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2019-01-26Fix T60879: DXF Import: Can't Import PolylinesPhilipp Oeser
2019-01-26Magic UV: Release v6.0Nutti
Support Blender 2.8.
2019-01-25Fix "UI Pie Menu Official" property registrationJacques Lucke
2019-01-25Fix T60828: Looptools: error in Vector multiplicationPhilipp Oeser
own recent error in rBA73f88be5067b
2019-01-25addons: mesh_relax - code cleanupNBurn
2019-01-25addons: object select_set syntax updateNBurn
2019-01-25PLY: cleanup styleCampbell Barton
2019-01-25PLY: Export alpha channel for vertex colorsCampbell Barton
2019-01-25import_obj: Comment why getting an int as a float is neededCampbell Barton
2019-01-24glTF impoter: Fix bad check when node id is 0Julien Duroure
2019-01-24glTF importer: default animation interpolation is LINEARJulien Duroure
2019-01-24glTF importer: remove debug printJulien Duroure
2019-01-24glTF importer: fix bug when no InverseBindMatrices is providedJulien Duroure
2019-01-24Fix T60826: shade pie menu missing items.Brecht Van Lommel
2019-01-24glTF exporter: Add normal strength/scale to glTF exportJulien Duroure
2019-01-24Fix T51140: FBX import fails to read file exported from Max.Bastien Montagne
Usual crap with PoS of FBX... feeling bad though, that report skipped out of my radar for too long. :|
2019-01-24Partially fix T58877: FBX Importer Doesn't Respect Size and Hierarchy.Bastien Montagne
Quiet hard to believe, but looks like that critical recursive call has never been there... This basically broke any real-life case of 'objects parented to bones' relationships. Scaling issues remain though, this will be for some other time.
2019-01-24restructure texture part. Added json fileKalle-Samuli Riihikoski
2019-01-24addons: mesh_relax update to 2.80NBurn
2019-01-23glTF importer: take into account normal map scale/strengthJulien Duroure
2019-01-23glTF importer: fix bug when texture file is not foundJulien Duroure
2019-01-23addons: add missing text= keyword after labelNBurn
2019-01-23glTF importer: set alpha mode in viewportJulien Duroure
2019-01-23glTF exporter: vertex group check enhancement + glTF file fixed orderJulien Duroure
2019-01-23Fix node wrangler spelling error.Peter Baintner
Differential Revision: https://developer.blender.org/D3968
2019-01-23Add color ramps for roughness and metalnessKalle-Samuli Riihikoski
2019-01-23glTF importer: fix bug when joint/bone is a root node of the sceneJulien Duroure
2019-01-22glTF importer: fix bug when glTF has no sceneJulien Duroure
In that case, create all nodes in current scene
2019-01-21AnimAll: blender version number fixNBurn
2019-01-21Fix calls to object.transform_ apply due to API changesJacques Lucke
The parameter defaults were changed in rB0c829e8240eebd7ce4ed9d61f8682c0d6bf534f4
2019-01-21Bool Tools: Fix error accessing transform orientationsPhilipp Oeser
also fix matrix multiplication ('@') Fixes T60706
2019-01-21addons: blender version number fixNBurn
2019-01-21Network Render: undoing prior commitNBurn
2019-01-20Magic UV: Fix error and cleanup codesNutti
2019-01-18Fix broken Pie menus addon after recent changesSergey Sharybin
__annotations__ is not a class property, definition its members as annotations is kine of recursive meta.. This reverts part of aeabdc02 and fixes Pie menus addon which animators are using a lot here in the studio.
2019-01-18Update Add-ons class properties to annotationsNBurn
This should take care of most of the class property conversions to use the new annotation format (colon instead of equals) for assignment. There may still be a few edge cases that were missed.
2019-01-17Fix T60591: Register/Unregister issue in Object Scatter/Oscurart ToolsJacques Lucke
2019-01-16Bool Tool: port to 2.80Mikhail Rachinskiy
Ported by Simon Appelt D4191
2019-01-15Magic UV: Fix error raised at UserPreferences and remove legacy codes.nutti
2019-01-14remove printsKalle-Samuli Riihikoski
2019-01-12glTF importer: Fix bug with vertex color on instantiated meshesJulien Duroure
2019-01-12Fix T57308: (hopefully) FBX export UV islands broken.Bastien Montagne
Looks like we need to not merge UVs from different islands into same set of coordinates in the 'compressed' mapped storage of FBX data, seems to be the way for that piece of crap of a wanabe format to convey islands concept... Gets the code even more cryptic, yay!
2019-01-11Fix T60387: Blender 2.8 OBJ file format not work in import mode.Bastien Montagne
Bloody stupid mistake in 'speed-up parsing' work, yet annoyingly difficult to spot on... :(
2019-01-11Fix second part of T60381: OBJ import of textures would fail when map ↵Bastien Montagne
scale/offset was specified.
2019-01-10Fix first part of T60381: OBJ import broken in case of multiple OBJ objects ↵Bastien Montagne
named the same. Ensure we use a different key for each OBJ object (usung similar naming increment as Blender one).
2019-01-10Fix Batch Maker for folders with spacesEugenio Pignataro
2019-01-09glTF export: enhancement & fixes:Julien Duroure
* implement KHR_materials_unlit export * Fix primitive restart values * Fix jpg uri/mime type * Fix bug when image has no color channels * Check animation has actions * Ignore meshes without primitives * Fix materials when not selected in export settings * Improve error message for invalid animation target type * Animation with errors are ignored, but export continues * Export of BaseColorFactor
2019-01-08Fix error when using transform orientation pie menu.Brecht Van Lommel
2019-01-08Fix uses of outdated workbench render engine name.Brecht Van Lommel
2019-01-08Fix T60282: use keyword argument in obj exporterJacques Lucke