Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'uv_magic_uv/op/smooth_uv.py')
-rw-r--r--uv_magic_uv/op/smooth_uv.py76
1 files changed, 71 insertions, 5 deletions
diff --git a/uv_magic_uv/op/smooth_uv.py b/uv_magic_uv/op/smooth_uv.py
index aa9b22c0..31bef155 100644
--- a/uv_magic_uv/op/smooth_uv.py
+++ b/uv_magic_uv/op/smooth_uv.py
@@ -20,8 +20,8 @@
__author__ = "imdjs, Nutti <nutti.metro@gmail.com>"
__status__ = "production"
-__version__ = "5.1"
-__date__ = "24 Feb 2018"
+__version__ = "5.2"
+__date__ = "17 Nov 2018"
import bpy
import bmesh
@@ -30,9 +30,72 @@ from bpy.props import BoolProperty, FloatProperty
from .. import common
-class MUV_AUVSmooth(bpy.types.Operator):
+__all__ = [
+ 'Properties',
+ 'Operator',
+]
- bl_idname = "uv.muv_auv_smooth"
+
+def is_valid_context(context):
+ obj = context.object
+
+ # only edit mode is allowed to execute
+ if obj is None:
+ return False
+ if obj.type != 'MESH':
+ return False
+ if context.object.mode != 'EDIT':
+ return False
+
+ # 'IMAGE_EDITOR' and 'VIEW_3D' space is allowed to execute.
+ # If 'View_3D' space is not allowed, you can't find option in Tool-Shelf
+ # after the execution
+ for space in context.area.spaces:
+ if (space.type == 'IMAGE_EDITOR') or (space.type == 'VIEW_3D'):
+ break
+ else:
+ return False
+
+ return True
+
+
+class Properties:
+ @classmethod
+ def init_props(cls, scene):
+ scene.muv_smooth_uv_enabled = BoolProperty(
+ name="Smooth UV Enabled",
+ description="Smooth UV is enabled",
+ default=False
+ )
+ scene.muv_smooth_uv_transmission = BoolProperty(
+ name="Transmission",
+ description="Smooth linked UVs",
+ default=False
+ )
+ scene.muv_smooth_uv_mesh_infl = FloatProperty(
+ name="Mesh Influence",
+ description="Influence rate of mesh vertex",
+ min=0.0,
+ max=1.0,
+ default=0.0
+ )
+ scene.muv_smooth_uv_select = BoolProperty(
+ name="Select",
+ description="Select UVs which are smoothed",
+ default=False
+ )
+
+ @classmethod
+ def del_props(cls, scene):
+ del scene.muv_smooth_uv_enabled
+ del scene.muv_smooth_uv_transmission
+ del scene.muv_smooth_uv_mesh_infl
+ del scene.muv_smooth_uv_select
+
+
+class Operator(bpy.types.Operator):
+
+ bl_idname = "uv.muv_smooth_uv_operator"
bl_label = "Smooth"
bl_description = "Smooth UV coordinates"
bl_options = {'REGISTER', 'UNDO'}
@@ -57,7 +120,10 @@ class MUV_AUVSmooth(bpy.types.Operator):
@classmethod
def poll(cls, context):
- return context.mode == 'EDIT_MESH'
+ # we can not get area/space/region from console
+ if common.is_console_mode():
+ return True
+ return is_valid_context(context)
def __smooth_wo_transmission(self, loop_seqs, uv_layer):
# calculate path length