Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
constraints
Currently when copying Armature constraints with the Copy Attributes addon, it does not copy the targets. rB64a584b38a73d4745e introduced a new constraints.copy() function to the Python API which handles this correctly and elegantly with just one line of code.
Reviewed By: sybren
Differential Revision: https://developer.blender.org/D8422
|
|
Change detection of the master collection from an ambiguous index
to an is_master_collection boolean.
|
|
Add support for the Holdout and Indirect Only RTOs.
|
|
Adds the ability to select all object in a QCD slot.
Alt+LMB deselects everything and selects all objects in the QCD slot.
Alt+Shift+LMB adds/removes objects in the QCD slot to/from the selection.
Added a selection operator for use in the Collection Manager popup.
(currently unused)
|
|
Added features
- Clip UV
Updated features
- World Scale UV
* Add option "Area Calculation Method"
* Add option "Only Selected"
- UVW
* Support multiple objects
- Select UV
* Support multiple objects
- UV Inspection
* Add Paint UV Island feature
* Support multiple objects
Other updates
- Fix bugs
- Optimization
|
|
Fix error when adding/removing objects caused by a regression from
rBAadac42a46334 (improve performance for large numbers of selected
objects)
|
|
shifted, if origin not in the center of world.
|
|
|
|
|
|
not said)
|
|
|
|
A better fix will come later
|
|
|
|
TEXCOORD_{n}s
|
|
|
|
|
|
Thanks nutti
|
|
|
|
|
|
|
|
|
|
Issue was that in binary file reading, python only recognize `'\n'`
character as line separator... PLY seems to allow (or at least, use)
other OS-related variants of lines terminators, so we have to implement
our own line iterator for those cases...
|
|
This is in light of the change in Blender rBe03d53874dac5f.
|
|
|
|
|
|
|
|
|
|
|
|
-upload was broken since changes in append_link - fake context wasn't possible there,reverting to old append method in such case.
-also assets inside assets could cause problem with ratings drawing check
|
|
This would unnecessarily create full copies instead of linked objects (as linked data, not linked from outer file)
|
|
|
|
|
|
*fix: too invasive default workspace, now only triggers if pov was saved to default renderer during previous session
*add: opening text editor sidebar to better show pov specific tools and text editing nature of the area.
|
|
Broken on rBAe44e5845ee2b
|
|
Fix Apply Phantom Mode tooltip to be clearer.
|
|
Fix Apply Phantom Mode tooltip to be clearer.
|
|
Refactored the functions get_move_selection and get_move_active
to be faster by using sets and looping through all the objects
instead of looping through the selected objects and using direct
object lookups, except for special cases where direct lookups are
actually faster.
Removed unneeded calls to get_move_selection and get_move_active.
|
|
Refactored the functions get_move_selection and get_move_active
to be faster by using sets and looping through all the objects
instead of looping through the selected objects and using direct
object lookups, except for special cases where direct lookups are
actually faster.
Removed unneeded calls to get_move_selection and get_move_active.
|
|
fix: Orthographic and perspective camera view angle thanks to Iari Marino
add: some numpy functions to export mesh possibly faster in next version
fix: parametric surfaces much accelerated and now actually usable (max gradient defaults were wrong from the time of their implementation in most pov literature. Thanks to William F. Pokorny for finding this out!
add: very basic "blurry reflection" hack for when using plain official POV
add: push of (as of yet badly formatted) feedback to interactive console
add: POV centric workspace, default when addon is left activated from previous session.
add: Sound signal support on finished render (set from addon preferences)
add: support for pov 3.8 and decremented in a few areas, waiting for the release
add: freestyle interface with convoluted workflow currently but preparing for next release.
fix: commented out Charset feature because POV 3.8 auto detects encoding
fix: a few dot notation look ups aliased and removed
fix: restored some more removed properties from 2.79 ( a few remain to do)
fix: texture mapped specular max value increased
fix: faster defaults for radiosity
fix: many default texture influences switched to 1 because boolean enabling is required anyway so 0 was a bad default
fix: some icons were missing since 2.8
fix: some formatting improvement was started
|
|
|
|
|
|
|
|
The scale of the scene was not applied to the arcs. This fix is related to D8418, but with minor changes.
|
|
now creating simple context everywhere instead of the context.copy() which actually:
- could not work if other addons were creating any custom subclasses on context
- managed to crash blender in my tests.
|
|
-this was broken due to API changes. Also no need for so much magic now since the default append just works well.
-fix a bug in previous commit (asset update)
(cherry picked from commit 3bdb5f41aea4897762edd09a71b0bfa8b0b7bc10)
|