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2019-12-04STL: fix T72145 crash exporting object without datav2.81ablender-v2.81-releaseMikhail Rachinskiy
2019-12-03Fix T71678: Rigify crash if the Advanced mode is set to New.Alexander Gavrilov
This is copying one line from rB71565f82b24c in master.
2019-12-03Fix T71774: SVG import error on specific filesSergey Sharybin
Was happening if the software which wrote SVG skipped decimal part.
2019-11-19BlenderKit: fix another UI slowdown connected to rating preview+downloaders ↵v2.81Vilém Duha
drawing loading into the same preview image.
2019-11-19BlenderKit: fix (large) rating UI slowdown due to setting image colorspace ↵Vilém Duha
each step
2019-11-17glTF: fix documentation linkJulien Duroure
2019-11-12export paper model: fix bugs in UI and export (upstream edc29e0)Adam Dominec
* Fix `Mesh.copy_freestyle_marks` to properly read from Mesh modified in Edit Mode; * Add UI panels to 3D View, in own category; * Report an error if exporting object with negative scale; * tidy up `Mesh.check_correct`. Reviewed By: dfelinto Differential Revision: https://developer.blender.org/D6232
2019-11-10BlenderKit: Fix T71276 - paths were handled incorrectlyVilém Duha
Slash at the end of global dir path was causing Global only setting not to work.
2019-11-10BlenderKit: fix ui for material upload.Vilém Duha
Is free wasn't visible and it wasn't clear to some users that all materials are free.
2019-11-10BlenderKit: Fix timers failing.Vilém Duha
In some cases timers got unregistered, not sure yet why. This checks if timers are fine regularly. Also fixes unregistration, that sometimes did throw an error.
2019-11-06Rigify: fix a 2.80 API update bug in experimental.super_chain.Alexander Gavrilov
2019-11-05Fix T70879: FBX importer wrong normal map strength.Bastien Montagne
that value was not exported, and imported with some weird conversion without any proper explanation for it. For now, just export and import the value as-is, we can always come back and tweak it once we know what BumpFactor is supposed to be exactly in FBX...
2019-11-01povray: extra space in lamp presetCampbell Barton
D6164 by @Rottm
2019-10-31glTF exporter: fix animation export for single keyframe on eulerJulien Duroure
2019-10-23Rigify: assign a more reasonable B-Bone display thickness.Alexander Gavrilov
2019-10-22Rigify: fix nonsensical default parent for pole controls.Alexander Gavrilov
Instead of collecting all possible parents in a list, use buckets indexed by the owning rig, so that parents injected by other rigs are ordered correctly. Otherwise the Head parent injected into the spine hierarchy gets in the way.
2019-10-22Rigify: fix undo after a failed generation attempt.Alexander Gavrilov
Throwing an exception out of an operator seems to mess up the undo stack entry created by it, so catch and report all exceptions.
2019-10-22glTF exporter: fix out tangent export (copy/paste ...)Julien Duroure
2019-10-16FBX IO: Bring back experimental hint for apply transform optionJulian Eisel
We shouldn't have removed this, the option only works in specific cases.
2019-10-16X3D: fix missing property errorMikhail Rachinskiy
2019-10-163D-Print: fix error using evaluated mesh as obj dataMikhail Rachinskiy
2019-10-16glTF importer: Fix T70863 metallic texture transform fix after api changeJulien Duroure
2019-10-15glTF: code cleanup, remove import *Julien Duroure
2019-10-15Rigify: fix T70841 - bad bone placement when the metarig object is moved.Alexander Gavrilov
Match object orientations during join, as suggested by @pioverfour.
2019-10-15Rigify: fix incorrect layer assignment for tweak bones in the cat metarig.Alexander Gavrilov
The layer selection for the spine tweaks happens to be the default value, so simply copying the data does not overwrite non-default garbage values remaining in some of the bones. To fix it's necessary to clear params.
2019-10-15Add warnings about non-compliant importsCampbell Barton
This makes code harder to maintain & should be resolved since this add-on is now on by default.
2019-10-12glTF exporter: fix exporting shapekeys animation when some sk are not animatedJulien Duroure
2019-10-12FBX IO: Attempt to fix compat of custom props export.Bastien Montagne
Looks like 'flags' of custom props are always supposed to be `A+U`, for some... reasons? See T69554 discussions.
2019-10-113D-Print: correct description for Export operatorMikhail Rachinskiy
2019-10-11Fix T70724: PLY import fails with stringsCampbell Barton
2019-10-11Addon: Curve Tools: Switch uppercase file name to lowercaseSpivak Vladimir (cwolf3d)
2019-10-11Addon: Curve Tools: Switch uppercase file name to lowercaseSpivak Vladimir (cwolf3d)
2019-10-11Addon: Add Curve: Extra Objects: Added switch to display in edit mode by ↵Spivak Vladimir (cwolf3d)
create object
2019-10-11Addon: Curve Tools: Refactoring. Added context menu.Spivak Vladimir (cwolf3d)
2019-10-10Fix T70666: OBJ IO: Add support for new Emission option of Principled BSDF.Bastien Montagne
2019-10-10Fix T70666: FBX IO: Add support for new emission option of Principled BSDF.Bastien Montagne
2019-10-10BlenderKit: fix selected asset panel, got mixed with unfinished fast upload ↵Vilém Duha
feature.
2019-10-10BlenderKit: Search similar and Search by author fixedVilém Duha
- operations had properties that got saved, which caused the operators to influence each other.
2019-10-10Cleanup: rename 3D print mix-in classCampbell Barton
2019-10-10io_scene_gltf2: lazy import gltf2_io_draco_compression_extensionCampbell Barton
2019-10-093D-Print: better formatting for tool reportsMikhail Rachinskiy
2019-10-093D-Print: make sure all UI panels have poll methodMikhail Rachinskiy
2019-10-093D-Print: Clean Distorted support for Adjust Last OperationMikhail Rachinskiy
2019-10-093D-Print: remove Clean Isolated toolMikhail Rachinskiy
This is already handeled by Make Manifold.
2019-10-093D-Print: better property name and description for Make ManifoldMikhail Rachinskiy
2019-10-093D-Print: Fix Make Manifold not deleting loose facesMikhail Rachinskiy
2019-10-093D-Print: remove interior faces with Make ManifoldMikhail Rachinskiy
2019-10-09glTF: bump version after recent change about tessellate_polygonJulien Duroure
2019-10-09io_mesh_uv_layout: update for change to tessellate_polygonCampbell Barton
No longer requires vector input.
2019-10-09io_scene_gltf2: update for change to tessellate_polygonCampbell Barton