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2017-04-19Node Wrangler: Add Principled BSDF supportGreg
2017-04-19[FEATURE] Use invoke default for solve operator call for better feedbackStephen Leger
2017-04-18Spacebar Menu: Fix Brush menu in Paint modelijenstina
Bumped version to 1.8.5 Fix the brush menu being broken by the missing brush attribute in Texture Painting mode before adding the UV map and the Paint Slot The bug is also in Blender's UI (from which the code is derived) Some small fixes - add a check to wire all Operator Update wiki link
2017-04-17Revert "Initial release"Stephen Leger
This reverts commit 754081ae6b100e7bd288da7e72496b4d3768b5ca.
2017-04-17Initial releaseStephen Leger
2017-04-17Initial releaseStephen Leger
2017-04-17Initial Commit Render Clay: T51229 T50357meta-androcto
2017-04-17Initial Commit Stored Views: T51228 T50357meta-androcto
2017-04-16Print3D: Update panel Renamelijenstina
As a part of the task T50726: Update the Panel rename code to more generic one update call was missing during register
2017-04-15ANT landscape: Cleanup, remove star importslijenstina
Bumped version to 0.1.5 Remove star imports Imports as tuples Pep8 cleanup Consistent prop definitions Some small UI fixes (use align where possible) Some tooltips and EnumProperty UI names Update links
2017-04-15Initial commit kinoraw_tools by Carlos Padial T51109 T50357meta-androcto
2017-04-15Initial commit Export Paper Model by emu: T51199 T50357meta-androcto
2017-04-15Initial commit add advanced objects: T51110 T50357meta-androcto
2017-04-15Paint Palletes: Cleanup, refactor some codelijenstina
Bumped version to 0.9.2 Pep8 cleanup Remove star imports Imports as tuples Consistent props definitions Refactor the VIEW3D_OT_reset_weight_palette operator and VIEW3D_PT_weight_palette panel removing if else walls Fix crash with trying to save a preset into a non existing path Small UI fixes (introduce the active icon in the palette menu) Update some tooltips Update links
2017-04-14Bsurfaces: Update panel Rename, Cleanuplijenstina
Bumped version to 1.5.1 As a part of the task T50726: Update the Panel rename code to more generic one PEP8 cleanup: Tuple imports and use them for class types Consistent Scene props definitions Update url link Note: Moved the Scene Properties into a PropertyGroup Access them with bpy.context.scene.bsurfaces There are still some possibly unused variables In the future, during a refactor that could be adressed (as they are not all function calls) Fixed some crashes that i got during testing: line 1402: The Remove Doubles treshold calc in one case caused divide by zero - fallback to 0.0001 line 458: Index out of range error line 2955: zero Vector angles If there are some better solutions, these are the places to look
2017-04-14Always prioritize navigationGermano Cavalcante
2017-04-13add mesh extra objects: add triangle mesh: T36524meta-androcto
2017-04-13Revert last commitmeta-androcto
2017-04-13add mesh extra objects: add triangle mesh T36524meta-androcto
2017-04-13Snap Utilities Line: self no longer has the `list_faces` attributeGermano Cavalcante
2017-04-13Revert "Remove unnecessary call"Germano Cavalcante
This reverts commit 1af1c0963a14fba18f642a87394df05f6c8d3128.
2017-04-12io_blend_utils: fixed missing variable in error msgSybren A. Stüvel
2017-04-12io_blend_utils: explicitly reference BAM wheel file, rather than guessingSybren A. Stüvel
The glob + sort approach didn't work reliably enough. Now we're just hard-coding the wheel's filename.
2017-04-12io_blend_utils: Upgraded BAM from 1.1.3 → 1.1.4Sybren A. Stüvel
Not only updated the wheel, but also updated the py files that originate from the BAM Git repository.
2017-04-12io_blend_utils: Added note about updating this module.Sybren A. Stüvel
2017-04-12Btrace: Major cleanup, reorganizationlijenstina
Bumped version to 1.2.1 Remove star imports Split the bTrace file into two Move the Panel and props code into the new file Pep8 cleanup Change the complicated switcher UI code Bools replace them with one EnumProperty This makes the second PropertyGroup not needed Make optional layout configuration in the preferences Fix the crashes with the Drawing operator Fix several crashes with wrong contexts Some small UI fixes More graceful error handling
2017-04-11Remove unnecessary callGermano Cavalcante
2017-04-10Snap Utilities Line: Calculate the nearest edges in a loop (instead of using ↵Germano Cavalcante
the selection operator) In addition to indentation and rearrangement of some functions
2017-04-10Snap Utilities Line: New arrangement for the properties panelGermano Cavalcante
And also adapted to pep8. Patch of lijenstina. Thanks :)
2017-04-09BoltFactory: Cleanup, Remove star importslijenstina
Bumped version to 0.3.2 Fix star imports Replace the star import of the createMesh with importlib reload in init Pep8 cleanup Fix crash with the Cap head type - props.DIV_COUNT was non existing
2017-04-08mesh_snap_utilities_line: Moved from addons-contrib repositoryGermano Cavalcante
2017-04-08Minor fix: bpy_extras.keyconfig_utils needs to be imported at least once...Bastien Montagne
2017-04-08mesh_extra_tools: fix keymaps (un)registering issues.Bastien Montagne
Using newly-added bpy_extras.keyconfig_utils helper.
2017-04-08Sapling Tree Gen: Cleanup, fix warninglijenstina
Bumped version to 0.3.3 Fix star imports Pep8 cleanup Fix RNA Warning: Current value "0" matches no enum The EnumProperty function were passed an empty list if there were no adequate objects in the scene
2017-04-07LoopTools: Update panel Rename, Cleanuplijenstina
Bumped version to 4.6.7 As a part of the task T50726: Update the Panel rename code to more generic one PEP8 cleanup: Tuple imports and use them for class types Consistent Scene props definitions Update url link
2017-04-07Fix some debug-only code slipped into the previous commitSergey Sharybin
2017-04-07Mesh edit tools: Fix error unregistering addongSergey Sharybin
2017-04-06Add mesh extra objects: Fix reloading geodesic domeslijenstina
Add importlib call properly after F8 reload Remove the star import from the Geodesic init Fix links
2017-04-05Fix T51131: Upgraded BAM to version 1.1.3Sybren A. Stüvel
This fixes T51131 Textures do not get packed when used in particle system For more info, see https://developer.blender.org/diffusion/BAM/history/master/
2017-04-05mesh edit tools: vert align, fix reg errormeta-androcto
2017-04-05mesh edit tools: clean up vert align part1meta-androcto
2017-04-04Edit Tools 2: Temporary disable Vertex align for nowlijenstina
Temporary solution for allowing testing and scripts checks vertex_align script needs cleanup and proper merge Until then, disabling calls to it from init
2017-04-04Magic UV: Fix typoNutti
2017-04-04Edit Tools 2: fix register error, mesh_check cleanuplijenstina
DATA_OP_facetype_select operator was included in mesh_check but was also present in mesh_select_by_type Pep8 cleanup removed the panel draw code as it was already merged in init (displayMeshCheckPanel)
2017-04-03Discard overwriteEugenio Pignataro
2017-04-03Bugfix CollectEugenio Pignataro
2017-04-03New Tool: Collect images.Eugenio Pignataro
2017-04-03magic uv, fix tracker_url and improve word in add-on preferenceNutti
2017-04-03camera rigs, fix warningmeta-androcto
2017-04-03mesh edit tools, update multi extrude, add vertex alignmeta-androcto