diff options
Diffstat (limited to 'uv_magic_uv/op/smooth_uv.py')
-rw-r--r-- | uv_magic_uv/op/smooth_uv.py | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/uv_magic_uv/op/smooth_uv.py b/uv_magic_uv/op/smooth_uv.py index 83a4a1a5..6b3cd36f 100644 --- a/uv_magic_uv/op/smooth_uv.py +++ b/uv_magic_uv/op/smooth_uv.py @@ -62,24 +62,24 @@ class _Properties: @classmethod def init_props(cls, scene): - scene.muv_smooth_uv_enabled = BoolProperty( + scene.muv_smooth_uv_enabled: BoolProperty( name="Smooth UV Enabled", description="Smooth UV is enabled", default=False ) - scene.muv_smooth_uv_transmission = BoolProperty( + scene.muv_smooth_uv_transmission: BoolProperty( name="Transmission", description="Smooth linked UVs", default=False ) - scene.muv_smooth_uv_mesh_infl = FloatProperty( + scene.muv_smooth_uv_mesh_infl: FloatProperty( name="Mesh Influence", description="Influence rate of mesh vertex", min=0.0, max=1.0, default=0.0 ) - scene.muv_smooth_uv_select = BoolProperty( + scene.muv_smooth_uv_select: BoolProperty( name="Select", description="Select UVs which are smoothed", default=False @@ -102,19 +102,19 @@ class MUV_OT_SmoothUV(bpy.types.Operator): bl_description = "Smooth UV coordinates" bl_options = {'REGISTER', 'UNDO'} - transmission = BoolProperty( + transmission: BoolProperty( name="Transmission", description="Smooth linked UVs", default=False ) - mesh_infl = FloatProperty( + mesh_infl: FloatProperty( name="Mesh Influence", description="Influence rate of mesh vertex", min=0.0, max=1.0, default=0.0 ) - select = BoolProperty( + select: BoolProperty( name="Select", description="Select UVs which are smoothed", default=False |