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Diffstat (limited to 'uv_magic_uv/op/texture_lock.py')
-rw-r--r--uv_magic_uv/op/texture_lock.py16
1 files changed, 8 insertions, 8 deletions
diff --git a/uv_magic_uv/op/texture_lock.py b/uv_magic_uv/op/texture_lock.py
index 6784cf54..146f5b78 100644
--- a/uv_magic_uv/op/texture_lock.py
+++ b/uv_magic_uv/op/texture_lock.py
@@ -226,14 +226,14 @@ class _Properties:
pass
def update_func(_, __):
- bpy.ops.uv.muv_texture_lock_operator_intr('INVOKE_REGION_WIN')
+ bpy.ops.uv.muv_ot_texture_lock_intr('INVOKE_REGION_WIN')
- scene.muv_texture_lock_enabled: BoolProperty(
+ scene.muv_texture_lock_enabled = BoolProperty(
name="Texture Lock Enabled",
description="Texture Lock is enabled",
default=False
)
- scene.muv_texture_lock_lock: BoolProperty(
+ scene.muv_texture_lock_lock = BoolProperty(
name="Texture Lock Locked",
description="Texture Lock is locked",
default=False,
@@ -241,7 +241,7 @@ class _Properties:
set=set_func,
update=update_func
)
- scene.muv_texture_lock_connect: BoolProperty(
+ scene.muv_texture_lock_connect = BoolProperty(
name="Connect UV",
default=True
)
@@ -260,7 +260,7 @@ class MUV_OT_TextureLock_Lock(bpy.types.Operator):
Operation class: Lock Texture
"""
- bl_idname = "uv.muv_texture_lock_operator_lock"
+ bl_idname = "uv.muv_ot_texture_lock_lock"
bl_label = "Lock Texture"
bl_description = "Lock Texture"
bl_options = {'REGISTER', 'UNDO'}
@@ -307,12 +307,12 @@ class MUV_OT_TextureLock_Unlock(bpy.types.Operator):
Operation class: Unlock Texture
"""
- bl_idname = "uv.muv_texture_lock_operator_unlock"
+ bl_idname = "uv.muv_ot_texture_lock_unlock"
bl_label = "Unlock Texture"
bl_description = "Unlock Texture"
bl_options = {'REGISTER', 'UNDO'}
- connect: BoolProperty(
+ connect = BoolProperty(
name="Connect UV",
default=True
)
@@ -392,7 +392,7 @@ class MUV_OT_TextureLock_Intr(bpy.types.Operator):
Operation class: Texture Lock (Interactive mode)
"""
- bl_idname = "uv.muv_texture_lock_operator_intr"
+ bl_idname = "uv.muv_ot_texture_lock_intr"
bl_label = "Texture Lock (Interactive mode)"
bl_description = "Internal operation for Texture Lock (Interactive mode)"