Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-05 | Print 3D utils: make default exported file name translatable | Damien Picard | |
Following up to D15868, use the translation of the already extracted message "untitled" as the name of the exported STL file. Reviewed By: mont29 Differential Revision: https://developer.blender.org/D15960 | |||
2022-10-05 | glTF exporter: fix object parented to bones with own animation | Julien Duroure | |
2022-10-04 | glTF exporter: Various hooks and fixed to better animation filtering / ↵ | Julien Duroure | |
management | |||
2022-10-04 | glTF importer: Fix import SK when there is no target on all primitives | Julien Duroure | |
2022-10-04 | glTF exporter: Avoid adding multiple neutral bone on same armature | Julien Duroure | |
2022-10-04 | glTF exporter: tweak UI for export nested collections | Julien Duroure | |
2022-10-03 | Pose Library: remove unused function | Sybren A. Stüvel | |
Remove `PoseActionCreator._store_parameters_from_callback()`, as it doesn't have any current use. No functional changes. | |||
2022-10-01 | GPencil Tools: Fixed empty keyframe error | Pullusb | |
Fixed error when no keyframes to draw (gpu_extras.batch.batch_for_shader does not accept empty list in 3.4). Fixed warning messages from error in some operator's poll. | |||
2022-09-29 | Cleanup: autopep8 format pie menus | Campbell Barton | |
2022-09-29 | space_view3d_pie_menus: Add open-recent to save/open pie menu | Campbell Barton | |
Contributed by @xan2622 #blender-coders. | |||
2022-09-28 | glTF exporter: clamp base color factor to [0,1], as hard rgb values can be ↵ | Julien Duroure | |
outside | |||
2022-09-26 | glTF exporter: fix crash on armature delta detection after recent changes | Julien Duroure | |
2022-09-25 | glTF exporter: fix face domain attribute export | Julien Duroure | |
2022-09-25 | glTF exporter: Big gltf primitive extraction refactoring + Blender ↵ | Julien Duroure | |
attributes export | |||
2022-09-25 | glTF exporter: Reset pose bone between each action | Julien Duroure | |
2022-09-25 | glTF exporter: option to export active collection without nested collections | Julien Duroure | |
2022-09-25 | glTF exporter: better skin checks | Julien Duroure | |
2022-09-25 | glTF exporter: fix resolve uvmap index, using now correct mesh | Julien Duroure | |
2022-09-22 | Magic UV: remove deprecated bgl module | Germano Cavalcante | |
And update dates Missed in rBA6feb9c532d7b. | |||
2022-09-22 | Node Wrangler: replace deprecated bgl module | Germano Cavalcante | |
Part of T80730 | |||
2022-09-22 | Carver: replace deprecated bgl module | Germano Cavalcante | |
Part of T80730 | |||
2022-09-22 | UV Layout: replace deprecated bgl module | Germano Cavalcante | |
Part of T80730 | |||
2022-09-21 | glTF exporter: avoid crash when apply modifiers + shapekeys | Julien Duroure | |
2022-09-21 | UV Layout: revert all changes to 'draw_image' | Germano Cavalcante | |
The UV color changed after these changes. | |||
2022-09-21 | Create Camera Rigs: fix DoF bone for 2D rig | Damien Picard | |
2022-09-21 | UV Layout: update add-on location | Damien Picard | |
2022-09-21 | Fix T101134: Regression: Export UV Layout is blurry | Germano Cavalcante | |
This partially reverts commits rBAfdebdd681f0b, rBA563ea27eb1a8 and rBAb56a6acb9f4f. And fixes T101134. We still need to find an appropriate way to replace `glEnable(GL_LINE_SMOOTH)`. | |||
2022-09-21 | Fix T101239: UI Animation Render: Attribute error when running in background | Luca Rood | |
2022-09-20 | Amaranth: Fix addon un-register function | Sergey Sharybin | |
The issue was introduced in cf773d42f07d and vis caused by a lack of class unregister. Fixes regression tests, as well as usecase when a user toggles the addon off and on again. | |||
2022-09-20 | Amaranth: Fix Jump Keyframes layout | Pablo Vazquez | |
* Move into its own sub-panel inside the Keyframes panel | |||
