Age | Commit message (Expand) | Author |
2011-04-18 | fix for error with file reported over IRC, some files dont define material na... | Campbell Barton |
2011-04-18 | fixed Matrix.invert() to Matrix.inverted() due to changes in py api, thanks J... | Bassam Kurdali |
2011-04-17 | clean and fixed up vertex groups. | John Phan |
2011-04-17 | SVG importer: | Sergey Sharybin |
2011-04-16 | Fixed a bug that left some of the potential hyphens in user names that POV-Ra... | Maurice Raybaud |
2011-04-16 | light field tools, small fix, wrong rna property name in ui. | Aurel W |
2011-04-15 | Fixed mesh rebuild for face id materials and vertex groups. | John Phan |
2011-04-15 | *Bug fixes (script thought there was 32 layers, lol). | Bastien Montagne |
2011-04-15 | Fix for Fracture tools, thanks to mont29 | Brendon Murphy |
2011-04-15 | fix for FBX export not referencing smoothing information, spotted by Robin De... | Campbell Barton |
2011-04-15 | Fixed uv's and tri and quad mesh rebuild button. | John Phan |
2011-04-14 | Fixed naming: mesh.shape_keys.keys -> mesh.shape_keys.key_blocks | Ivo Grigull |
2011-04-14 | common option to export paths for FBX and OBJ | Campbell Barton |
2011-04-12 | fix for change in blenders api | Campbell Barton |
2011-04-12 | Fixed the select smoothing face that was not working. Added console output fo... | John Phan |
2011-04-12 | io_mesh_raw, fixes for 2.57 release, merge __init__.py | Aurel W |
2011-04-11 | light field tools, fixes for 2.57 release | Aurel W |
2011-04-11 | Rigify: fixed broken ik/fk snapping (api changes). | Nathan Vegdahl |
2011-04-11 | - Changed addon name as it appears in the Addons list. | Chris Foster |
2011-04-11 | Updated the grease pencil layer conversion to work in Object mode instead of ... | Eclectiel L |
2011-04-10 | minor pep8 edits | Campbell Barton |
2011-04-10 | Formatting/standardization for description/location | Jonathan Smith |
2011-04-09 | Indentation fix: if assigning a material already on the object to a selection... | Michael Williamson |
2011-04-09 | Game Engine Save as Runtime: | Mitchell Stokes |
2011-04-06 | Further Error handling to allow win 32 bits blender builds to render with Pov... | Maurice Raybaud |
2011-04-06 | update for changes in new api | Campbell Barton |
2011-04-06 | Fixed bone roll copy. | John Phan |
2011-04-05 | Corrected bl_labels. | Eclectiel L |
2011-04-04 | Move from contrib to trunk. | Bart Crouch |
2011-04-04 | fix from perfection cat (sindra1961), update for API changes. | Campbell Barton |
2011-04-04 | handle exceptions for reading non XML files - cant decode or parse, real erro... | Campbell Barton |
2011-04-03 | trunk/py/scripts/addons/mesh_bsurfaces.py | Brendon Murphy |
2011-04-03 | update for change in api | Campbell Barton |
2011-04-03 | remove menu item. | Campbell Barton |
2011-04-02 | Fixed multiple copies of materials being added, this script now works for met... | Michael Williamson |
2011-04-02 | #(c) 2010 Michael Williamson (michaelw) | Michael Williamson |
2011-04-02 | netrender: fix bad statusline error on render | Martin Poirier |
2011-04-02 | Revert 1732. The problem was the break in register call order. This was not t... | Martin Poirier |
2011-04-02 | update for changes in blenders api. | Campbell Barton |
2011-04-02 | SVN maintenance. | Guillermo S. Romero |
2011-04-01 | Added rebuild armature button bones from scrape selected armature. | John Phan |
2011-04-01 | An update over surface sketching, allowing object level transformations, Undo... | Eclectiel L |
2011-04-01 | (no commit message) | Eclectiel L |
2011-04-01 | pep8 cleanup & remove unused imports | Campbell Barton |
2011-04-01 | Just tested successfully on r35927. | Chris Foster |
2011-03-31 | little better tooltip for rotobezier keyframing buttons. People seem to think... | Daniel Salazar |
2011-03-30 | put into right category | Campbell Barton |
2011-03-30 | dont overwrite previous demos, update to link to wiki docs | Campbell Barton |
2011-03-30 | fix for script error if no camera is found. | Campbell Barton |
2011-03-30 | Add smooth selected faces button. | John Phan |