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2020-08-17Merge branch 'master' into greasepencil-addongreasepencil-addonAntonio Vazquez
2020-08-17Fix syntax error by resolving merge conflictSergey Sharybin
2020-08-16io_coat3D: support for mac. ignores all types except MESHSamuli
2020-08-16io_coat3D: version number updatedSamuli
2020-08-14Merge branch 'master' into greasepencil-addonAntonio Vazquez
2020-08-11Copy Attributes: Use new constraints.copy() which works better with Armature ↵Demeter Dzadik
constraints Currently when copying Armature constraints with the Copy Attributes addon, it does not copy the targets. rB64a584b38a73d4745e introduced a new constraints.copy() function to the Python API which handles this correctly and elegantly with just one line of code. Reviewed By: sybren Differential Revision: https://developer.blender.org/D8422
2020-08-11Collection Manager: Refactor. Task: T69577Ryan Inch
Change detection of the master collection from an ambiguous index to an is_master_collection boolean.
2020-08-11Collection Manager: Add Holdout & Indirect Only. Task: T69577Ryan Inch
Add support for the Holdout and Indirect Only RTOs.
2020-08-11Collection Manager: Object selection. Task: T69577Ryan Inch
Adds the ability to select all object in a QCD slot. Alt+LMB deselects everything and selects all objects in the QCD slot. Alt+Shift+LMB adds/removes objects in the QCD slot to/from the selection. Added a selection operator for use in the Collection Manager popup. (currently unused)
2020-08-10Magic UV: Release v6.3nutti
Added features - Clip UV Updated features - World Scale UV * Add option "Area Calculation Method" * Add option "Only Selected" - UVW * Support multiple objects - Select UV * Support multiple objects - UV Inspection * Add Paint UV Island feature * Support multiple objects Other updates - Fix bugs - Optimization
2020-08-10Collection Manager: Fix regression. Task: T69577Ryan Inch
Fix error when adding/removing objects caused by a regression from rBAadac42a46334 (improve performance for large numbers of selected objects)
2020-08-09Fix T78335 Bsurfaces GPL 1.7.8 : new patches, made with cross-hatching are ↵Vladimir Spivak(cwolf3d)
shifted, if origin not in the center of world.
2020-08-09Fix T78969 Addon: Add curve extra objects. NURBS mode, Order U changes nothingVladimir Spivak(cwolf3d)
2020-08-08Merge branch 'blender-v2.90-release'Julien Duroure
2020-08-08glTF importer: add KHR_mesh_quantization support (was already the case, but ↵Julien Duroure
not said)
2020-08-08Merge branch 'blender-v2.90-release'Julien Duroure
2020-08-08glTF exporter: fix to generate valid file when zero-weight vertsJulien Duroure
A better fix will come later
2020-08-08Merge branch 'blender-v2.90-release'Julien Duroure
2020-08-08glTF importer: fix regression for primitives having different numbers of ↵Julien Duroure
TEXCOORD_{n}s
2020-08-08glTF: fix bad version number after mergeJulien Duroure
2020-08-08Merge branch 'blender-v2.90-release'Julien Duroure
2020-08-08glTF: fix rst docJulien Duroure
Thanks nutti
2020-08-08glTF exporter: Export joint indices as uint8 when possibleJulien Duroure
2020-08-08Merge branch 'blender-v2.90-release'Julien Duroure
2020-08-08glTF: bump version after recent changeJulien Duroure
2020-08-07Merge branch 'blender-v2.90-release'Bastien Montagne
2020-08-07Fix T78278: Cannot import some binary PLY file generated by Rhinos3D 6.0Bastien Montagne
Issue was that in binary file reading, python only recognize `'\n'` character as line separator... PLY seems to allow (or at least, use) other OS-related variants of lines terminators, so we have to implement our own line iterator for those cases...
2020-08-05Update calls to `Scene.ray_cast()` to pass depsgraph instead of view layerSybren A. Stüvel
This is in light of the change in Blender rBe03d53874dac5f.
