Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-11-23 | glTF: Bump version after recent changesv2.91.2v2.91.0blender-v2.91-release | Julien Duroure | |
2020-11-23 | Fix T82830: Handle limit for vertex color and uv layers in importer | Robert Guetzkow | |
Blender has a limit for both vertex color layers and UV layers. The functions `bpy.types.Mesh.vertex_colors.new()` and `bpy.types.Mesh.uv_layers.new()` will return `None` once the limit is reached. The FBX importer and glTF importer didn't handle this case before and attempted to access the `data`, which failed. This patch adds the missing checks. In case no vertex colors or uv map can be created, the assignment of colors or uv coordinates is skipped. Reviewed By: mont29, julien Differential Revision: https://developer.blender.org/D9613 | |||
2020-11-17 | Fix T82763: Fix crash in Discombobulator on undo | Robert Guetzkow | |
Add `"UNDO"` to the `bl_options` to ensure that undo works properly with the new undo system. | |||
2020-11-16 | Collection Manager: Fix object selection error. Task: T69577 | Ryan Inch | |
Fix the select collection objects function executing in editing modes and erroring out. Remove object selection references from tooltips when in editing modes. | |||
2020-11-10 | Rigify: fix raw_copy not being able to find bones produced by legacy rigs. | Alexander Gavrilov | |
In 2.90 derived bone lookup was tightened to fix certain issues when bone names use the .001 suffixes by using explicit data about which bone is derived from which one. Unfortunately, legacy rigs don't provide that info, so add a special case using matching by name. Also fix incorrect error reporting method name. | |||
2020-11-07 | Collection Manager: Fix Override Display. Task: T69577 | Ryan Inch | |
Fix the layout and display of theme overrides for the OpenGL move widget in the preferences. | |||
2020-11-06 | Fix T82405: Check if active object's data is None | Robert Guetzkow | |
Check if the active object's data is `None` before attempting to call functions on it. It is `None` if the object is an empty. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D9456 | |||
2020-11-05 | BlenderKit: fix a border case with generating context for assetbar (opening ↵ | Vilém Duha | |
a file with no 3d view) | |||
2020-11-02 | BlenderKit: fix older assets update, was throwing an error on scene load. | Vilém Duha | |
2020-10-28 | glTF importer: Fix T82189 avoid traceback on non valid file with empty ↵ | Julien Duroure | |
primitive tab | |||
2020-10-27 | BlenderKit: fix T75935 | Vilém Duha | |
Disable purging algorithm, was too simple and was causing trouble like purging background scene. | |||
2020-10-27 | BlenderKit: fix material preview | Vilém Duha | |
complex ball had weak UV map | |||
2020-10-26 | Removed bundled brush pack | Pullusb | |
Update following concern raised by Campbell Barton (https://developer.blender.org/rBA9da77e9af4cbf4d91d043c0a670b6e507531b67d) Blend file and related ico files were removed. Import brush pack operator was adapted so user can download and install from a public external url. | |||
2020-10-26 | BlenderKit: remove forgotten prints from fixing ratings (spammed the console ) | Vilém Duha | |
2020-10-26 | BlenderKit: fix ratings | Vilém Duha | |
Material rating was hidden, probably a misstype (cherry picked from commit ec3c96a37e2daddd5ca9f652c4b018b00a3acc53) | |||
2020-10-26 | BlenderKit: fix ratings | Vilém Duha | |
Ratings coul be sent more than once with the fast rate operator, now should be fixed by stashing and delaying all requests and only doing one with a delay. (cherry picked from commit 67b96d2fecaba6bac60663d401a54de7d1bd683f) | |||
2020-10-25 | Collection Manager: Update header. Task: T69577 | Ryan Inch | |
Add missing GPL license header to qcd_init.py | |||
2020-10-22 | Fix T81940: Cell Fracture fails with recursion & target collection | Campbell Barton | |
