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2014-10-03Fix T41931: FBX export: 'Group' batch export was using default scene unit scale.v2.72Bastien Montagne
Now, find the scene most 'used' by exported group elements, and use its unit settings!
2014-10-03FBX export: fix a strange bug where 'return a_list and a_bool' could return ↵Bastien Montagne
a_list instead of a bool?!
2014-10-01Fix T42029: FBX export: armatures linked to mesh only through modifier were ↵Bastien Montagne
not exported correctly. Now also check modifiers stack.
2014-10-01Grr, fix for previous FBX commit.Bastien Montagne
2014-09-30Fix T41999: "bake transformation" feature was not implemented for shapes.Bastien Montagne
2014-09-26Rigify: updated CREDITS file.Nathan Vegdahl
2014-09-26Rigify: new additions from PitchiPoy Animation Productions.Nathan Vegdahl
PitchiPoy Animation Productions is sharing its custom rig types with the Blender community at large. The new rig types all start with "pitchipoy." and are used in PitchiPoy's productions. Of particular interest is a face rig type for auto-rigging faces. Other rig types include: - Tentacles - Fingers - Arms/Legs - Spine/Torso Many thanks to PitchiPoy for their hard work and for sharing this back!
2014-09-19FBX IO: Better info in header about blender & addon versions used to ↵v2.72-rc1Bastien Montagne
generate the FBX file.
2014-09-19FBX IO: Cleanup: fix stupid typo in func name!Bastien Montagne
2014-09-19Fix T41766: FBX (binary) exporter does not export actions with one frame ↵Bastien Montagne
animations. When we are exporting actions or strips from NLA, and an evaluated anim leads to no anim at all (like single-keyed actions or pure static ones), key all start and end frames. Note this might be overkill (due to baked anim, we will key *all* transform channels), but probably better than skipping completely those actions!
2014-09-13Fix T41808: FBX exporter does not properly position and rotate group instancesBastien Montagne
Forward/Up axes to FBX system was still wrong. Not happy with finding such issue at this stage of development. :/ Hopefully now we are OK (at least, checked all orientations with same basice file in Unity, all were imported OK).
2014-09-12Fix T41802: Layer numbers may be mis-numberedBastien Montagne
Blender's layers start from 1, not 0.
2014-09-12Added Sun Beams node to switch node type.Bartek Skorupa
New compositing node added to switch node type and other classes.
2014-09-10Grr, should always test changes before committing :/Bastien Montagne
2014-09-10FBX IO Experimental: Get rid of 6.1 codeBastien Montagne
No need to keep it here, this won't be developed further, and remains available in 'stable' version of the addon.
2014-09-10Fixed some classes when all sockets are hiddenBartek Skorupa
In "Link to Output Node" and in "Emission Viewer" when all output sockets are hidden - an error occurred. Now it's fixed.
2014-09-10link to output, emission viewer and "poll" changesBartek Skorupa
1. In "Link to Output Node" and in "Emission Viewer" changed behavior when sockets are hidden. Even when sockets were hidden - links were made from those sockets. Now it's corrected. 2. Restricted add-on to work only in Cycles Shaders and in compositing. Addon is not active for Blender Render material nodes and for texture nodes.
2014-09-08Grumph, stupid previous commit :/Bastien Montagne
2014-09-08FBX Export: Atempt to fix scale issues with UE4.Bastien Montagne
Not sure at all it will work actually, spent another couple of hours trying to make my UE4 work on VBox, with no luck so far. :/ So, blind guess.
2014-09-08FBX Importer: Bake space transform on importBastien Montagne
Revision: D739 Patch by jrestemeier (Jens Restemeier).
2014-09-08FBX Exporter: (Optionally) add leaf bones and change bone orientationBastien Montagne
Revision: D735 Patch by jrestemeier (Jens Restemeier).
2014-09-08FBX Importer: Allow changes to bone orientation during import, allow ↵Bastien Montagne
ignoring "end" bones added by some modellers. Revision: D732 Patch by jrestemeier (Jens Restemeier).
2014-09-08FBX IO: Add an 'experimental' addon, to test new fixes and features.Bastien Montagne
For now, mere copy of 'main' addon...
2014-09-06Fix T41733: shortcut was updated, so update short header info as well. ;)Bastien Montagne
2014-09-06Fix T41712: tris, do not allow zero-length bones.Bastien Montagne
We now this has to be rework completely anyway, but until then, better to avoid crash!
2014-09-06Fix T41712: bis - we can run into some cases where objects or bones have ↵Bastien Montagne
degenerated matrices, so better to use inverted_safe() in those cases.
2014-09-05[TextureAtlas] Make TextureAtlas Closed by default.mifth
2014-09-04Fix T41711: add trees addons bug.Bastien Montagne
Just forbid null scale value...
2014-09-04Fix T41712: [FBX Importer] Does not impor fbx modelBastien Montagne
An anim curvenode may be linked to root node it seems? Pffff...
2014-08-29Modify shortcut for snap element to be the same as old snap menu.Antony Riakiotakis
2014-08-29BUGFIXES:Lukas Treyer
- "Indication must be 'sperical' or 'planar'" error message if pyproj module is not available. - GeoReference options (lat/lon) was disabled without pyproj
2014-08-25Fix T41564: Emission viewer for volume shadersGreg Zaal
Ctrl+Shift clicking volume shaders now connects them properly to the volume output
2014-08-25Fix T41022: [Node Wrangler] Image sequence importGreg Zaal
Failed when importing an image sequence where the start frame was something other than 1.
2014-08-25Fix T41118: Mesh cache modifier cannot use sub-frames stored in .pc2 files?Bastien Montagne
Actually issue was in pc2 exporter, which was not handling subframes correctly.
2014-08-23Readme.md file deleted in io_import_dxfLukas Treyer
2014-08-20Changed hotkey from Q to ctrl/Q to remove conflict with pie menusBrendon Murphy
2014-08-20Fix T41500: mesh_f2.py annoying exception when running blender from terminal ↵Bastien Montagne
with '--background --python' keyconfigs are not available in background mode...
2014-08-20fix for layer manager tabBrendon Murphy
2014-08-20some version updateClemens Barth
2014-08-20[TextureAtlas] gui tweaks 2.mifth
2014-08-20[TextureAtlas] some gui tweaks.mifth
2014-08-20[TextureAtlas] Possibility to set 1024x2048, 4096x2048 textures. Added ↵mifth
precision for Autounwrap.
2014-08-19New DXF importer, based in DXFGrabber.Lukas Treyer
This addon replaces the old DXF importer. Written by cnd (Lukas Treyer). It uses dxfgrabber - copyright (C) 2012 by Manfred Moitzi (mozman) (MIT license). Review and some cleanup by mont29 (Bastien Montagne).
2014-08-18Do not try to register keymap from background modeDaniel Salazar
2014-08-14FBX IO: Minor changes/fixes to cameras.Bastien Montagne
2014-08-14FBX export: Add empties to list of 'bakeable' object types (since in that ↵Bastien Montagne
precise case orientation of empty itself does not really count, as long as children are OK).
2014-08-14Password and token is hidden with in UI.Jiri Hnidek
When you use subtype 'PASSWORD' of string property, then this string property is hidden in UI. Asterisks are used to hide every character of secret string.
2014-08-14fixes to bl_info, minor cleanup, toolshelf fix for bsurfaces.Brendon Murphy
2014-08-14fix for last commitBrendon Murphy
2014-08-14fix for console errorBrendon Murphy