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2019-10-08glTF importer: check that primitive exists (some invalid glTF files don't ↵Julien Duroure
have any)
2019-10-08FBX IO: Fix pose bone custom props not being exported.Bastien Montagne
We want to export editbone props in the 'edit data' NodeAttribute FBX nodes, and the posebone props in the 'object data' Model FBX nodes... Reported in T69554.
2019-10-08Fix T70515: I can not export active collection only.Bastien Montagne
Active collection and Selected objects are only valid when batch mode is off, de-activate them in UI otherwise.
2019-10-083D-Print: Cleanup convert docstrings to bl_descriptionMikhail Rachinskiy
2019-10-08Addon: BSurfaces: Fixed bugsSpivak Vladimir (cwolf3d)
2019-10-07Addon: BSurfaces: Fixed bugs with guides from curveSpivak Vladimir (cwolf3d)
2019-10-073D-Print: reorganize UI panelsMikhail Rachinskiy
Since add-on has its own tab there is no reason for using subpanels. Move Scale To tools into Transform panel. Various name changes: change top panel title to Analyze, Cleanup > Clean Up, Modify > Transform, Report > Result.
2019-10-07Rename Print3D to 3D-PrintMikhail Rachinskiy
D2315
2019-10-07Addon: BSurfaces: Refactoring. Fixed some bugsSpivak Vladimir (cwolf3d)
2019-10-06more layer api updateMaurice Raybaud
post 2.8
2019-10-05Fixed more POV primitivesMaurice Raybaud
Prism , lathe, Isosurface sphere and cube , blob, Sphere sweep
2019-10-05Addon: BSurfaces: Fixed some bugsSpivak Vladimir (cwolf3d)
2019-10-05Fixed POV Lathe primitiveMaurice Raybaud
layers outdated since 2.8
2019-10-05Addon: BSurfaces: Fixed resetting to defaults after using the mini panelSpivak Vladimir (cwolf3d)
2019-10-05Fixed 4 POV primitivesMaurice Raybaud
Cone , Torus, Superquadric , Supertorus all needed mesh.validate "verbose" to be a keyword argument since 2.8
2019-10-05Fixed POV CylinderMaurice Raybaud
which was broken by 2.8 element-wise multiplication with @
2019-10-05Fixed perfect POV Sphere (no polygons)Maurice Raybaud
post 2.8 API has broken many primitives
2019-10-05Fixed POV-Ray BoxMaurice Raybaud
Layers prevented POV Box from working
2019-10-04Fixed Infinite PlaneMaurice Raybaud
Layers no longer in primitive since 2.8 API
2019-10-04corrected Ztransp enum descriptionMaurice Raybaud
adapted former BI ZBuffer transp to use ior of 1
2019-10-03glTF exporter: remove debug printJulien Duroure
2019-10-03glTF: Version 1.0.0Julien Duroure
2019-10-03glTF export: sample animation is on by defaultJulien Duroure
2019-10-03FBX Import: add support to load several FBX files at once.Ian Munsie
Differential Revision: https://developer.blender.org/D5866
2019-10-03Fix T70298: FBX IO: Apply squared crease transform when importing/exporting.Samuli Raivio
Blender maps crease sharpness from internal [0, 1] to OpenSubdiv's [0, 10] by squaring the value (see `get_edge_sharpness()`). Other software seems to treat FBX crease as linear times 10 using OpenSubdiv. This commits attempts to make FBX exported by Blender consistent with the results from FBX exported from Maya regarding crease intensity. Differential Revision: https://developer.blender.org/D5930
2019-10-03Addon: BSurfaces: Resolved to problem T70453. Added useful functionality.Spivak Vladimir (cwolf3d)
2019-10-02BlenderKit: fix more typos in right-click menuVilém Duha
2019-10-02BlenderKit: small fixes in UI and commentsVilém Duha
2019-10-02BlenderKit: add a separate icon for the uploading state of an asset.Vilém Duha
2019-10-02BlenderKit: change group naming to collectionsVilém Duha
2019-10-02BlenderKit: Only refresh tokens when needed - on the end of their lifetime.Vilém Duha
2019-10-02BlenderKit: automatic append/link detection doesn't switch user's setting now.Vilém Duha
Before it switched the setting, now the switch happens only internally. todo - this should also do reporting to the user as to why appending/linking was switched.
2019-10-02glTF importer: fix bug importing file with no mesh / bug with faceless ↵Julien Duroure
primitives
2019-10-01glTF importer: more perfJulien Duroure
2019-10-01Fix typos in source comments and descriptionsBrecht Van Lommel
Patch contributed by luzpaz. Differential Revision: https://developer.blender.org/D5800
2019-10-01Rigify: add more parent switching and 2.81 inherit scale features.Alexander Gavrilov
- Add a parent switch to the main spine control, to allow using the key baking operator to convert between moving and fixed root bone. - Add hips, chest and head as parents for children of the spine. - Use 'Fix Shear' Inherit Scale and 'Make Uniform' Copy Scale in limbs. - Switch code to use the new inherit_scale parameter of set_bone_parent. - Allow local matrices in adjust_widget_transform_mesh.
2019-09-30Fix FBX subsurf exporting if it's not the last modifier.Samuli Raivio
From D5942, by Samuli Raivio (@bqqbarbhg), thanks.
2019-09-29Rigify: implement a deformed circle widget for main spine controls.Alexander Gavrilov
The idea is inspired by similar shapes in other rigs like BlenRig. The actual used shape is simply a circle deformed into a parabolic shape when viewed from the side, added to create_circle_widget. Using the new shape for the main controls allows adding extra FK controls to the spine without visual confusion. As an aside, fix a minor issue in handling bone_transform_name, and remove redundant bone_transform_name=None parameters.
2019-09-29Rigify: implement priorities to add toes to the FK bone group.Alexander Gavrilov
Toes behave as FK, but are needed both in IK and FK mode.
2019-09-29Rigify: various additions to bone, mechanism and widget utilities.Alexander Gavrilov
Support easier setting of bone orientation via matrix, inherit_scale, invert_x/y/z constraint properties, computing a matrix from two axis vectors, adjusting widget positions, and add a pivot widget.
2019-09-29Rigify: implement a new reload process to support Reload Scripts properly.Alexander Gavrilov
Due to dynamically loaded rig modules, Rigify has to implement reload by purging all non-core modules from memory, or class inheritance checks won't work right after reload.
2019-09-28Rigify: support new 2.81 features of constraints and drivers in utils.Alexander Gavrilov
Allow easily inserting constraints and support rotation mode.
2019-09-27glTF importer: perf improvment when accessor is shared by multiple primitivesJulien Duroure
2019-09-27Fix D4319 (scaling of svg in different page scales)Michael Soluyanov
Looks like my code in https://developer.blender.org/D4319 apply SVG scaling second time.. sorry This is fix of it Test files 10cm rect with different page scale: {F7777057} {F7777056} Must be same size Reviewers: antoniov Differential Revision: https://developer.blender.org/D5917
2019-09-26glTF importer: refactoring accessor cachingJulien Duroure
2019-09-26glTF importer: create only 1 slot by material, if multiple primitive use ↵Julien Duroure
same material
2019-09-26glTF importer: fix typoJulien Duroure
2019-09-26glTF importer: fcurve code refactorJulien Duroure
2019-09-26glTF importer: big perf improvement for primitives sharing accessor(s)Julien Duroure
2019-09-26glTF importer: big perf improvementJulien Duroure