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2019-10-10BlenderKit: fix selected asset panel, got mixed with unfinished fast upload ↵Vilém Duha
feature.
2019-10-10BlenderKit: Search similar and Search by author fixedVilém Duha
- operations had properties that got saved, which caused the operators to influence each other.
2019-10-10Cleanup: rename 3D print mix-in classCampbell Barton
2019-10-10io_scene_gltf2: lazy import gltf2_io_draco_compression_extensionCampbell Barton
2019-10-093D-Print: better formatting for tool reportsMikhail Rachinskiy
2019-10-093D-Print: make sure all UI panels have poll methodMikhail Rachinskiy
2019-10-093D-Print: Clean Distorted support for Adjust Last OperationMikhail Rachinskiy
2019-10-093D-Print: remove Clean Isolated toolMikhail Rachinskiy
This is already handeled by Make Manifold.
2019-10-093D-Print: better property name and description for Make ManifoldMikhail Rachinskiy
2019-10-093D-Print: Fix Make Manifold not deleting loose facesMikhail Rachinskiy
2019-10-093D-Print: remove interior faces with Make ManifoldMikhail Rachinskiy
2019-10-09glTF: bump version after recent change about tessellate_polygonJulien Duroure
2019-10-09io_mesh_uv_layout: update for change to tessellate_polygonCampbell Barton
No longer requires vector input.
2019-10-09io_scene_gltf2: update for change to tessellate_polygonCampbell Barton
2019-10-08glTF importer: check that primitive exists (some invalid glTF files don't ↵Julien Duroure
have any)
2019-10-08FBX IO: Fix pose bone custom props not being exported.Bastien Montagne
We want to export editbone props in the 'edit data' NodeAttribute FBX nodes, and the posebone props in the 'object data' Model FBX nodes... Reported in T69554.
2019-10-08Fix T70515: I can not export active collection only.Bastien Montagne
Active collection and Selected objects are only valid when batch mode is off, de-activate them in UI otherwise.
2019-10-083D-Print: Cleanup convert docstrings to bl_descriptionMikhail Rachinskiy
2019-10-08Addon: BSurfaces: Fixed bugsSpivak Vladimir (cwolf3d)
2019-10-07Addon: BSurfaces: Fixed bugs with guides from curveSpivak Vladimir (cwolf3d)
2019-10-073D-Print: reorganize UI panelsMikhail Rachinskiy
Since add-on has its own tab there is no reason for using subpanels. Move Scale To tools into Transform panel. Various name changes: change top panel title to Analyze, Cleanup > Clean Up, Modify > Transform, Report > Result.
2019-10-07Rename Print3D to 3D-PrintMikhail Rachinskiy
D2315
2019-10-07Addon: BSurfaces: Refactoring. Fixed some bugsSpivak Vladimir (cwolf3d)
2019-10-06more layer api updateMaurice Raybaud
post 2.8
2019-10-05Fixed more POV primitivesMaurice Raybaud
Prism , lathe, Isosurface sphere and cube , blob, Sphere sweep
2019-10-05Addon: BSurfaces: Fixed some bugsSpivak Vladimir (cwolf3d)
2019-10-05Fixed POV Lathe primitiveMaurice Raybaud
layers outdated since 2.8
2019-10-05Addon: BSurfaces: Fixed resetting to defaults after using the mini panelSpivak Vladimir (cwolf3d)
2019-10-05Fixed 4 POV primitivesMaurice Raybaud
Cone , Torus, Superquadric , Supertorus all needed mesh.validate "verbose" to be a keyword argument since 2.8
2019-10-05Fixed POV CylinderMaurice Raybaud
which was broken by 2.8 element-wise multiplication with @
2019-10-05Fixed perfect POV Sphere (no polygons)Maurice Raybaud
post 2.8 API has broken many primitives
2019-10-05Fixed POV-Ray BoxMaurice Raybaud
Layers prevented POV Box from working
2019-10-04Fixed Infinite PlaneMaurice Raybaud
Layers no longer in primitive since 2.8 API
2019-10-04corrected Ztransp enum descriptionMaurice Raybaud
adapted former BI ZBuffer transp to use ior of 1
2019-10-03glTF exporter: remove debug printJulien Duroure
2019-10-03glTF: Version 1.0.0Julien Duroure
2019-10-03glTF export: sample animation is on by defaultJulien Duroure
2019-10-03FBX Import: add support to load several FBX files at once.Ian Munsie
Differential Revision: https://developer.blender.org/D5866
2019-10-03Fix T70298: FBX IO: Apply squared crease transform when importing/exporting.Samuli Raivio
Blender maps crease sharpness from internal [0, 1] to OpenSubdiv's [0, 10] by squaring the value (see `get_edge_sharpness()`). Other software seems to treat FBX crease as linear times 10 using OpenSubdiv. This commits attempts to make FBX exported by Blender consistent with the results from FBX exported from Maya regarding crease intensity. Differential Revision: https://developer.blender.org/D5930
2019-10-03Addon: BSurfaces: Resolved to problem T70453. Added useful functionality.Spivak Vladimir (cwolf3d)
2019-10-02BlenderKit: fix more typos in right-click menuVilém Duha
2019-10-02BlenderKit: small fixes in UI and commentsVilém Duha
2019-10-02BlenderKit: add a separate icon for the uploading state of an asset.Vilém Duha
2019-10-02BlenderKit: change group naming to collectionsVilém Duha
2019-10-02BlenderKit: Only refresh tokens when needed - on the end of their lifetime.Vilém Duha
2019-10-02BlenderKit: automatic append/link detection doesn't switch user's setting now.Vilém Duha
Before it switched the setting, now the switch happens only internally. todo - this should also do reporting to the user as to why appending/linking was switched.
2019-10-02glTF importer: fix bug importing file with no mesh / bug with faceless ↵Julien Duroure
primitives
2019-10-01glTF importer: more perfJulien Duroure
2019-10-01Fix typos in source comments and descriptionsBrecht Van Lommel
Patch contributed by luzpaz. Differential Revision: https://developer.blender.org/D5800
2019-10-01Rigify: add more parent switching and 2.81 inherit scale features.Alexander Gavrilov
- Add a parent switch to the main spine control, to allow using the key baking operator to convert between moving and fixed root bone. - Add hips, chest and head as parents for children of the spine. - Use 'Fix Shear' Inherit Scale and 'Make Uniform' Copy Scale in limbs. - Switch code to use the new inherit_scale parameter of set_bone_parent. - Allow local matrices in adjust_widget_transform_mesh.