diff options
Diffstat (limited to 'uv_magic_uv/op/uv_sculpt.py')
-rw-r--r-- | uv_magic_uv/op/uv_sculpt.py | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/uv_magic_uv/op/uv_sculpt.py b/uv_magic_uv/op/uv_sculpt.py index 7dc1b843..0de6df97 100644 --- a/uv_magic_uv/op/uv_sculpt.py +++ b/uv_magic_uv/op/uv_sculpt.py @@ -98,12 +98,12 @@ class _Properties: def update_func(_, __): bpy.ops.uv.muv_uv_sculpt_operator('INVOKE_REGION_WIN') - scene.muv_uv_sculpt_enabled = BoolProperty( + scene.muv_uv_sculpt_enabled: BoolProperty( name="UV Sculpt", description="UV Sculpt is enabled", default=False ) - scene.muv_uv_sculpt_enable = BoolProperty( + scene.muv_uv_sculpt_enable: BoolProperty( name="UV Sculpt Showed", description="UV Sculpt is enabled", default=False, @@ -111,21 +111,21 @@ class _Properties: set=set_func, update=update_func ) - scene.muv_uv_sculpt_radius = IntProperty( + scene.muv_uv_sculpt_radius: IntProperty( name="Radius", description="Radius of the brush", min=1, max=500, default=30 ) - scene.muv_uv_sculpt_strength = FloatProperty( + scene.muv_uv_sculpt_strength: FloatProperty( name="Strength", description="How powerful the effect of the brush when applied", min=0.0, max=1.0, default=0.03, ) - scene.muv_uv_sculpt_tools = EnumProperty( + scene.muv_uv_sculpt_tools: EnumProperty( name="Tools", description="Select Tools for the UV sculpt brushes", items=[ @@ -135,17 +135,17 @@ class _Properties: ], default='GRAB' ) - scene.muv_uv_sculpt_show_brush = BoolProperty( + scene.muv_uv_sculpt_show_brush: BoolProperty( name="Show Brush", description="Show Brush", default=True ) - scene.muv_uv_sculpt_pinch_invert = BoolProperty( + scene.muv_uv_sculpt_pinch_invert: BoolProperty( name="Invert", description="Pinch UV to invert direction", default=False ) - scene.muv_uv_sculpt_relax_method = EnumProperty( + scene.muv_uv_sculpt_relax_method: EnumProperty( name="Method", description="Algorithm used for relaxation", items=[ |