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Diffstat (limited to 'uv_magic_uv/op/texture_wrap.py')
-rw-r--r--uv_magic_uv/op/texture_wrap.py102
1 files changed, 92 insertions, 10 deletions
diff --git a/uv_magic_uv/op/texture_wrap.py b/uv_magic_uv/op/texture_wrap.py
index 04669214..a7c58847 100644
--- a/uv_magic_uv/op/texture_wrap.py
+++ b/uv_magic_uv/op/texture_wrap.py
@@ -20,27 +20,98 @@
__author__ = "Nutti <nutti.metro@gmail.com>"
__status__ = "production"
-__version__ = "5.1"
-__date__ = "24 Feb 2018"
+__version__ = "5.2"
+__date__ = "17 Nov 2018"
import bpy
import bmesh
+from bpy.props import (
+ BoolProperty,
+)
from .. import common
-class MUV_TexWrapRefer(bpy.types.Operator):
+__all__ = [
+ 'Properties',
+ 'OperatorRefer',
+ 'OperatorSet',
+]
+
+
+def is_valid_context(context):
+ obj = context.object
+
+ # only edit mode is allowed to execute
+ if obj is None:
+ return False
+ if obj.type != 'MESH':
+ return False
+ if context.object.mode != 'EDIT':
+ return False
+
+ # only 'VIEW_3D' space is allowed to execute
+ for space in context.area.spaces:
+ if space.type == 'VIEW_3D':
+ break
+ else:
+ return False
+
+ return True
+
+
+class Properties:
+ @classmethod
+ def init_props(cls, scene):
+ class Props():
+ ref_face_index = -1
+ ref_obj = None
+
+ scene.muv_props.texture_wrap = Props()
+
+ scene.muv_texture_wrap_enabled = BoolProperty(
+ name="Texture Wrap",
+ description="Texture Wrap is enabled",
+ default=False
+ )
+ scene.muv_texture_wrap_set_and_refer = BoolProperty(
+ name="Set and Refer",
+ description="Refer and set UV",
+ default=True
+ )
+ scene.muv_texture_wrap_selseq = BoolProperty(
+ name="Selection Sequence",
+ description="Set UV sequentially",
+ default=False
+ )
+
+ @classmethod
+ def del_props(cls, scene):
+ del scene.muv_props.texture_wrap
+ del scene.muv_texture_wrap_enabled
+ del scene.muv_texture_wrap_set_and_refer
+ del scene.muv_texture_wrap_selseq
+
+
+class OperatorRefer(bpy.types.Operator):
"""
Operation class: Refer UV
"""
- bl_idname = "uv.muv_texwrap_refer"
+ bl_idname = "uv.muv_texture_wrap_operator_refer"
bl_label = "Refer"
bl_description = "Refer UV"
bl_options = {'REGISTER', 'UNDO'}
+ @classmethod
+ def poll(cls, context):
+ # we can not get area/space/region from console
+ if common.is_console_mode():
+ return True
+ return is_valid_context(context)
+
def execute(self, context):
- props = context.scene.muv_props.texwrap
+ props = context.scene.muv_props.texture_wrap
obj = context.active_object
bm = bmesh.from_edit_mesh(obj.data)
if common.check_version(2, 73, 0) >= 0:
@@ -61,19 +132,30 @@ class MUV_TexWrapRefer(bpy.types.Operator):
return {'FINISHED'}
-class MUV_TexWrapSet(bpy.types.Operator):
+class OperatorSet(bpy.types.Operator):
"""
Operation class: Set UV
"""
- bl_idname = "uv.muv_texwrap_set"
+ bl_idname = "uv.muv_texture_wrap_operator_set"
bl_label = "Set"
bl_description = "Set UV"
bl_options = {'REGISTER', 'UNDO'}
+ @classmethod
+ def poll(cls, context):
+ # we can not get area/space/region from console
+ if common.is_console_mode():
+ return True
+ sc = context.scene
+ props = sc.muv_props.texture_wrap
+ if not props.ref_obj:
+ return False
+ return is_valid_context(context)
+
def execute(self, context):
sc = context.scene
- props = sc.muv_props.texwrap
+ props = sc.muv_props.texture_wrap
obj = context.active_object
bm = bmesh.from_edit_mesh(obj.data)
if common.check_version(2, 73, 0) >= 0:
@@ -84,7 +166,7 @@ class MUV_TexWrapSet(bpy.types.Operator):
return {'CANCELLED'}
uv_layer = bm.loops.layers.uv.verify()
- if sc.muv_texwrap_selseq:
+ if sc.muv_texture_wrap_selseq:
sel_faces = []
for hist in bm.select_history:
if isinstance(hist, bmesh.types.BMFace) and hist.select:
@@ -206,7 +288,7 @@ class MUV_TexWrapSet(bpy.types.Operator):
ref_face_index = tgt_face_index
- if sc.muv_texwrap_set_and_refer:
+ if sc.muv_texture_wrap_set_and_refer:
props.ref_face_index = tgt_face_index
return {'FINISHED'}