffstat (limited to 'uv_magic_uv/op/preserve_uv_aspect.py')
-rw-r--r-- | uv_magic_uv/op/preserve_uv_aspect.py | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/uv_magic_uv/op/preserve_uv_aspect.py b/uv_magic_uv/op/preserve_uv_aspect.py new file mode 100644 index 00000000..ca4969fd --- /dev/null +++ b/uv_magic_uv/op/preserve_uv_aspect.py @@ -0,0 +1,124 @@ +# <pep8-80 compliant> + +# ##### BEGIN GPL LICENSE BLOCK ##### +# +# This program is free software; you can redistribute it and/or +# modify it under the terms of the GNU General Public License +# as published by the Free Software Foundation; either version 2 +# of the License, or (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software Foundation, +# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# +# ##### END GPL LICENSE BLOCK ##### + +__author__ = "Nutti <nutti.metro@gmail.com>" +__status__ = "production" +__version__ = "5.2" +__date__ = "17 Nov 2018" + +import bpy +from bpy.props import StringProperty, EnumProperty, BoolProperty + +from ..utils.bl_class_registry import BlClassRegistry +from ..utils.property_class_registry import PropertyClassRegistry +from ..impl import preserve_uv_aspect_impl as impl + + +__all__ = [ + 'Properties', + 'MUV_OT_PreserveUVAspect', +] + + +@PropertyClassRegistry() +class _Properties: + idname = "preserve_uv_aspect" + + @classmethod + def init_props(cls, scene): + def get_loaded_texture_name(_, __): + items = [(key, key, "") for key in bpy.data.images.keys()] + items.append(("None", "None", "")) + return items + + scene.muv_preserve_uv_aspect_enabled = BoolProperty( + name="Preserve UV Aspect Enabled", + description="Preserve UV Aspect is enabled", + default=False + ) + scene.muv_preserve_uv_aspect_tex_image = EnumProperty( + name="Image", + description="Texture Image", + items=get_loaded_texture_name + ) + scene.muv_preserve_uv_aspect_origin = EnumProperty( + name="Origin", + description="Aspect Origin", + items=[ + ('CENTER', 'Center', 'Center'), + ('LEFT_TOP', 'Left Top', 'Left Bottom'), + ('LEFT_CENTER', 'Left Center', 'Left Center'), + ('LEFT_BOTTOM', 'Left Bottom', 'Left Bottom'), + ('CENTER_TOP', 'Center Top', 'Center Top'), + ('CENTER_BOTTOM', 'Center Bottom', 'Center Bottom'), + ('RIGHT_TOP', 'Right Top', 'Right Top'), + ('RIGHT_CENTER', 'Right Center', 'Right Center'), + ('RIGHT_BOTTOM', 'Right Bottom', 'Right Bottom') + + ], + default="CENTER" + ) + + @classmethod + def del_props(cls, scene): + del scene.muv_preserve_uv_aspect_enabled + del scene.muv_preserve_uv_aspect_tex_image + del scene.muv_preserve_uv_aspect_origin + + +@BlClassRegistry() +class MUV_OT_PreserveUVAspect(bpy.types.Operator): + """ + Operation class: Preserve UV Aspect + """ + + bl_idname = "uv.muv_preserve_uv_aspect_operator" + bl_label = "Preserve UV Aspect" + bl_description = "Choose Image" + bl_options = {'REGISTER', 'UNDO'} + + dest_img_name: StringProperty(options={'HIDDEN'}) + origin: EnumProperty( + name="Origin", + description="Aspect Origin", + items=[ + ('CENTER', 'Center', 'Center'), + ('LEFT_TOP', 'Left Top', 'Left Bottom'), + ('LEFT_CENTER', 'Left Center', 'Left Center'), + ('LEFT_BOTTOM', 'Left Bottom', 'Left Bottom'), + ('CENTER_TOP', 'Center Top', 'Center Top'), + ('CENTER_BOTTOM', 'Center Bottom', 'Center Bottom'), + ('RIGHT_TOP', 'Right Top', 'Right Top'), + ('RIGHT_CENTER', 'Right Center', 'Right Center'), + ('RIGHT_BOTTOM', 'Right Bottom', 'Right Bottom') + + ], + default="CENTER" + ) + + def __init__(self): + self.__impl = impl.PreserveUVAspectImpl() + + @classmethod + def poll(cls, context): + return impl.PreserveUVAspectImpl.poll(context) + + def execute(self, context): + return self.__impl.execute(self, context) |