Age | Commit message (Collapse) | Author |
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Now we offer choices to apply everything in transform, store everyting
in FBX scale, or mix both solutions (taking custom export scale and unit
scale into account here).
This change a bit default behavior, and hopefully will allow to find at
least one options working correctly with a given 'other tool' importer.
This may address T51704 and T50159.
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Bumped version to 1.0.2
Pep8 cleanup
add several checks to prevent crashes
add a scene prop to store the world name
avoid hardcoding the name
add some warnings in the Panel
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Bumped version to 0.3.4
Poll was failing when the active object was None
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CREDITS and README files
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This should fix T51692: Blend File Utils - AssertionError
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This makes it easier to see what changed when we update to a
newer version of BAM.
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This avoids having binary data in the addons repository. I've
also added a script that automates this task. It:
- wipes any pre-existing unpacked BAM wheel,
- unpacks the new BAM wheel,
- copies some files from the extracted wheel into the addon
directly,
- updates the version number of the add-on so that it matches
the version of BAM, and
- updates the path where the add-on searches for the unpacked
wheel.
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Bumped version to 1.1.4
Fix the crash in pie_editor_switch_menu linking non existent
classes - probably missed in some previous commits
Minor cleanup of the long lines
Update wiki links
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Bumped version to 0.3.2
Wall Factory:
Fix crash with Wall Factory when openings and slots
are enabled (unorderable types: opening() < opening())
with the repeat option on as the sort function compared
stored classes instead of the numerical values
Fix the module not working properly after (F8) reload
Cleanup - consistent prop definitions
Remove star imports
Small UI reorganization to save vertical space
The code will probably need some further refactor
as the usage of globals is not so clear
add_mesh_triangles:
cleanup, remove unused vars add missing GPL notice,
some UI tweaks, add tooltip
add_mesh_pyramid: indentation cleanup
add_mesh_beam_builder: add an option to snap to cursor
add_mesh_teapot: use defs instead of assigning lambdas (E731)
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Silly mistake in recent addition of Cycles basic material import...
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Bump version to 0.1.2
Fix the error with passing objects data that didn't
have at least one polygon to functions expecting them
(like closest_point_on_mesh) added a check for len > 0
Imports as tuples
Consistent prop definitions
Small Pep8 cleanup
Don't use sum as a var name (replaced with sums)
Update wiki link
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Bump to version 1.2.2
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Bumped version to 1.1.1
Pep8 cleanup
Remove some unused variables
Add the missing GPL license block
Merge the menu append functions into one
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Bump version to 4.3.1
Replace the deprecated imp calls with importlib
Imports as tuples
Some minor cleanup
Fix crash with MUV_TexProjProject by checking for edit mode,
add a poll for active object of type Mesh
Fix crash with MUV_PreserveUVAspect not having an image
in the faces loop tex data in certain cases
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Applying a matrix with non-uniform negative scaling to a mesh requires
normals (face winfing) to be inverted back to their original orientation!
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Now we offer choices to apply everything in transform, store everyting
in FBX scale, or mix both solutions (taking custom export scale and unit
scale into account here).
This change a bit default behavior, and hopefully will allow to find at
least one options working correctly with a given 'other tool' importer.
This may address T51704 and T50159.
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Bumped verison to 0.1.1
Pep8 cleanup
Replace deprecated imp calls with importlib
Small UI changes
Make the Panel by default closed
Move scene properties to a PropertyGroup
they can be accessed with context.scene.crackit
Fixed some polling issues related to using Fracture
(as the operator will ignore objects that are not processed)
causing the operation to fail further on
Added an option for using the original names or the Enum ones
for the materials shipped in the Blend file
More robust error handling
Add a button for the wm.addon_userpref_show to open the
Cell Fracture add-on if it is not enabled
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