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2011-02-27Remove exception for Blender icon, has been fixed in Trunk. Thomas Dinges
2011-02-27replace imports from *, considered bad practice by python devs.Campbell Barton
2011-02-27Fixed some other problems with solids script regarding weird names which ↵Jonathan Smith
messed up truncation of verts and edges
2011-02-27Applied patch by filiciss to add mesh solids and changed a default value ↵Jonathan Smith
which messed up the script
2011-02-27minor pep8 editsCampbell Barton
2011-02-26SVG importer:Sergey Sharybin
- Handle situation when last point of path segment has got the same position, as first segment point. It used by Illustrator to set up handles of first point and to make segment closed. Not sure about standatr about this, maybe SVG files from other editors should be handled in different way, if it'll be issues -- could be easily fixed. - Use black fill as default (all viewers/editors use this).
2011-02-26patch [#26220] Patch to allow lit and textured shapes for X3D exporter in SVNCampbell Barton
from Michalis Kamburelis (kambi)
2011-02-26API changeMaurice Raybaud
2011-02-26SVG importer:Sergey Sharybin
- Fixed rotation matrix - Fixed unneeded deformation caused by interior transformation for used objects (different tags should be handled differently), also, SYMBOL tag could have viewBox - Implemented parsing of colors in rgb(r,g,b) notation
2011-02-25SVG importer:Sergey Sharybin
- Fixed exception caused by spaces after last semicolon in style - Ignore svg namespage in tag names when detecting geometry class
2011-02-24SVG importer:Sergey Sharybin
- Remove unneeded "global" specificaitons - Fixed parsing for paths which contains floating-point numbers in format like 10e-2 - Fixes aspect ration when viewBox is specified
2011-02-24Updated rigify addon info.Nathan Vegdahl
2011-02-24Added foot side-to-side-rocking metarig construct to the default human metarig.Nathan Vegdahl
2011-02-24The leg/foot rig can now rock from side to side. Requires a special metarigNathan Vegdahl
setup (not yet added to the default human metarig).
2011-02-24The generated rig UI script wasn't registering its panels. Fixed.Nathan Vegdahl
2011-02-23SVG importer new geometries:Sergey Sharybin
- Rect - Circle - Ellipse - Line - Polyline - Polygon Also fixed incorrect constant for cm/mm scaling
2011-02-23Added an exception to handle other buggy modules (for example ↵Dany Lebel
codecs.builtins.False)
2011-02-23extensions_framework: Add alternative UI draw mode for EnumProperties ↵Doug Hammond
(prop_menu_enum)
2011-02-23SVG format fixes:Sergey Sharybin
- Fixed silly error caused by copy-pasteing code from class (accessing to self from simple function) - Fix for illustrator path format -- it doesn't place spaces before "minus" sign of next number. Maybe it's time to go out from stypid string replacement-splitting to slower but smarter token parser?
2011-02-22extensions_framework: added reset() method to declarative_property_groupDoug Hammond
2011-02-22io_raw_mesh: fixes,.. already were done but gone 'lost' (no svn history, ↵Aurel W
nothing in patch tracker,...). wtf?!?
2011-02-22add support for single or multiple uv textures. fixed material id. Deal with ↵John Phan
faces assign to an materials.
2011-02-22pep8 fix for svg importerSergey Sharybin
2011-02-22SVG importer:Sergey Sharybin
- Fixed incorrect usage of 255 color range -- each component should be from segment [0..1] - Added "style" tag parsing
2011-02-22light field tools: report errorsAurel W
2011-02-22Accidentally left a temporary print statement in rigify.Nathan Vegdahl
2011-02-21Rigify works again! Yay!Nathan Vegdahl
Just required some misc updates due to python API changes.
2011-02-21Added link to tracker for SVG importerSergey Sharybin
2011-02-21Moved light field tools from contribAurel W
2011-02-21Icon reshuffling and description cleanupJonathan Smith
2011-02-21extensions_framework: make util.path_relative_to_export more robust on win32Doug Hammond
2011-02-21fix for [#26148] Anomaly in bvh importCampbell Barton
zero length bones had their tail offset in the wrong direction.
2011-02-21Initial commit of SVG importer for Blender 2.5Sergey Sharybin
Only <path> is supported at this moment, other geometries would be added a bit later. Transform attribute, defined, groups and uses should work pretty fine. Work is in progress, so please repoer issues to me, not to tracker :)
2011-02-19fixed import psk buttonJohn Phan
2011-02-19To many arguments for _init_, was failing scriptJonathan Smith
2011-02-18SVN maintenance.Guillermo S. Romero
2011-02-18Changed category to be more specificDany Lebel
Text Editor => Development Renamed file text_editor_api_navigator.py => development_api_navigator.py
2011-02-17fixed tmp mesh to unlink to scene.John Phan
2011-02-17fixed material.John Phan
2011-02-17forgot a debug printDaniel Salazar
2011-02-17GIMP image to scene: in XJT mode GIMP sometimes decide not to export anDaniel Salazar
alpha layer if this layer is unmodified (pure white) even if the layer is marked as alpha. This makes it impossible to know without phisically checking if the alpha file exists or not
2011-02-16extensions_framework: inherit property_group_renderer from bpy.types.Panel, ↵Doug Hammond
works with manual RNA registration
2011-02-16commit 53dd5d4cdded47233bcd9ebf42e44c6fd4886c8fCory Perry
Author: Cory Perry <killogge@gmail.com> Date: Wed Feb 16 03:51:42 2011 -0500 Updated to latest svn branch of blender (r34892). * Lowered influence of normal map for better looking results. * Modifed code to utilize io_utils module * Minor updates to blender info structs
2011-02-16fixed material id.John Phan
2011-02-16Fixed mesh selected for exporting when there more than one mesh.John Phan
2011-02-16update for changes in blender.Campbell Barton
2011-02-16pep8 style warning corrections.Campbell Barton
2011-02-15few update. export check log.John Phan
2011-02-15Fix for indentation in TextureTransformConstantin Rahn
2011-02-15Wrong operator names for deleting objects in editmodeJonathan Smith