Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-07-25 | swap vector multiplication order, also some style changes | Campbell Barton | |
2011-07-25 | fix for direct-x exporting vertex groups which had indicies out of the ↵ | Campbell Barton | |
objects defgroup range Tested using the file 'FBX_Export_Glitched.blend' from report: [#27964] | |||
2011-07-25 | switch vector multiply order | Campbell Barton | |
2011-07-25 | reverse stl export vector rotation order, | Campbell Barton | |
also clear temp meshes after export. | |||
2011-07-25 | missed this in last commit | Campbell Barton | |
2011-07-25 | use reverse vector multiply order, | Campbell Barton | |
also fix error check and report the message rather then print it. | |||
2011-07-25 | use reverse vector multiplication order | Campbell Barton | |
2011-07-25 | use reverse vector multiply order | Campbell Barton | |
2011-07-25 | make bolt factory use reversed vector rotation order, | Campbell Barton | |
also use LC's for Rot_Mesh and Copy_Faces functions. | |||
2011-07-25 | reverse matrix, vector multiplication order, | Campbell Barton | |
previous order deprecated. | |||
2011-07-25 | fix for missing import | Campbell Barton | |
2011-07-25 | [#27796] Netrendering "path:" failing | Martin Poirier | |
by Wintch Analyzer moving master working path initialization before connection creation also added error checks and prints to debug an invalid internal state (related to another tracker entry) | |||
2011-07-25 | netrender fixes | Martin Poirier | |
exception safeguard in render engine fix module import broken by someone else | |||
2011-07-23 | Deleting from trunk | Daniel Salazar | |
2011-07-22 | fix [#27949] r2121 Quake MAP exports incomplete brush data from 2.58.1 | Campbell Barton | |
add default texture option back also added back options - scale - snap to whole value - face thickness - default brush | |||
2011-07-21 | reduce the number of write commands, no functional changes. | Campbell Barton | |
2011-07-21 | fix [#27833] X3D Export incorrectly uses Collision node | Campbell Barton | |
2011-07-20 | no functional changes, write out tabs rather then spaces for FBX indentation. | Campbell Barton | |
2011-07-20 | fix [#28028] 3ds export fails due to relative paths in windows | Campbell Barton | |
2011-07-20 | fix [#28029] Exporting linked groups to FBX to load on Unity3D | Campbell Barton | |
2011-07-20 | fix [#27964] 2.58 FBX Export can result in missing data and lost animation(s) | Campbell Barton | |
2011-07-19 | Added the ability to use rectangular leaves with UV mapping | Andrew Hale | |
2011-07-19 | fix [#27916] Crash adding EdgeSplit/Bevel modifier to imported lwo mesh | Campbell Barton | |
2011-07-18 | fix for invalid axis being allowed on import/export | Campbell Barton | |
2011-07-18 | Mhx import: more compact material assignment. | Thomas Larsson | |
2011-07-17 | pep8 cleanup | Campbell Barton | |
2011-07-17 | updated scatter script for 2.5x | Campbell Barton | |
2011-07-17 | initial commit of grease scatter script, still needs updating. | Campbell Barton | |
2011-07-17 | Mhx import: Rigify custom shapes now work even on second import. Rigify rig ↵ | Thomas Larsson | |
assigned to group for file linking. | |||
2011-07-15 | Fixed the Animated Render Baker ui conflict with the updated render baking ui. | Janne Karhu | |
2011-07-12 | SVN maintenance. | Guillermo S. Romero | |
2011-07-11 | Updated to Version 0.2.3 | Andrew Hale | |
- Added tracker and wiki URLs - Fixed usage of Matrix.Rotation | |||
2011-07-11 | Moved Sapling to Trunk | Andrew Hale | |
[[Split portion of a mixed commit.]] | |||
2011-07-11 | py3.3 compat, __class__ is no longer in default namespace | Campbell Barton | |
2011-07-11 | removing ui_utils module, wasn't used anywhere and only wrapped button ↵ | Campbell Barton | |
functions giving minimal benefits. | |||
2011-07-11 | cleanup | Campbell Barton | |
- remove/comment unused variables - remove unused imports - fixed some bugs using incorrect variables | |||
2011-07-10 | cleanup | Campbell Barton | |
- remove unused imports - remove/comment unused vars - fix for some bugs with unused vars being used | |||
2011-07-10 | added some more methods of evaluating the curve. | Campbell Barton | |
2011-07-10 | replace 3d->2d function from one in bpy_extras | Campbell Barton | |
2011-07-10 | removing this module, it wasnt used anywhere and bpy_extras.view3d_utils has ↵ | Campbell Barton | |
view functions like region3d_get_2d_coordinates | |||
2011-07-08 | fix issue #1 from bug [#27896] B258.0 > X3D export > 3 bugs: "MA_Black".001, ↵ | Campbell Barton | |
lib groups, Rotation 0 0 0 0 | |||
2011-07-06 | edit for solving bezier: | Campbell Barton | |
replace intersection paint with simplified angle comparison. | |||
2011-07-06 | add a second experimental method of solving bezier splines, by Vincent Tan. | Campbell Barton | |
2011-07-06 | remove tricky and not especially good method of finding the point on the ↵ | Campbell Barton | |
path to use to calculate the handles, using the 1/3 and 2/3 works better. | |||
2011-07-06 | pep8 edits | Campbell Barton | |
2011-07-06 | support for 3d splines | Campbell Barton | |
2011-07-06 | replace logic in spline intersection which depends on 2D side-of function | Campbell Barton | |
2011-07-06 | remove some 2d spesific functions, minor refactor | Campbell Barton | |
2011-07-06 | rewrote bezier spline solver, works much better now, and with 'S' shape curves | Campbell Barton | |
2011-07-05 | move curve intersection into a function | Campbell Barton | |