Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2020-09-23Fix T81073: PDT fillet tool not workingv2.90.1blender-v2.90-releaseHans Goudey
The tool still used the "vertex_only" argument to the bevel operator, which changed in 2.90. This commit also fixes the same error in the Mesh Tools addon.
2020-09-21Archipack: support for bmesh bevel arguments changes in 2.90Stephen Leger
Render preset thumbs fail, roof / floor creation would fail with an exception
2020-08-25Fix T80102: MeasureIt alpha missingv2.90.0Philipp Oeser
bgl.glClearColor needs to be called prior bgl.glClear in 2.90. Maniphest Tasks: T80102 Differential Revision: https://developer.blender.org/D8703
2020-08-12BlenderKit: fix fast rating operatorVilém Duha
also fix one small bug when uploading
2020-08-10Collection Manager: Fix regression. Task: T69577Ryan Inch
Fix error when adding/removing objects caused by a regression from rBAadac42a46334 (improve performance for large numbers of selected objects)
2020-08-08glTF importer: add KHR_mesh_quantization support (was already the case, but ↵Julien Duroure
not said)
2020-08-08glTF exporter: fix to generate valid file when zero-weight vertsJulien Duroure
A better fix will come later
2020-08-08glTF importer: fix regression for primitives having different numbers of ↵Julien Duroure
TEXCOORD_{n}s
2020-08-08glTF: fix rst docJulien Duroure
Thanks nutti
2020-08-08glTF: bump version after recent changeJulien Duroure
2020-08-07Fix T78278: Cannot import some binary PLY file generated by Rhinos3D 6.0Bastien Montagne
Issue was that in binary file reading, python only recognize `'\n'` character as line separator... PLY seems to allow (or at least, use) other OS-related variants of lines terminators, so we have to implement our own line iterator for those cases...
2020-08-05Cleanup: trailing spaceCampbell Barton
2020-08-05Fix T79532: Crash on undo after glTF importCampbell Barton
2020-08-04BlenderKit: fix uploadVilém Duha
-upload was broken since changes in append_link - fake context wasn't possible there,reverting to old append method in such case. -also assets inside assets could cause problem with ratings drawing check
2020-08-04BlenderKit: fix appending of assetsVilém Duha
This would unnecessarily create full copies instead of linked objects (as linked data, not linked from outer file)
2020-08-04Cleanup: Typos & co in UI messages.Bastien Montagne
2020-08-02Collection Manager: Fix tooltip. Task: T69577Ryan Inch
Fix Apply Phantom Mode tooltip to be clearer.
2020-08-02Collection Manager: Fix T78985. Task: T69577Ryan Inch
Refactored the functions get_move_selection and get_move_active to be faster by using sets and looping through all the objects instead of looping through the selected objects and using direct object lookups, except for special cases where direct lookups are actually faster. Removed unneeded calls to get_move_selection and get_move_active.
2020-08-01Fix T79438: Export UV Layout doesn't respect UVs alphaCampbell Barton
2020-07-30BlenderKit: fix several issues caused by context.copy()Vilém Duha
now creating simple context everywhere instead of the context.copy() which actually: - could not work if other addons were creating any custom subclasses on context - managed to crash blender in my tests.
2020-07-29BlenderKit: fix appendingVilém Duha
-this was broken due to API changes. Also no need for so much magic now since the default append just works well. -fix a bug in previous commit (asset update) (cherry picked from commit 3bdb5f41aea4897762edd09a71b0bfa8b0b7bc10)
2020-07-29BlenderKit: fix data updateVilém Duha
-older fines could act as broken (cherry picked from commit e1dae55cca702ef4a140a455d88099d666230c8c)
2020-07-29BlenderKit: Rating refactoringsVilém Duha
This mainly paves a way for removing the old and clumsy bgl UI and enable faster rating for users. -Rating Ui is now more responsive -it can be dragged over the stars widget. -fast rating operator (f shortcut over assetbar) -wip on new ratings panel(disabled by now) -if author didn't provide his webpage, the link now leads to his profile on the BlenderKit site. -upload was partially broken thanks to a small bug -perpendicular snap - This limits angled snapping in a reasonable way, should help when placing foliage or items on sloped ceilings e.t.c. -removed the first_run property, it's replaced with a poput that informs the user about connecting to the internet. (cherry picked from commit 8f6903bc92531aa8e5d4c64a0a108c2904506a83)
2020-07-29BlenderKit: on-registration popupVilém Duha
This popup informs the user that BlenderKit connects to the internet directly after registration, and asks for consent with it and also performs first search. (cherry picked from commit 00fefe2d147288e3a218d640668b54331e82d3e8)
2020-07-29BlenderKit: fix login after token refresh fails.Vilém Duha
Now offers a popup to login on site, previously only reported about invalid token, which wasn't clear to many users. (cherry picked from commit c52cfd99ff31f7554cc998c69382d1c8dd7ed8ed)
2020-07-28Rigify: remove an extraneous 'self' reference.Alexander Gavrilov
2020-07-28Bone Selection Sets: Make all property definitions Library OverridableDemeter Dzadik
Without this, the addon simply doesn't work on library overridden rigs, since all the addon's interface is grayed out with an error message saying the properties are not overridable. Reviewed By: mont29 Differential Revision: https://developer.blender.org/D8403
2020-07-27Community Themes: Update Deep GreyHans Goudey
@TheRedWaxPolice provided this update that makes checkbox outlines slightly dimmer.
