diff options
Diffstat (limited to 'uv_magic_uv/op/smooth_uv.py')
-rw-r--r-- | uv_magic_uv/op/smooth_uv.py | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/uv_magic_uv/op/smooth_uv.py b/uv_magic_uv/op/smooth_uv.py index 6b3cd36f..77a1e82f 100644 --- a/uv_magic_uv/op/smooth_uv.py +++ b/uv_magic_uv/op/smooth_uv.py @@ -62,24 +62,24 @@ class _Properties: @classmethod def init_props(cls, scene): - scene.muv_smooth_uv_enabled: BoolProperty( + scene.muv_smooth_uv_enabled = BoolProperty( name="Smooth UV Enabled", description="Smooth UV is enabled", default=False ) - scene.muv_smooth_uv_transmission: BoolProperty( + scene.muv_smooth_uv_transmission = BoolProperty( name="Transmission", description="Smooth linked UVs", default=False ) - scene.muv_smooth_uv_mesh_infl: FloatProperty( + scene.muv_smooth_uv_mesh_infl = FloatProperty( name="Mesh Influence", description="Influence rate of mesh vertex", min=0.0, max=1.0, default=0.0 ) - scene.muv_smooth_uv_select: BoolProperty( + scene.muv_smooth_uv_select = BoolProperty( name="Select", description="Select UVs which are smoothed", default=False @@ -97,24 +97,24 @@ class _Properties: @compat.make_annotations class MUV_OT_SmoothUV(bpy.types.Operator): - bl_idname = "uv.muv_smooth_uv_operator" + bl_idname = "uv.muv_ot_smooth_uv" bl_label = "Smooth" bl_description = "Smooth UV coordinates" bl_options = {'REGISTER', 'UNDO'} - transmission: BoolProperty( + transmission = BoolProperty( name="Transmission", description="Smooth linked UVs", default=False ) - mesh_infl: FloatProperty( + mesh_infl = FloatProperty( name="Mesh Influence", description="Influence rate of mesh vertex", min=0.0, max=1.0, default=0.0 ) - select: BoolProperty( + select = BoolProperty( name="Select", description="Select UVs which are smoothed", default=False |