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2021-05-26STL: fix T88532 importer replaces underscores with spacesMikhail Rachinskiy
2021-05-26Formatting and fixesMaurice Raybaud
* Moved: some existing functions into new separate files to improve code readability (detailed in __init__.py docstring) * Remove: max_intersections deprecated in pov 3.8 * Add: Validate utf-8 characters with specific API function at session's first script init * Add : Icons to some text fields and inviting labels * Change default camera normal perturbation value to non zero since its use is first driven by a boolean toggle * Change: lists (vectors and indices) are now exported in one line by default for better manual scene overview and debugging * Change: a couple of tooltips corrections * Change : renamed many variables and functions to snake_case according to recommanded style guides * Fix : Heightfield primitive (forward slashes were expected for displacement texture path) * Fix : Text nippet insertion operator * Fix : added console print tip to check executable path on failure to process * Fix : tweaked finished render say command for Linux * Fix : interface of some shader nodes broken since 2.8 api changes * Fix : export hair particles
2021-05-26Sun position: store previous settings for HDRI sun syncing operatorDamien Picard
2021-05-26Sun position: replace deprecated bgl module by gpu T80730Damien Picard
2021-05-26Fix T75615: Export Animation to Nuke (chan file) Broken curveDamien Picard
Use previous rotation as euler_compat on matrix conversion
2021-05-25Merge remote-tracking branch 'origin/master' into asset-browser-poselibSybren A. Stüvel
2021-05-24Attempt to address T67111.Jason van Gumster
If you have a relative path (e.g. //../objects/object.blend) and you use bpy.path.abspath, it leaves the relative part (the double dots) as part of the path (e.g. ~/some_project/scenes/../objects/object.blend). While Windows is perfectly happy to open files with this kind of path, it seems to get confused about paths that are relative to that. The fix is to wrap the bpy.path.abspath function with os.path.abspath and everything appears to remain sane. Also introduced a small fix for the new linked node groups feature; in 2.93, the Item tab in the sidebar has been renamed to Node.
2021-05-23BlenderKit: improve ratings UIVilem Duha
OK button removed from popup rating fixed a bug in fetching user's ratings from server
2021-05-21Merge remote-tracking branch 'origin/master' into asset-browser-poselibSybren A. Stüvel
2021-05-21BlenderKit: fetch user's ratings from serverVilem Duha
by now enabled only for validators, to test performance. Also shows to validator which assets were not yet rated by them.
2021-05-21Merge branch 'blender-v2.93-release'Vilem Duha
2021-05-20Merge remote-tracking branch 'origin/master' into asset-browser-poselibSybren A. Stüvel
2021-05-19Edit Linked Library: Added support for linked node groups.Jason van Gumster
Also re-enabled editing from a separate instance of Blender for things in the 3D Viewport as well as in any of the Node Editors.
2021-05-19Merge branch 'master' into asset-browser-poselibJulian Eisel
2021-05-19BlenderKit: UI fixesVilem Duha
Right clicking assetbar in a space where is no asset displayed did throw an error several minor tooltip/layout fixes.
2021-05-19Merge branch 'blender-v2.93-release'Ryan Inch
2021-05-19Collection Manager: Tooltip fixes. Task: T69577Ryan Inch
2021-05-18Merge branch 'blender-v2.93-release'Jason van Gumster
2021-05-18Print Friendly theme: Lighter node colors.Jason van Gumster
As per T88354 and TT88355, some nodes were a bit dark when actually printed. Reduced saturation and overall darkness for Attribute nodes and Geometry nodes.
2021-05-18PDT: Merge branch 'blender-v2.93-release'Rune Morling
2021-05-18PDT: Update version to 1.5.1Rune Morling
Fix a few speling issues in comments.
2021-05-18PDT: Fix the Fillet Vertices commandRune Morling
The Fillet Vertices command was inadvertently shadowed by the newly introduced View Normal command. The View Normal command now uses 'n' as its mnemonic.
2021-05-173D-Print: refactor clean_float to take float valuesMikhail Rachinskiy
Put float to string formatting inside the function, code looks more readable that way.
2021-05-17Merge branch 'blender-v2.93-release'Julien Duroure
2021-05-17glTF export: new option to export only visible/renderable/active collectionJulien Duroure
2021-05-173D-Print: reduce the scope of mesh_helpers moduleMikhail Rachinskiy
2021-05-17Merge branch 'blender-v2.93-release'Julien Duroure
2021-05-17glTF exporter: Fix crash when mesh is not created, without crashJulien Duroure
2021-05-17PDT: Merge branch 'blender-v2.93-release'Rune Morling
2021-05-17PDT: Avoid abbreviations in UI labels for Tangent operationsRune Morling
2021-05-17PDT: Update version to 1.5.0Rune Morling
2021-05-17PDT: Fix "Move Vertices to Absolute Location" operationRune Morling
System would not move selected vertices to an absolute location in Edit Mode. This was caused by system not recognising selected vertices.
2021-05-17PDT: Add "View Normal" Operation enhancementRune Morling
This enhancement enables the user to work always Normal to the View as defined by "Working Plane" in PDT Design Functions Section. For example: If the working plane is set to Front and the Operation is "Extrude Geometry" the system will extrude along the Y axis by the amount specified in the "Distance" Entry Box. Specifying Working Plane as "View" cause the system to work always Normal to the current view orientation, i.e. into, or out of your screen. This enhancement is only available for Blender 2.9x builds.
2021-05-17PDT: Update version to 1.4.2 w/Blender 2.90.0 as minimum versionRune Morling
2021-05-17PDT: Fix issue with Imperial UnitsRune Morling
Fillet Radius and Tanget Radii were not defined with unit="LENGTH", causing problems when Blender Units are set to Imperial.
2021-05-17BlenderKit: minor UI fixesVilem Duha
2021-05-173D-Print: Volume/Area tools respect scene units settingsMikhail Rachinskiy
2021-05-15Merge remote-tracking branch 'origin/blender-v2.93-release'Vilem Duha
2021-05-14BlenderKit: ratings fixesVilém Duha
2021-05-143D-Print: new export option Data LayersMikhail Rachinskiy
Enables export of normals, UVs, vertex colors and materials for formats that support it. Disabled by default to reduce filesize.
2021-05-14Merge remote-tracking branch 'origin/master' into asset-browser-poselibSybren A. Stüvel
2021-05-12BlenderKit: small UI fixesVilém Duha
main problem was doubling of asset name first letter due to a typo
2021-05-11Fix addons to use PoseBone.custom_shape_scale_xyz.Alexander Gavrilov
Use new properties introduced in rBfc5bf09fd88c33.
2021-05-11BlenderKit: Fix replace active model buttonVilém Duha
Dowload operator invoke had no return in some cases
2021-05-11BlenderKit: fix ratingon LinuxVilém Duha
also introduce simple visual feedback in the interface, using the heart icon.
2021-05-11BlenderKit: fixes to UI of ratings and asset popup cardVilém Duha
2021-05-11BlenderKit: display file size in asset card and increase addon versionVilém Duha
2021-05-10Merge branch 'blender-v2.93-release'Ryan Inch
2021-05-10Collection Manager: Fix phantom mode issue. Task: T69577Ryan Inch
Fixes the add collection operators, undo operators, and specials menu in the CM popup not being disabled when in phantom mode.
2021-05-10Merge branch 'blender-v2.93-release'Ryan Inch