Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'uv_magic_uv/op/texture_wrap.py')
-rw-r--r--uv_magic_uv/op/texture_wrap.py113
1 files changed, 113 insertions, 0 deletions
diff --git a/uv_magic_uv/op/texture_wrap.py b/uv_magic_uv/op/texture_wrap.py
new file mode 100644
index 00000000..70fb6604
--- /dev/null
+++ b/uv_magic_uv/op/texture_wrap.py
@@ -0,0 +1,113 @@
+# <pep8-80 compliant>
+
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+__author__ = "Nutti <nutti.metro@gmail.com>"
+__status__ = "production"
+__version__ = "5.2"
+__date__ = "17 Nov 2018"
+
+import bpy
+from bpy.props import (
+ BoolProperty,
+)
+
+from ..utils.bl_class_registry import BlClassRegistry
+from ..utils.property_class_registry import PropertyClassRegistry
+from ..impl import texture_wrap_impl as impl
+
+
+@PropertyClassRegistry()
+class _Properties:
+ idname = "texture_wrap"
+
+ @classmethod
+ def init_props(cls, scene):
+ class Props():
+ ref_face_index = -1
+ ref_obj = None
+
+ scene.muv_props.texture_wrap = Props()
+
+ scene.muv_texture_wrap_enabled = BoolProperty(
+ name="Texture Wrap",
+ description="Texture Wrap is enabled",
+ default=False
+ )
+ scene.muv_texture_wrap_set_and_refer = BoolProperty(
+ name="Set and Refer",
+ description="Refer and set UV",
+ default=True
+ )
+ scene.muv_texture_wrap_selseq = BoolProperty(
+ name="Selection Sequence",
+ description="Set UV sequentially",
+ default=False
+ )
+
+ @classmethod
+ def del_props(cls, scene):
+ del scene.muv_props.texture_wrap
+ del scene.muv_texture_wrap_enabled
+ del scene.muv_texture_wrap_set_and_refer
+ del scene.muv_texture_wrap_selseq
+
+
+@BlClassRegistry()
+class MUV_OT_TextureWrap_Refer(bpy.types.Operator):
+ """
+ Operation class: Refer UV
+ """
+
+ bl_idname = "uv.muv_texture_wrap_operator_refer"
+ bl_label = "Refer"
+ bl_description = "Refer UV"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ def __init__(self):
+ self.__impl = impl.ReferImpl()
+
+ @classmethod
+ def poll(cls, context):
+ return impl.ReferImpl.poll(context)
+
+ def execute(self, context):
+ return self.__impl.execute(self, context)
+
+
+@BlClassRegistry()
+class MUV_OT_TextureWrap_Set(bpy.types.Operator):
+ """
+ Operation class: Set UV
+ """
+
+ bl_idname = "uv.muv_texture_wrap_operator_set"
+ bl_label = "Set"
+ bl_description = "Set UV"
+ bl_options = {'REGISTER', 'UNDO'}
+
+ def __init__(self):
+ self.__impl = impl.SetImpl()
+
+ @classmethod
+ def poll(cls, context):
+ return impl.SetImpl.poll(context)
+
+ def execute(self, context):
+ return self.__impl.execute(self, context)