Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-28 | Fix #22907: STL export did not take object transformation into account. | Brecht Van Lommel | |
2010-07-27 | * Version 0.7.3.1 - Fixed bug that made all lines in Blender stippled :-) | Martin Buerbaum | |
2010-07-27 | * Version 0.7.3 - Added display of delta x/y/z value in 3D view. | Martin Buerbaum | |
* Also added display of dx,dy,dz lines * Changed the "dist" colors to something not already used by x/y/z axes. * Inspired by warpi's patch here: http://blenderartists.org/forum/showpost.php?p=1671033&postcount=47 | |||
2010-07-27 | fix bolt factory svn | Brendon Murphy | |
2010-07-26 | applied patch to repair scripts, | Brendon Murphy | |
thanks DustyDingo for reporting. | |||
2010-07-22 | Bah, I just hate the day for blender dev was decided to use spaces instead ↵ | Nathan Letwory | |
of tabs. | |||
2010-07-22 | * upon reflection - disable when ore.parts > 1. | Nathan Letwory | |
2010-07-22 | * don't turn off SSS. It might be wanted, and is ok when rendering 1part/frame. | Nathan Letwory | |
2010-07-21 | Fixed axis-flipping problem. Full Animation is now stable for object ↵ | Chris Foster | |
animations only. Armatures to come! | |||
2010-07-21 | == addons == | Luca Bonavita | |
- moved renderfarm to render_renderfarmfi.py - fixed bl_addon_info: new wiki page, tracker page, category | |||
2010-07-21 | Add renderfarm.fi render engine. | Nathan Letwory | |
2010-07-20 | == addons == | Luca Bonavita | |
Fixed some descriptions and locations | |||
2010-07-19 | ...aand I missed the addon info again. Just genius. | Chris Foster | |
2010-07-19 | Changed a "filename" attribute to "filepath". I guess I missed one. Oops. | Chris Foster | |
2010-07-16 | restore modifier menu. | Brendon Murphy | |
2010-07-15 | update for changes in blenders api. | Campbell Barton | |
2010-07-15 | Accidentally overwrote a bit of addon info. Oops. | Chris Foster | |
2010-07-14 | Fixed Armature export. Basically ditched the (incorrect) behavior that was ↵ | Chris Foster | |
borrowed from Arben Omari's ancient 2.4x exporter. | |||
2010-07-14 | bugfix [#22843] Cannot export to folder with ".blend" on the end. | Campbell Barton | |
2010-07-14 | Fix for Fracture Tools. | Luca Bonavita | |
Applying [#22844] Fix for Fracture Tools, by Markus K. (markus111) http://projects.blender.org/tracker/index.php?func=detail&aid=22844&group_id=9&atid=127 Sorry for the inconvenient, thanks! | |||
2010-07-13 | fix import path | Florian Meyer | |
2010-07-13 | == scripts conforming == | Luca Bonavita | |
moved fracture/ to object_fracture/ so that appears near the other object_ scripts | |||
2010-07-13 | == scripts conforming == | Luca Bonavita | |
after discussion with meta-androcto, renamed I/O scripts to start with io_ in all cases | |||
2010-07-13 | == scripts conforming == | Luca Bonavita | |
- forgot raw mesh name conforming | |||
2010-07-13 | == trunk scripts confirming == | Luca Bonavita | |
- every script is now (2,5,3) - added warning field in bl_addon_info so every dev knows about this: when "warning" field is not empty, a warning icon appears and text alerts users about a buggy script (this is used during development, released scripts should must have this empty of course) - formatted scripts info like this - GPL - docstring - bl_addon_info - imports so that the actual script starts after the bl_addon_info dict - removed old 2.4x cruft like __url__, __bpydoc__, __author__ etc, not needed anymore (when the case integrated info with bl_addon_info and in case of one email meta just put it in the GPL) - next commits I plan to do contrib scripts and conform io scripts naming | |||
2010-07-13 | Clean up. scripts/addons/add_mesh_twisted_torus.py | Brendon Murphy | |
2010-07-13 | fix error that broke the script. | Brendon Murphy | |
2010-07-11 | Begun work on Full Animation. Having trouble with axis flipping. | Chris Foster | |
2010-07-11 | Very minor change. Just getting the hang of this committing thing. | Chris Foster | |
2010-07-10 | add a poll function for the sequencer | Campbell Barton | |
2010-07-10 | SVN maintenance and PEP8 (except E501). | Guillermo S. Romero | |
2010-07-09 | == addons == | Luca Bonavita | |
fixed info in directx exporter | |||
2010-07-09 | Added port of direct x exporter to trunk. | Brendon Murphy | |
Thanks to Chris Foster for this well written script. | |||
2010-07-09 | fix error | Brendon Murphy | |
2010-07-09 | menu error panel fixed and other few minors. | John Phan | |
2010-07-08 | copy buttons were copying all properties | Campbell Barton | |
2010-07-08 | - enable this for the sequencer | Campbell Barton | |
- added option to copy from active to selected - made the active display first | |||
2010-07-06 | better description | Florian Meyer | |
2010-07-05 | removed the curvature simplification method (only the visibility, code is ↵ | Florian Meyer | |
still there). Needs more research until it gets at least as good as the distance based method | |||
2010-07-04 | moved to contrib, the script is far too buggy for release. | Brendon Murphy | |
removal requested by author [[Split portion of a mixed commit.]] | |||
2010-07-03 | update for changes in blender | Campbell Barton | |
2010-06-30 | == addons == | Luca Bonavita | |
- moved the wiki page | |||
2010-06-30 | == addons == | Luca Bonavita | |
I forgot a comma :S, genius... | |||
2010-06-30 | == addons == | Luca Bonavita | |
- added wiki and tracker web pages to Object Property Chart script | |||
2010-06-28 | minor fixes | Campbell Barton | |
2010-06-27 | remove filename and directory from ops that dont need them | Campbell Barton | |
2010-06-23 | Fix [#21996]: Dynamic menu does not enter object mode properly, added ↵ | Jonathan Smith | |
correct operator to menu for texture, weight and vertex paint modes so that they can go back to object mode, also added go to object mode for the edit_armature menu | |||
2010-06-22 | fix in add menu, surface updated to current api call. | Brendon Murphy | |
2010-06-20 | Patch by Oenvoyage for import images as planes, when u put use alpha, it | Daniel Salazar | |
doesnt render out the plane, it is missing the alpha | |||
2010-06-20 | Changed capital letter to lowercase so that aligning scale would work | Jonathan Smith | |