Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2020-11-23glTF: Bump version after recent changesv2.91.2v2.91.0blender-v2.91-releaseJulien Duroure
2020-11-23Fix T82830: Handle limit for vertex color and uv layers in importerRobert Guetzkow
Blender has a limit for both vertex color layers and UV layers. The functions `bpy.types.Mesh.vertex_colors.new()` and `bpy.types.Mesh.uv_layers.new()` will return `None` once the limit is reached. The FBX importer and glTF importer didn't handle this case before and attempted to access the `data`, which failed. This patch adds the missing checks. In case no vertex colors or uv map can be created, the assignment of colors or uv coordinates is skipped. Reviewed By: mont29, julien Differential Revision: https://developer.blender.org/D9613
2020-11-17Fix T82763: Fix crash in Discombobulator on undoRobert Guetzkow
Add `"UNDO"` to the `bl_options` to ensure that undo works properly with the new undo system.
2020-11-16Collection Manager: Fix object selection error. Task: T69577Ryan Inch
Fix the select collection objects function executing in editing modes and erroring out. Remove object selection references from tooltips when in editing modes.
2020-11-10Rigify: fix raw_copy not being able to find bones produced by legacy rigs.Alexander Gavrilov
In 2.90 derived bone lookup was tightened to fix certain issues when bone names use the .001 suffixes by using explicit data about which bone is derived from which one. Unfortunately, legacy rigs don't provide that info, so add a special case using matching by name. Also fix incorrect error reporting method name.
2020-11-07Collection Manager: Fix Override Display. Task: T69577Ryan Inch
Fix the layout and display of theme overrides for the OpenGL move widget in the preferences.
2020-11-06Fix T82405: Check if active object's data is NoneRobert Guetzkow
Check if the active object's data is `None` before attempting to call functions on it. It is `None` if the object is an empty. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D9456
2020-11-05BlenderKit: fix a border case with generating context for assetbar (opening ↵Vilém Duha
a file with no 3d view)
2020-11-02BlenderKit: fix older assets update, was throwing an error on scene load.Vilém Duha
2020-10-28glTF importer: Fix T82189 avoid traceback on non valid file with empty ↵Julien Duroure
primitive tab
2020-10-27BlenderKit: fix T75935Vilém Duha
Disable purging algorithm, was too simple and was causing trouble like purging background scene.
2020-10-27BlenderKit: fix material previewVilém Duha
complex ball had weak UV map
2020-10-26Removed bundled brush packPullusb
Update following concern raised by Campbell Barton (https://developer.blender.org/rBA9da77e9af4cbf4d91d043c0a670b6e507531b67d) Blend file and related ico files were removed. Import brush pack operator was adapted so user can download and install from a public external url.
2020-10-26BlenderKit: remove forgotten prints from fixing ratings (spammed the console )Vilém Duha
2020-10-26BlenderKit: fix ratingsVilém Duha
Material rating was hidden, probably a misstype (cherry picked from commit ec3c96a37e2daddd5ca9f652c4b018b00a3acc53)
2020-10-26BlenderKit: fix ratingsVilém Duha
Ratings coul be sent more than once with the fast rate operator, now should be fixed by stashing and delaying all requests and only doing one with a delay. (cherry picked from commit 67b96d2fecaba6bac60663d401a54de7d1bd683f)
2020-10-25Collection Manager: Update header. Task: T69577Ryan Inch
Add missing GPL license header to qcd_init.py
2020-10-22Fix T81940: Cell Fracture fails with recursion & target collectionCampbell Barton
2020-10-21BlenderKit: Fix Selected model panelVilém Duha
Operator exec context wasn't set Fast rating operator had wrong numbers in enum removed a hacky fix for BGL bug that was introduced during 2.91 develpment and now fixed
2020-10-20glTF exporter: filtering of exported nodesJulien Duroure
This partially solves bugs on "use_selected" option. Not perfect yet (for example on collection or linked collection), but better than nothing for now
2020-10-20glTF importer: better error messages when loading filesJulien Duroure
2020-10-20glTF importer: restore setting extra to mesh custom propertiesJulien Duroure
2020-10-20Collection Manager: Improve filtering 3. Task: T69577Ryan Inch
Clean up treeview display code to be simpler and more consistent with the rest of the filtering code.
2020-10-20Collection Manager: Improve filtering 2. Task: T69577Ryan Inch
Allow filters to be combined with each other.
2020-10-20Collection Manager: Improve filtering 1. Task: T69577Ryan Inch
Improve filtering for new collections. Prevents adding new collections when the selected collection isn't visible and includes the new collection in the current filter until the filtering changes.
2020-10-20Cleanup: remove checks for Blender v2.7xCampbell Barton
Note that add-ons in the official repositories need not support multiple Blender versions.
2020-10-20Cleanup: remove duplicate URLCampbell Barton
2020-10-19Rigify: suppress module load order list mismatch errors.Alexander Gavrilov
It seems the order changed, maybe because of a Python version upgrade. To fix, ignore the position of the 'utils' module.
2020-10-19Fix (unreported) missing cleanup of commented messages in ui translate tool.Bastien Montagne
For some reason never noticed that mistake until now.
2020-10-16update bl_infoCampbell Barton
Correct version number and use doc_url.
2020-10-16quiet prints on startupCampbell Barton
Add-ons shouldn't be printing information at startup.
2020-10-14Collection Manager: Improve send_report popup. Task: T69577Ryan Inch
Improve the line spacing for the send_report popup.
2020-10-13io_coat3D: parent scale included better when exportingKalle-Samuli Riihikoski
2020-10-13io_coat3D: Fix exchange folder bugKalle-Samuli Riihikoski
2020-10-13io_coat3D: fix unregister errorKalle-Samuli Riihikoski
2020-10-13io_coat3D: Make sure applink settings stay the same when loading new sceneKalle-Samuli Riihikoski
2020-10-13io_coat3D:Don't save empty line to fileKalle-Samuli Riihikoski
2020-10-13UI: Update deep grey addon themeHans Goudey
Update by @TheRedWaxPolice to the property search color, and also set the new active vertex color to white.
2020-10-13io_coat3D: Fake user prefix imagesKalle-Samuli Riihikoski
2020-10-12io_coat3D:make sure that texture files existsKalle-Samuli Riihikoski
2020-10-12io_coat3D:fixing folder bugKalle-Samuli Riihikoski
2020-10-12io_coat3D:abspath fix.Kalle-Samuli Riihikoski
2020-10-12io_coat3D: refacture folder systemKalle-Samuli Riihikoski
2020-10-11BlenderKit: fix recent stability issue with context creation for asset barVilém Duha
2020-10-11io_coat3D: New try of liveupdate systemKalle-Samuli Riihikoski
2020-10-10io_coat3D: remove variable not usedKalle-Samuli Riihikoski
2020-10-10io_coat3D: remove variable not usedKalle-Samuli Riihikoski
2020-10-10io_coat3D: fix error when reading exchange_folderKalle-Samuli Riihikoski
2020-10-08glTF importer/exporter: fix for material_index/material slotsJulien Duroure
2020-10-08glTF importer: use bpy.utils.escape_identifier to escape names for action pathsJulien Duroure