2020-08-05Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-05Cleanup: trailing spaceCampbell Barton
2020-08-05Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-05Fix T79532: Crash on undo after glTF importCampbell Barton
2020-08-05Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-04BlenderKit: fix uploadVilém Duha
-upload was broken since changes in append_link - fake context wasn't possible there,reverting to old append method in such case. -also assets inside assets could cause problem with ratings drawing check
2020-08-04BlenderKit: fix appending of assetsVilém Duha
This would unnecessarily create full copies instead of linked objects (as linked data, not linked from outer file)
2020-08-04Merge branch 'blender-v2.90-release'Bastien Montagne
2020-08-04Cleanup: Typos & co in UI messages.Bastien Montagne
2020-08-04POV: Improve specific pov workspaceMaurice Raybaud
*fix: too invasive default workspace, now only triggers if pov was saved to default renderer during previous session *add: opening text editor sidebar to better show pov specific tools and text editing nature of the area.
2020-08-03POVRAY: Fix unittestDalai Felinto
Broken on rBAe44e5845ee2b
2020-08-02Collection Manager: Fix tooltip. Task: T69577Ryan Inch
Fix Apply Phantom Mode tooltip to be clearer.
2020-08-02Collection Manager: Fix tooltip. Task: T69577Ryan Inch
Fix Apply Phantom Mode tooltip to be clearer.
2020-08-02Collection Manager: Fix T78985. Task: T69577Ryan Inch
Refactored the functions get_move_selection and get_move_active to be faster by using sets and looping through all the objects instead of looping through the selected objects and using direct object lookups, except for special cases where direct lookups are actually faster. Removed unneeded calls to get_move_selection and get_move_active.
2020-08-02Collection Manager: Fix T78985. Task: T69577Ryan Inch
Refactored the functions get_move_selection and get_move_active to be faster by using sets and looping through all the objects instead of looping through the selected objects and using direct object lookups, except for special cases where direct lookups are actually faster. Removed unneeded calls to get_move_selection and get_move_active.
2020-08-02fix: Texture slots for world and materialsMaurice Raybaud
fix: Orthographic and perspective camera view angle thanks to Iari Marino add: some numpy functions to export mesh possibly faster in next version fix: parametric surfaces much accelerated and now actually usable (max gradient defaults were wrong from the time of their implementation in most pov literature. Thanks to William F. Pokorny for finding this out! add: very basic "blurry reflection" hack for when using plain official POV add: push of (as of yet badly formatted) feedback to interactive console add: POV centric workspace, default when addon is left activated from previous session. add: Sound signal support on finished render (set from addon preferences) add: support for pov 3.8 and decremented in a few areas, waiting for the release add: freestyle interface with convoluted workflow currently but preparing for next release. fix: commented out Charset feature because POV 3.8 auto detects encoding fix: a few dot notation look ups aliased and removed fix: restored some more removed properties from 2.79 ( a few remain to do) fix: texture mapped specular max value increased fix: faster defaults for radiosity fix: many default texture influences switched to 1 because boolean enabling is required anyway so 0 was a bad default fix: some icons were missing since 2.8 fix: some formatting improvement was started
2020-08-01Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-01Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-01Fix T79438: Export UV Layout doesn't respect UVs alphaCampbell Barton
2020-07-31Measureit: Fix unreported missing scene scale in arcsAntonio Vazquez
The scale of the scene was not applied to the arcs. This fix is related to D8418, but with minor changes.
2020-07-30BlenderKit: fix several issues caused by context.copy()Vilém Duha
now creating simple context everywhere instead of the context.copy() which actually: - could not work if other addons were creating any custom subclasses on context - managed to crash blender in my tests.
2020-07-29BlenderKit: fix appendingVilém Duha
-this was broken due to API changes. Also no need for so much magic now since the default append just works well. -fix a bug in previous commit (asset update) (cherry picked from commit 3bdb5f41aea4897762edd09a71b0bfa8b0b7bc10)