Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2016-08-08Pitchipoy: added front and rear paw limbsrigify_fixesLucio Rossi
2016-07-28Fixes: Set rot_mod to ZXY (ctrl&tweaks) & Spine tail_posLucio Rossi
2016-07-28Pitchipoy FK/IK switch implementedLucio Rossi
2016-07-28Paw Limb Code Review and Fix.Lucio Rossi
2016-07-22Fixed typo mistakes from previous commitMaurice Raybaud
2016-07-22Clean Up: remove redundant bl_tracker infometa-androcto
2016-07-21fixed : BI texture Scale support for proceduralsMaurice Raybaud
2016-07-20Cleanup: use identity for None comparisonsCampbell Barton
2016-07-20Rigify: add new meta rig type pitchipoy.super_palmCampbell Barton
D2114 by @icappiello Scaling non uniformly the hand control on the rig generated with this type will lead to crazy deformations on the finger bones. The problem is related to some “inherit scale” options on the parented bones. In order to leave untouched the original Rigify code we created a new rig type and named it “super_palm” using the pitchipoy naming convection. We changed the bone parenting so that the hand can be scaled non uniformly without destroying its children bones. This new palm type is needed to append fingers and toes to the “paw” rig type.
2016-07-20Rigify updates and fixesCampbell Barton
D2114 by @icappiello Sanitize float rounding error
2016-07-20Fix T48906: Import Images As Planes - does not work with 'unknown' rendering ↵Bastien Montagne
engines. This script has to generate shaders for imported images' planes, so it can only work with known engines. 'Fix' is only adding an explicit error message when an unknown render engine is found, instead of failing silently.
2016-07-19Fix T48187: Packing files on MS-Windows failsCampbell Barton
Using paths on different drives caused packing to fail since its not possible to make one path relative to another.
2016-07-18Add all links for transform propertiesAaron
2016-07-18Fixes to background imagesAaron
2016-07-18Fix manual linkAaron
2016-07-18Print3D: Make statistics less confusing D2107Mikhail Rachinskiy
2016-07-10Add all links on 3D View tool tabAaron
+ fix other links
2016-07-06[Selection Sets] Added specials menu with options to remove bones and delete ↵Ines Almeida
all sets
2016-07-05Contex Manual access: Fix linksAaron
2016-07-02Added: IMPORTER in an operator (primitives.py) from Main import menu or ↵Maurice Raybaud
special povray add menu to import povray primitives and mesh objects from several *.POV/*.INC files at once. confirmed to work with avogadro files and some other test scenes.
2016-06-29discombobulator: remove panel, replace with menu item/pop upmeta-androcto
2016-06-28switched lat / lon for projected coordinates using pyproj as suggested in T48652cnd
2016-06-24Fix T48713: Problem when importing FBX file with 2 armatures.Bastien Montagne
Yet another case of the infamous 'iterating over something while modifying it' issue. Here, setting parent of a node actually modifies the children list of its previous parent, which resulted in missed items in the iteration.
2016-06-23blendfile: add __repr__ to DNAName and DNAStructSybren A. Stüvel
2016-06-23blendfile: fixed dna_type can't be indexed errorSybren A. Stüvel
2016-06-23blendfile: Python modules shouldn't set their own log level.Sybren A. Stüvel
Logging configuration should be done by the user, as described in https://code.blender.org/2016/05/logging-from-python-code-in-blender/
2016-06-13fix merge error reported in irc: add blocks file & correct referencesmeta-androcto
2016-06-13Update mesh_extra_objects: T48640meta-androcto
2016-06-10Fix T48631: FBX setting "bake_anim_use_nla_strips": True, fails to export ↵Bastien Montagne
unique animations to each take. Active action of object's animdata would override actual NLA's strip animation...
2016-06-09minor edits to blendfileCampbell Barton
2016-06-06Manual Ref: Fix linksAaron
2016-06-01CLeanup: 'addon' -> 'add-on' in UI messages.Bastien Montagne
2016-05-30spacebar menu update, thanks @lijenstinameta-androcto
2016-05-28update 3d view navigation: T48482meta-androcto
2016-05-23*converted all calls to file.write of .shading.py to tabWrite function to no ↵Maurice Raybaud
longer pass the file variable *added a conversion of all image paths to forward slashes, preferred by POV, sending less warning. *repaired basic handling of packed textures *rearranged Material UI
2016-05-20Add Tab Name Change: T48459meta-androcto
2016-05-20Fix panel category: T48459meta-androcto
2016-05-20Add Panel Category: T48459meta-androcto
2016-05-13Context Manual Access: Enable new languagesAaron
2016-05-03Add more ref linksAaron
2016-05-03Minor Cleanup to Movie Clip refsAaron
2016-05-03Fix T48323: VRML2 tessellation fails in some casesCampbell Barton
Apply tessellation before transformation, patch from @anpaza.
2016-05-02Allow presets to be loaded as modulesCampbell Barton
Needed for 'bl_load_py_modules' to recursively run on all Python scripts.
2016-05-01Minor fixes to file orderAaron Carlisle
2016-05-01Fix T48322: Proxy Armature Animations are not exported to FBX.Bastien Montagne
This is the 'proxy case', only fixable one for now (linked object have un-editable animdata.action, so we cannot export animations for them for now). Issue was simply that armature modifier of linked mesh object still 'points' to linked armature object, and not to its local proxy. Fix is luckily easy (for once)!
2016-05-01Cleanup: tabs to spacesCampbell Barton
2016-04-29fixed:Maurice Raybaud
*transmit value removed from ambient light to avoid parse warning How do we generate a transparent background now ? *name 'using_uberpov' was not defined in shading.py added: *moved exportPattern(texture) from render.py to shading.py *moved texture influences from render.py to a function in shading.py
2016-04-29Enable material transparency when its alpha is below 1.0.Sandy Carter
Differential Revision: https://developer.blender.org/D1934
2016-04-29Revert whitespace edits of previous commitCampbell Barton
2 lines before class is pep8 convention.
2016-04-29update Pie menu's addon: T48296 hotkeys listmeta-androcto