Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-08-08 | clean up bl_info, add wiki links | meta-androcto | |
2016-08-08 | modifier tools, move to release: re T49037 | meta-androcto | |
2016-08-07 | initial commit oscurart tools. re: T48708 | meta-androcto | |
2016-08-07 | Fix T49008: Blender-ID add-on for inclusion as OFFICIAL | Sybren A. Stüvel | |
Added Blender-ID add-on version 1.2.0. For more info, see the repository at https://developer.blender.org/diffusion/BIA/ To bundle a new version, run this from the Blender-ID add-on source: python3 setup.py bdist bundle --path /path/to/blender/release/scripts/addons | |||
2016-08-05 | remove .mhx i/o re: T49021 | meta-androcto | |
2016-08-05 | curve extra objects: clean up imports, add surface objects | meta-androcto | |
2016-08-05 | mat utils remove git files | meta-androcto | |
2016-08-05 | update materias utils & conversion re: T48642 | meta-androcto | |
2016-08-03 | move 3d view pie menus to release re: T48709 | meta-androcto | |
2016-08-03 | Avoid modification of python system paths | Sergey Sharybin | |
This isn't a proper way to solve the import problem, use relative import instead. | |||
2016-08-03 | pie menus official, add individual activation system. re: T48709 | meta-androcto | |
2016-08-03 | add mesureit to release "warning temporary status" pending T48704 | meta-androcto | |
2016-08-03 | move archimesh to release re: T37230 | meta-androcto | |
2016-08-02 | Fix redo didn't work for some operators | Mikhail Rachinskiy | |
Turns out operator's poll condition affects operator redo. Small cleanup: add imports, simplify redo for direct operators and improve preferences UI once more | |||
2016-08-01 | BoolTools: Undo formatting and version bump in previous commit | Mikhail Rachinskiy | |
2016-08-01 | BoolTools: Add preference to choose boolean solver | Mikhail Rachinskiy | |
Add preference to choose boolean solver. Also refactor preferences UI so humans could actually read it. | |||
2016-08-01 | Remove checks for older Blender versions | Campbell Barton | |
2016-08-01 | move to release | zeffii | |
2016-07-31 | Fix T48977: rigged meshes' animation is not really supported in FBX. | Bastien Montagne | |
rigged meshes are global, but implicitly local to their armature... so far was exporting their animation in global space, and trying to correct it back to local on import, but this cannot work that way - and actually does not make much sense. So for now, fully disabling tranform animation of rigged meshes. Did quick check with Unreal engine, and looks like it is totally ignoring any rigged mesh animation anyway. If a kind miracle gives us some day full specs of that format, we may learn what exact behavior is expected in that case. | |||
2016-07-31 | update add_mesh_ant_landscape.py add Farsthary planet noise re: T48967 | meta-androcto | |
2016-07-31 | Add object_boolean_tools.py to release. re: T48309 | meta-androcto | |
2016-07-31 | Add mesh_carver.py to release. re: T48561 | meta-androcto | |
2016-07-22 | Fixed typo mistakes from previous commit | Maurice Raybaud | |
2016-07-22 | Clean Up: remove redundant bl_tracker info | meta-androcto | |
2016-07-21 | fixed : BI texture Scale support for procedurals | Maurice Raybaud | |
2016-07-20 | Cleanup: use identity for None comparisons | Campbell Barton | |
2016-07-20 | Rigify: add new meta rig type pitchipoy.super_palm | Campbell Barton | |
D2114 by @icappiello Scaling non uniformly the hand control on the rig generated with this type will lead to crazy deformations on the finger bones. The problem is related to some “inherit scale” options on the parented bones. In order to leave untouched the original Rigify code we created a new rig type and named it “super_palm” using the pitchipoy naming convection. We changed the bone parenting so that the hand can be scaled non uniformly without destroying its children bones. This new palm type is needed to append fingers and toes to the “paw” rig type. | |||
2016-07-20 | Rigify updates and fixes | Campbell Barton | |
D2114 by @icappiello Sanitize float rounding error | |||
2016-07-20 | Fix T48906: Import Images As Planes - does not work with 'unknown' rendering ↵ | Bastien Montagne | |
engines. This script has to generate shaders for imported images' planes, so it can only work with known engines. 'Fix' is only adding an explicit error message when an unknown render engine is found, instead of failing silently. | |||
2016-07-19 | Fix T48187: Packing files on MS-Windows fails | Campbell Barton | |
Using paths on different drives caused packing to fail since its not possible to make one path relative to another. | |||
2016-07-18 | Add all links for transform properties | Aaron | |
2016-07-18 | Fixes to background images | Aaron | |
2016-07-18 | Fix manual link | Aaron | |
2016-07-18 | Print3D: Make statistics less confusing D2107 | Mikhail Rachinskiy | |
2016-07-10 | Add all links on 3D View tool tab | Aaron | |
+ fix other links | |||
2016-07-06 | [Selection Sets] Added specials menu with options to remove bones and delete ↵ | Ines Almeida | |
all sets | |||
2016-07-05 | Contex Manual access: Fix links | Aaron | |
2016-07-02 | Added: IMPORTER in an operator (primitives.py) from Main import menu or ↵ | Maurice Raybaud | |
special povray add menu to import povray primitives and mesh objects from several *.POV/*.INC files at once. confirmed to work with avogadro files and some other test scenes. | |||
2016-06-29 | discombobulator: remove panel, replace with menu item/pop up | meta-androcto | |
2016-06-28 | switched lat / lon for projected coordinates using pyproj as suggested in T48652 | cnd | |
2016-06-24 | Fix T48713: Problem when importing FBX file with 2 armatures. | Bastien Montagne | |
Yet another case of the infamous 'iterating over something while modifying it' issue. Here, setting parent of a node actually modifies the children list of its previous parent, which resulted in missed items in the iteration. | |||
2016-06-23 | blendfile: add __repr__ to DNAName and DNAStruct | Sybren A. Stüvel | |
2016-06-23 | blendfile: fixed dna_type can't be indexed error | Sybren A. Stüvel | |
2016-06-23 | blendfile: Python modules shouldn't set their own log level. | Sybren A. Stüvel | |
Logging configuration should be done by the user, as described in https://code.blender.org/2016/05/logging-from-python-code-in-blender/ | |||
2016-06-13 | fix merge error reported in irc: add blocks file & correct references | meta-androcto | |
2016-06-13 | Update mesh_extra_objects: T48640 | meta-androcto | |
2016-06-10 | Fix T48631: FBX setting "bake_anim_use_nla_strips": True, fails to export ↵ | Bastien Montagne | |
unique animations to each take. Active action of object's animdata would override actual NLA's strip animation... | |||
2016-06-09 | minor edits to blendfile | Campbell Barton | |
2016-06-06 | Manual Ref: Fix links | Aaron | |
2016-06-01 | CLeanup: 'addon' -> 'add-on' in UI messages. | Bastien Montagne | |