Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-02-28 | object_color_rules: update for 2.8x | Campbell Barton | |
Add to add-ons since color objects/wireframe is now supported. | |||
2019-02-28 | Update for rename: constraint_orientation -> orient_type | Campbell Barton | |
2019-02-27 | glTF: prevent lazy loading modules | Julien Duroure | |
2019-02-27 | glTF exporter: fix armature animation recognition | Julien Duroure | |
2019-02-27 | glTF exporter: Fix emission factor exporting | Julien Duroure | |
2019-02-27 | Fix T61827: align.selected2xyz was very slow | Jacques Lucke | |
This was caused by an unnecessary loop. At least I could not see any reason why it should be there. | |||
2019-02-27 | io_scene_gltf2: don't reload package on startup | Campbell Barton | |
package reloading should only ever be done on reload, also move `bl_info` to the top of the file for faster parsing and avoid importing `Path` since it's only needed for reloading. | |||
2019-02-25 | Add Remove Modifiers | Eugenio Pignataro | |
2019-02-22 | glTF importer: fix morph targets using specific indices list | Julien Duroure | |
2019-02-22 | glTF importer: fix vertex color when using specific indices tab | Julien Duroure | |
2019-02-22 | glTF exporter: Fix texture transform conversion | Julien Duroure | |
2019-02-22 | glTF exporter: Fix some inv bind matrix | Julien Duroure | |
2019-02-22 | glTF: reload scripts enhancement | Julien Duroure | |
2019-02-22 | glTF importer: fix skinning for meshes where indices doesn't match data | Julien Duroure | |
This was a regression from previous commit | |||
2019-02-22 | glTF importer: fix importing too much vertices when indices tab has no same ↵ | Julien Duroure | |
length than data | |||
2019-02-22 | glTF importer: do not use same mesh instance if node has some animation on ↵ | Julien Duroure | |
morph target | |||
2019-02-22 | glTF exporter: fix export of unlit materials | Julien Duroure | |
2019-02-21 | super limb fixes | Lucio Rossi | |
2019-02-21 | glTF importer: Fix bug importing some morph targsts with no POSITION | Julien Duroure | |
Do not create a shapekey in that case, ignoring animation on this morph target too | |||
2019-02-21 | glTF exporter: various fixes / enhancements | Julien Duroure | |
* export double-sided mesh flag * add export time logging * Enhacement of export at current frame / frame 0 management | |||
2019-02-19 | Fix T61711: Rigify fails to complete generate if no rigs create drivers. | Alexander Gavrilov | |
The code attaching the UI script to the rig didn't check that animation_data exists before accessing it. | |||
2019-02-19 | Fix T61707: Use id attribute to initialize object and curve names | Jacques Lucke | |
Reviewers: sergey Differential Revision: https://developer.blender.org/D4377 | |||
2019-02-19 | looptools Matrix Multiplication Fix: T61698 | meta-androcto | |
2019-02-19 | Update mesh_inset (alternate inset using straight skeleton) for 2.8. | Howard Trickey | |
Update also made it modal, with interaction mode as in built-in inset, where mouse movement adjusts amount and holding control makes mouse movement affext height. Also renamed from "Inset Polygon" to "Inset Straight Skeleton" to lessen confusion with built-in one and emphasizing why this one is different. Recommend binding mesh.insetstraightskeleton to a key, like Alt-i | |||
2019-02-18 | Change back to Treat materials as separate textures = ON | Kalle-Samuli Riihikoski | |
2019-02-18 | Added new bake feature + presets work better | Kalle-Samuli Riihikoski | |
2019-02-17 | glTF exporter: tweak options | Julien Duroure | |
2019-02-17 | implementation of adding spirals (add_curve_spirals) in edit mode | Spivak Vladimir (cwolf3d) | |
2019-02-15 | Initial port Spacebar menu addon: T60493 | meta-androcto | |
2019-02-14 | glTF exporter: Auto limit and normalize skin weights | Julien Duroure | |
2019-02-14 | glTF exporter: correctly convert UV texture transforms | Julien Duroure | |
2019-02-13 | mesh_snap_utilities_line: Fix attempt to make line in object out of edit mode | mano-wii | |
2019-02-13 | Updated Blender ID add-on from upstream | Sybren A. Stüvel | |
2019-02-13 | Show which Blender ID instance is communicated with in the addon prefs | Sybren A. Stüvel | |
This is only shown if it was overridden by setting the BLENDER_ID_ENDPOINT environment variable. It makes Cloud development a bit easier when it's explicit to which Blender ID (local dev or real one) we're talking. | |||
2019-02-12 | Fix T54719: Letter 'S' with different meaning in different context cannot be ↵ | Bastien Montagne | |
used in a multi-lingual environment. Do not use single letters in labels, ever. Unless they are totally accepted and common in that sense (rgb, hsv, xyz). | |||
2019-02-11 | mesh_snap_utilities_line: Fix ghost objects | mano-wii | |
2019-02-11 | mesh_snap_utilitie_line: Don't always pass the active object mesh as the ↵ | mano-wii | |
main mesh. | |||
2019-02-11 | mesh_snap_utilities_line: New solution for creating framebuffer out of the ↵ | mano-wii | |
right rendering context The way was to delay the initialization of the framebuffer for the test_select method. (This rendering context issue gives a lot of headache)! | |||
2019-02-11 | mesh_snap_utilities_line: dereference global snap_context | mano-wii | |
Missed in the last commit | |||
2019-02-11 | mesh_snap_utilities_line: Fix framebuffer being created and cleaned in the ↵ | mano-wii | |
wrong context The solution is somewhat hackistic because it requires the creation of a global framebuffer at the time the addon is registered | |||
2019-02-10 | glTF importer: add documentation class for displaying in tooltip popup | Julien Duroure | |
2019-02-10 | mesh_snap_utilities_line: Cleanup | mano-wii | |
Rename files, and split the `common_classes.py` file into `drawing_utilities.py`, `navigation_ops.py` and `widgets.py` | |||
2019-02-09 | mesh_snap_utilities_line: Fix attempt failed to get the original empty data | mano-wii | |
2019-02-08 | mesh_snap_utilities_line: Use depsgraph API to evaluate updates | mano-wii | |
And cleanup. | |||
2019-02-09 | glTF exporter: Disable armature modifier when applying modifiers and ↵ | Julien Duroure | |
exporting skins | |||
2019-02-09 | glTF: tweak some ops descriptions | Julien Duroure | |
2019-02-08 | glTF: Adding 'export/import' in operator label. It makes ops more easily ↵ | Julien Duroure | |
foundable by search F3 | |||
2019-02-08 | Is key Free: added missing text keyword arguments | NBurn | |
2019-02-07 | Cleanup OBJ debug prints from recent own commit. | Bastien Montagne | |
Thanks to @BzztPloink for the headup. | |||
2019-02-07 | glTF importer: Fix vertex color import | Julien Duroure | |
glTF stores vertexcolor data in linear, blender in sRGB |