2020-07-24glTF importer: fix regression for skinned mesh normals not being renormalizedJulien Duroure
2020-07-24Collection Manager: QCD Move Widget fixes. Task: T69577Ryan Inch
Fix QCD Move Widget not accounting for the 3D View bounds when first called and not appearing at all when called from the menu if the mouse is outside the 3D View.
2020-07-23PLY: show import/export status with cursorMikhail Rachinskiy
Later I would like to show progress by percentage, but not yet sure on how to better calculate it and triger update.
2020-07-22VR Scene Inspection: Bump version number to 0.9Julian Eisel
For the final 2.90 release this should go up to 1.0, but not doing that yet as we may have to do some fixes still.
2020-07-22VR Scene Inspection: Various fixes and cleanups for preview changesJulian Eisel
Besides minor tweaks: * Always use selected, not active landmark for editing operators * Fix failure when trying to access non-existant scene camera or custom base pose camera * More consistent naming and descriptions
2020-07-22VR Scene-Inspection: Extend Landmarks feature setSebastian Koenig
* Enable custom poses for landmarks (so they don't require adding a new camera). * New landmark operators, available in Sidebar menu: ** "Add VR Landmark from Selected Camera" ** "Update Custom Landmark" (updates landmark to match current VR viewer pose) ** "Cursor to VR Landmark" ** "Active Camera to Landmark" ** "New Camera from Landmark" * "Show Landmarks" option, adding gizmos as landmark indicators to 3D Views. This should make the landmarks more practical. Patch by Sebastian Koenig, with some smaller edits. Followup commits will do further edits. Part of T71347.
2020-07-22Collection Manager: Small improvement. Task:T69577Ryan Inch
Prevent the 'Expander' operators from being added to the undo stack because they can't be undone properly and only add clutter.
2020-07-22Collection Manager: Add Operator. Task: T69577Ryan Inch
Add Apply Phantom Mode operator.
2020-07-22Collection Manager: Update QCD Renumbering. Task: T69577Ryan Inch
Added a linear renumbering option. Added a constrain to branch option. Allowed all options to be combined with each other. Updated tooltip.
2020-07-22Collection Manager: Add Operator. Task: T69577Ryan Inch
Adds a Remove Empty Collections operator in a new specials menu in the main Collection Manager popup. This operator has two modes: Mode one only removes collections if they don't have subcollections or objects. Mode two removes all collections that don't contain objects. Both of these modes are accessible via the new specials menu.
2020-07-22PLY: flush selection on importMikhail Rachinskiy
2020-07-22PLY: binary exportMikhail Rachinskiy
Thanks to Adrian Vogelsgesang (@vogelsgesang) and his binary ply export implementation proposal D4252. I did not reuse any code from his patch, but it gave me a good starting point as I had no idea how to work with binary data. In this commit: * Implement export to binary little-endian file format. * Remove information about blend filename from exported file, it has no purpose. * Binary is the default format from now on. I cannot see any reason to implement big-endian option, if there is, please let me know. Below you will find performance comparison between ASCII and binary formats. Test geometry: * Verts 379 000 * Faces 378 000 Export: * ASCII (old) 8.0 sec * ASCII 3.0 sec * Binary 2.4 sec Note: difference between old and new ASCII export is due to avoiding unnecessary normal claculation when export normals is disabled. Import: ASCII 5.75 sec Binary 4.9 sec File sizes: * ASCII 20.6 MB * Binary 10.4 MB
2020-07-21glTF: adding Scurest in contributor listJulien Duroure
2020-07-21glTF exporter: always export loop normalsJulien Duroure
Thanks scurest!
2020-07-21glTF importer: add option to glue pieces of a mesh togetherJulien Duroure
Thanks scurest!
2020-07-21glTF exporter: refactoring: remove no more needed functions after 2.79Julien Duroure
2020-07-21glTF exporter: export curve/surface/text objects as meshesJulien Duroure
Thanks scurest!
2020-07-21glTF exporter: use split normals when exporting morph targetsJulien Duroure
Thanks scurest!
2020-07-21glTF exporter: use mesh.loop_trianglesJulien Duroure
Thanks scurest!
2020-07-21glTF importer: performance: rewrite importer using numpyJulien Duroure
Thanks scurest!
2020-07-21glTF exporter: performance: using numpyJulien Duroure
Thanks scurest!
2020-07-21glTF exporter: Fix exporting `aspectRatio` for Perspective CamerasJulien Duroure
Thanks pop!