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2022-08-06Merge branch 'blender-v3.3-release'Julien Duroure
2022-08-06glTF exporter: KHR_material_volume: thickness is now default to 0.0 (as in ↵Julien Duroure
specification)
2022-08-06Merge branch 'blender-v3.3-release'Julien Duroure
2022-08-06glTF exporter: add bufferView Target at exportJulien Duroure
2022-08-06Merge branch 'blender-v3.3-release'Julien Duroure
2022-08-06glTF: rename glTF Settings node to glTF Material OutputJulien Duroure
2022-08-06Merge branch 'blender-v3.3-release'Julien Duroure
2022-08-06glTF: add operator descriptions in menuJulien Duroure
2022-08-06Merge branch 'blender-v3.3-release'Julien Duroure
2022-08-06glTF exporter: avoid crash when all drivers are invalidsJulien Duroure
2022-08-06Merge branch 'blender-v3.3-release'Julien Duroure
2022-08-06glTF exporter: performance: cache parent/children data to avoid bad ↵Julien Duroure
.children performance when used a lot Thanks rotoglup!
2022-08-06Merge branch 'blender-v3.3-release'Julien Duroure
2022-08-06glTF importer: update commentJulien Duroure
2022-08-06glTF: Bump version after blender-v3.3-release branch creationJulien Duroure
2022-08-05Merge branch 'blender-v3.3-release'Campbell Barton
2022-08-05Fix T99496: Magic UV error in menu searchCampbell Barton
2022-08-03Tissue: Use vertex color functions instead of operatorsHans Goudey
Needed after rB44aa9e40ffe40c0b2.
2022-07-29Cleanup: run autopep8 on ant_landscapeCampbell Barton
2022-07-29Cleanup: run autopep8 on io_mesh_uv_layoutCampbell Barton
2022-07-29Merge branch 'blender-v3.3-release'Campbell Barton
2022-07-29Fix T93422: ANT Landscape Tools - Landscape Eroder not workingPratik Borhade
Ref D15432
2022-07-28UV Layout: don't convert line coordinates to 3dGermano Cavalcante
Although shader uses 3D attribute, it fills missing components with vec4(0,0,0,1). This was changed in rBA563ea27eb1a8
2022-07-28VR Scene Inspection: replace deprecated bgl moduleGermano Cavalcante
Part of T80730
2022-07-28Math Vis: replace deprecated bgl moduleGermano Cavalcante
Part of T80730
2022-07-28Precision Drawing Tools: replace deprecated bgl moduleGermano Cavalcante
Part of T80730
2022-07-28Power Sequencer: replace deprecated bgl moduleGermano Cavalcante
Part of T80730
2022-07-28Scatter Objects: replace deprecated bgl moduleGermano Cavalcante
Part of T80730
2022-07-28MeasureIt: replace deprecated bgl moduleGermano Cavalcante
Part of T80730
2022-07-28Archimesh: replace deprecated bgl moduleGermano Cavalcante
Part of T80730
2022-07-28Add camera rigs: use bone subtarget for DOFDamien Picard
We no longer need the Empty workaround since rB2e70d5cb980e Also fix UI error when Track To constraint was renamed Differential Revision: https://developer.blender.org/D15471
2022-07-27Update power sequencer to work with Blender 3.3Nathan Lovato
fix: update code to work with sequencer API changes in Blender 3.X fix: Error when calling grab sequence handles due to type mismatch fix: remove FAST and FASTER playback speeds, simplify playback speed code fix: rewrite select_all_left_or_right after API change causing error fix: fix error with jump_to_cut when encountering animation frames fix: fix jump_to_cut skipping some strip ends when moving forward in time fix: jump_to_cut sometimes not working when going left fix: error when trimming effect strips chore: update license text upstream to match Blender's short format
2022-07-25Node Wrangler: use utility function to populate switch menuScott Ramsay
Currently, the nodes in the Switch menu (Shift+S) are generated from Node Wrangler's own long static list of categories and nodes, which often goes out of sync when Blender changes. This changes to using the node_categories_iter utility which uses the correct list of available nodes from nodeitems_builtins.py. The submenu classes are now procedurally generated and registered in the same fashion as the add menu, but just with a different operator in their draw function. Removing the static lists required a couple changes outside of the Switch menu. Mostly having to compare types using the verbose node.rna_type.identifier. Includes improvements on the original patch by Benni Merz.
2022-07-25Fix T83719: Node Wrangler: broken node outline when fast connectingVincent Blankfield
No need to subtract scroll bar widths as they are hidden by default in 2.80+.
2022-07-25Fix T84451: Node Wrangler: change label from Swap Outputs to Swap LinksOliver Weissbarth
The Operator is internally called "Swap Links" and the manual also calls it "Swap Links" as it can swap inputs and outputs. Differential Revision: https://developer.blender.org/D10031
2022-07-25Fix T96194: Node Wrangler: use enabled sockets for lazy mixLeon Schittek
Add utility function to check for the first output that is actually enabled rather than always using the first output of a node. The previous behavior would lead to confusing situations, where a mix/math node was added but didn't seem to be connected, when the first output was currently disabled. Differential Revision: https://developer.blender.org/D14251
2022-07-25Fix T97724: Node Wrangler: better align nodes on texture setupLeon Schittek
* The added nodes are now top aligned with the nodes they belong to. This looks nicer and works independent of screen DPI. * There is a vertical offset based on the socket the added nodes are connected to. This prevents nodes from overlapping too much, when executing the texture setup several times in a row. * Ignore disabled sockets, which would create nodes seemingly connected to nothing. Differential Revision: https://developer.blender.org/D15031
2022-07-24Amaranth: Fix File Browser features showing up in Asset BrowserPablo Vazquez
Both the "Libraries" panel and the "Current Blend's Folder" button are meant for the File Browser editor, not the Asset Browser. Fixes T94212
2022-07-24Amaranth: Add check for unsaved images in Save/Reload operatorPablo Vazquez
The regular Save operator does not automatically save changes in images, users become aware of this when quitting Blender or changing files. This became a problem for the Save/Reload operator since you'd lose work without noticing it. This commit adds a check and let the user now in the terminal which image files have not been saved. Fixes T73905
2022-07-24Amaranth: support listing images used by Empty objects in Debug toolPablo Vazquez
Related to T98252
2022-07-24Amaranth: Fix Debug feature to list users of image datablocksPablo Vazquez
The code was looking for background images in the 3D Viewport, which have been moved to Camera objects in 2.8. Fixes T98252
2022-07-22system_property_chart: support custom propertiesCampbell Barton
Based on suggestion from D13223, but applied a different fix.
2022-07-22UV Layout: bring back smooth linesGermano Cavalcante
Feature removed in rBAb56a6acb9f4f.
2022-07-21UV Layout: replace deprecated bgl moduleGermano Cavalcante
Part of T80730
2022-07-21Grease Pencil Tools: replace deprecated bgl moduleGermano Cavalcante
Part of T80730
2022-07-21Curve Tools: replace deprecated bgl moduleGermano Cavalcante
Part of T80730
2022-07-21Curve Assign Shape Keys: replace deprecated bgl moduleGermano Cavalcante
Part of T80730
2022-07-21Pose Library: remove warningSybren A. Stüvel
The warning "In heavily development, things may change" is no longer true, and can be removed.
2022-07-21Pose Library: add documentation URLSybren A. Stüvel
The pose library has quite nice documentation. It would be a shame if nobody would find it.
2022-07-13glTF exporter: Manage all 4 types of Vertex Colors (corner/point - byte/float)Julien Duroure