2020-10-21 | BlenderKit: Fix Selected model panel | Vilém Duha | |
Operator exec context wasn't set Fast rating operator had wrong numbers in enum removed a hacky fix for BGL bug that was introduced during 2.91 develpment and now fixed | |||
2020-10-20 | glTF exporter: filtering of exported nodes | Julien Duroure | |
This partially solves bugs on "use_selected" option. Not perfect yet (for example on collection or linked collection), but better than nothing for now | |||
2020-10-20 | glTF importer: better error messages when loading files | Julien Duroure | |
2020-10-20 | glTF importer: restore setting extra to mesh custom properties | Julien Duroure | |
2020-10-20 | Collection Manager: Improve filtering 3. Task: T69577 | Ryan Inch | |
Clean up treeview display code to be simpler and more consistent with the rest of the filtering code. | |||
2020-10-20 | Collection Manager: Improve filtering 2. Task: T69577 | Ryan Inch | |
Allow filters to be combined with each other. | |||
2020-10-20 | Collection Manager: Improve filtering 1. Task: T69577 | Ryan Inch | |
Improve filtering for new collections. Prevents adding new collections when the selected collection isn't visible and includes the new collection in the current filter until the filtering changes. | |||
2020-10-20 | Cleanup: remove checks for Blender v2.7x | Campbell Barton | |
Note that add-ons in the official repositories need not support multiple Blender versions. | |||
2020-10-20 | Cleanup: remove duplicate URL | Campbell Barton | |
2020-10-19 | Rigify: suppress module load order list mismatch errors. | Alexander Gavrilov | |
It seems the order changed, maybe because of a Python version upgrade. To fix, ignore the position of the 'utils' module. | |||
2020-10-19 | Fix (unreported) missing cleanup of commented messages in ui translate tool. | Bastien Montagne | |
For some reason never noticed that mistake until now. | |||
2020-10-16 | update bl_info | Campbell Barton | |
Correct version number and use doc_url. | |||
2020-10-16 | quiet prints on startup | Campbell Barton | |
Add-ons shouldn't be printing information at startup. | |||
2020-10-14 | Collection Manager: Improve send_report popup. Task: T69577 | Ryan Inch | |
Improve the line spacing for the send_report popup. | |||
2020-10-13 | io_coat3D: parent scale included better when exporting | Kalle-Samuli Riihikoski | |
2020-10-13 | io_coat3D: Fix exchange folder bug | Kalle-Samuli Riihikoski | |
2020-10-13 | io_coat3D: fix unregister error | Kalle-Samuli Riihikoski | |
2020-10-13 | io_coat3D: Make sure applink settings stay the same when loading new scene | Kalle-Samuli Riihikoski | |
2020-10-13 | io_coat3D:Don't save empty line to file | Kalle-Samuli Riihikoski | |
2020-10-13 | UI: Update deep grey addon theme | Hans Goudey | |
Update by @TheRedWaxPolice to the property search color, and also set the new active vertex color to white. | |||
2020-10-13 | io_coat3D: Fake user prefix images | Kalle-Samuli Riihikoski | |
2020-10-12 | io_coat3D:make sure that texture files exists | Kalle-Samuli Riihikoski | |
2020-10-12 | io_coat3D:fixing folder bug | Kalle-Samuli Riihikoski | |
2020-10-12 | io_coat3D:abspath fix. | Kalle-Samuli Riihikoski | |
2020-10-12 | io_coat3D: refacture folder system | Kalle-Samuli Riihikoski | |
2020-10-11 | BlenderKit: fix recent stability issue with context creation for asset bar | Vilém Duha | |
2020-10-11 | io_coat3D: New try of liveupdate system | Kalle-Samuli Riihikoski | |
2020-10-10 | io_coat3D: remove variable not used | Kalle-Samuli Riihikoski | |
2020-10-10 | io_coat3D: remove variable not used | Kalle-Samuli Riihikoski | |
2020-10-10 | io_coat3D: fix error when reading exchange_folder | Kalle-Samuli Riihikoski | |
2020-10-08 | glTF importer/exporter: fix for material_index/material slots | Julien Duroure | |
2020-10-08 | glTF importer: use bpy.utils.escape_identifier to escape names for action paths | Julien Duroure | |