2022-09-20 | Amaranth: Fix Wireframe Toggle layout | Pablo Vazquez | |
* Use column layout for Wireframe Toggle. * Move into its own sub-panel. | |||
2022-09-20 | Amaranth: Remove "Node Shader Extra" feature | Pablo Vazquez | |
This data-block indicator is no longer needed now that the Node Editor has a context path overlay introduced in Blender 3.0 | |||
2022-09-20 | Amaranth: Remove "Switch Material" feature | Pablo Vazquez | |
Since 2.8 the Shader Editor has a popover with a UIList of all materials, much more complete than the dropdown implementation in Amaranth. Good to see Amaranth features being replaced by built-in ones in Blender :D | |||
2022-09-20 | Merge branch 'blender-v3.3-release' | Pablo Vazquez | |
2022-09-20 | Amaranth: Fix poll for operators | Pablo Vazquez | |
* AMTH_NODE_OT_show_active_node_image in Node Editor * AMTH_VIEW3D_OT_render_border_camera in 3D Viewport | |||
2022-09-19 | glTF exporter: fix objects parented to bone animated when using rest pose as ↵ | Julien Duroure | |
default | |||
2022-09-19 | glTF exporter: manage delta transform animation | Julien Duroure | |
2022-09-19 | glTF importer: cleanup variable names to avoid confusion | Julien Duroure | |
2022-09-19 | glTF exporter: Fix scene evaluation | Julien Duroure | |
2022-09-19 | glTF exporter: optimized animation size option was not saved when 'remember ↵ | Julien Duroure | |
export settings' | |||
2022-09-19 | glTF exporter: Fix default sheen factors | Julien Duroure | |
2022-09-19 | glTF exporter: Fix crash when original texture export is packed | Julien Duroure | |
2022-09-14 | FBX: support new color attributes, and sRGB/Linear/None colors option (T98721) | Aras Pranckevicius | |
FBX exporter code was only supporting "Face Corner - Byte Color" attribute type, using the deprecated Mesh.vertex_colors API. Update the to use the new attributes API, and to handle all the attribute combinations. An option to pick between sRGB (default, matches current behavior), Linear (requested in T82847) or None (don't export/import any color attributes) has been added to the exporter and the importer. Reviewed By: Bastien Montagne Differential Revision: https://developer.blender.org/D15942 | |||
2022-09-12 | UI: Cleanup/Fixes of some UI messages. | Bastien Montagne | |
2022-09-10 | Magic UV: replace deprecated bgl module | Germano Cavalcante | |
Part of T80730 | |||
2022-09-05 | Fix T100807: Snap Utilities Line doesn't create faces for non-boundary edges | Germano Cavalcante | |
2022-09-05 | Snap Utilities Line: use 'is_wire' instead of checking 'link_faces' | Germano Cavalcante | |
Small micro optimization | |||
2022-09-05 | Update for "Import Images as Planes" Addon. | Rick Astley | |
Add more features for Material and ImageTexture settings: 1. The ability to change Interpolation Mode of the texture (linear, closest, cubic, smart). Before there was only linear as default. 2. The ability to change the extension parameter. 3. The ability to change a Blend Mode (Blend, Clip, Hashed). Before there was only Blend (or Opaque if "Use Alpha" is unchecked) as default. 4. In "Alpha Blend" case, added the "Show Backface" checkbox. 5. The ability to change the Shadow Mode (Clip, Hashed, Opaque) or disable casting shadows. Before there was only "Alpha Clip" as default. 6. The ability to enable Backface Culling. Reworked: 1. Compositing Nodes, Material Settings and Texture Settings are in different layouts now. 2. "Use Alpha" checkbox has moved from "Texture Setting" to "Material Settings". Differential Revision: https://developer.blender.org/D15744 | |||
2022-08-30 | Merge branch 'blender-v3.3-release' | Ryan Inch | |
2022-08-30 | Collection Manager: Fix "Add/Remove nested from selection". Task: T69577v3.3.0 | Ryan Inch | |
"Add/Remove nested from selection" was inverting the selection for the branch instead of adding or removing. This fixes it to behave similarly to toggling nested RTOs. |