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2016-08-08clean up bl_info, add wiki linksmeta-androcto
2016-08-08modifier tools, move to release: re T49037meta-androcto
2016-08-07initial commit oscurart tools. re: T48708meta-androcto
2016-08-07Fix T49008: Blender-ID add-on for inclusion as OFFICIALSybren A. Stüvel
Added Blender-ID add-on version 1.2.0. For more info, see the repository at https://developer.blender.org/diffusion/BIA/ To bundle a new version, run this from the Blender-ID add-on source: python3 setup.py bdist bundle --path /path/to/blender/release/scripts/addons
2016-08-05remove .mhx i/o re: T49021meta-androcto
2016-08-05curve extra objects: clean up imports, add surface objectsmeta-androcto
2016-08-05mat utils remove git filesmeta-androcto
2016-08-05update materias utils & conversion re: T48642meta-androcto
2016-08-03move 3d view pie menus to release re: T48709meta-androcto
2016-08-03Avoid modification of python system pathsSergey Sharybin
This isn't a proper way to solve the import problem, use relative import instead.
2016-08-03pie menus official, add individual activation system. re: T48709meta-androcto
2016-08-03add mesureit to release "warning temporary status" pending T48704meta-androcto
2016-08-03move archimesh to release re: T37230meta-androcto
2016-08-02Fix redo didn't work for some operatorsMikhail Rachinskiy
Turns out operator's poll condition affects operator redo. Small cleanup: add imports, simplify redo for direct operators and improve preferences UI once more
2016-08-01BoolTools: Undo formatting and version bump in previous commitMikhail Rachinskiy
2016-08-01BoolTools: Add preference to choose boolean solverMikhail Rachinskiy
Add preference to choose boolean solver. Also refactor preferences UI so humans could actually read it.
2016-08-01Remove checks for older Blender versionsCampbell Barton
2016-08-01move to releasezeffii
2016-07-31Fix T48977: rigged meshes' animation is not really supported in FBX.Bastien Montagne
rigged meshes are global, but implicitly local to their armature... so far was exporting their animation in global space, and trying to correct it back to local on import, but this cannot work that way - and actually does not make much sense. So for now, fully disabling tranform animation of rigged meshes. Did quick check with Unreal engine, and looks like it is totally ignoring any rigged mesh animation anyway. If a kind miracle gives us some day full specs of that format, we may learn what exact behavior is expected in that case.
2016-07-31update add_mesh_ant_landscape.py add Farsthary planet noise re: T48967meta-androcto
2016-07-31Add object_boolean_tools.py to release. re: T48309meta-androcto
2016-07-31Add mesh_carver.py to release. re: T48561meta-androcto
2016-07-22Fixed typo mistakes from previous commitMaurice Raybaud
2016-07-22Clean Up: remove redundant bl_tracker infometa-androcto
2016-07-21fixed : BI texture Scale support for proceduralsMaurice Raybaud
2016-07-20Cleanup: use identity for None comparisonsCampbell Barton
2016-07-20Rigify: add new meta rig type pitchipoy.super_palmCampbell Barton
D2114 by @icappiello Scaling non uniformly the hand control on the rig generated with this type will lead to crazy deformations on the finger bones. The problem is related to some “inherit scale” options on the parented bones. In order to leave untouched the original Rigify code we created a new rig type and named it “super_palm” using the pitchipoy naming convection. We changed the bone parenting so that the hand can be scaled non uniformly without destroying its children bones. This new palm type is needed to append fingers and toes to the “paw” rig type.
2016-07-20Rigify updates and fixesCampbell Barton
D2114 by @icappiello Sanitize float rounding error
2016-07-20Fix T48906: Import Images As Planes - does not work with 'unknown' rendering ↵Bastien Montagne
engines. This script has to generate shaders for imported images' planes, so it can only work with known engines. 'Fix' is only adding an explicit error message when an unknown render engine is found, instead of failing silently.
2016-07-19Fix T48187: Packing files on MS-Windows failsCampbell Barton
Using paths on different drives caused packing to fail since its not possible to make one path relative to another.
2016-07-18Add all links for transform propertiesAaron
2016-07-18Fixes to background imagesAaron
2016-07-18Fix manual linkAaron
2016-07-18Print3D: Make statistics less confusing D2107Mikhail Rachinskiy
2016-07-10Add all links on 3D View tool tabAaron
+ fix other links
2016-07-06[Selection Sets] Added specials menu with options to remove bones and delete ↵Ines Almeida
all sets
2016-07-05Contex Manual access: Fix linksAaron
2016-07-02Added: IMPORTER in an operator (primitives.py) from Main import menu or ↵Maurice Raybaud
special povray add menu to import povray primitives and mesh objects from several *.POV/*.INC files at once. confirmed to work with avogadro files and some other test scenes.
2016-06-29discombobulator: remove panel, replace with menu item/pop upmeta-androcto
2016-06-28switched lat / lon for projected coordinates using pyproj as suggested in T48652cnd
2016-06-24Fix T48713: Problem when importing FBX file with 2 armatures.Bastien Montagne
Yet another case of the infamous 'iterating over something while modifying it' issue. Here, setting parent of a node actually modifies the children list of its previous parent, which resulted in missed items in the iteration.
2016-06-23blendfile: add __repr__ to DNAName and DNAStructSybren A. Stüvel
2016-06-23blendfile: fixed dna_type can't be indexed errorSybren A. Stüvel
2016-06-23blendfile: Python modules shouldn't set their own log level.Sybren A. Stüvel
Logging configuration should be done by the user, as described in https://code.blender.org/2016/05/logging-from-python-code-in-blender/
2016-06-13fix merge error reported in irc: add blocks file & correct referencesmeta-androcto
2016-06-13Update mesh_extra_objects: T48640meta-androcto
2016-06-10Fix T48631: FBX setting "bake_anim_use_nla_strips": True, fails to export ↵Bastien Montagne
unique animations to each take. Active action of object's animdata would override actual NLA's strip animation...
2016-06-09minor edits to blendfileCampbell Barton
2016-06-06Manual Ref: Fix linksAaron
2016-06-01CLeanup: 'addon' -> 'add-on' in UI messages.Bastien Montagne