Age | Commit message (Collapse) | Author |
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needs to be called before int subscription"
https://developer.blender.org/rB785b90d7efd048a3c6d586db3760ef31fb41b1ca
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name (the old one was more like a description rather than a name).
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This patch implements SVG exporting to Freestyle. This feature is implemented
as an add-on, and can be enabled in the user preferences (render section).
Current features of the exporter include:
* a user interface.
* integration with the parameter editor and some of its settings, in particular:
color, transparency, thickness, visibility, stroke caps, and dashes.
* support for animation.
* some extra attributes that make manipulation of the exporter's result in Inkscape easier.
* the ability to export fills (a closed external contour with the underlying material's color).
Differential revision: https://developer.blender.org/D785
Author: flokkievids (Folkert de Vries)
Reviewed by: campbellbarton (Campbell Barton), sergey (Sergey Sharybin),
dna (Dan Eicher), kjym3 (Tamito Kajiyama)
Contributor: hva (francesco fantoni)
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This is no longer available for Debian, use SSLv23 as suggested.
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done this a long time ago.
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also minor cleanup
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automatically.
This does by no mean handle complex setups, but most common basic situations
should be read correctly, and it's much more user-friendly!
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FBX nodes.
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Looks like FBX's 'Root' bone is same as our armature object?
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Last change in keycap item broke ability to show hotkey list in Add On
preferences. Now it's fixed.
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In the compositor, double click on the backdrop image to set the tile center of Viewer nodes to that point.
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thanks to Tintwotin
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Just use 'new' inverted_safe() everywhere we are not 100% sure the matrix is invertible...
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Patch by sybrenstuvel (Sybren Stüvel), with own tweaking (main issue was,
fcurve needs to be updated when you have changed their keyframes), thanks!
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Review and minor cleanup by Bastien Montagne (mont29).
Note: this addon would need a full complete style cleanup. :/
Differential Revision: D874
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option
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Thanks to Campbell for the headup.
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Add poll funcs to prevent using fracture op with non-mesh objects.
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rotation to get valid result.
Yet another big breakthrough in FBX fantastic transformation handling! And yet another
hacking parameter to get things imported better.
Anyway, many thanks to artgolf1000 (Mingfen Wang) for finding that hack!
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* Fixed value update in sidebar when drawing of lines was disabled.
* Fixed display of wrong edge lengh in edit mode (context.active_object was wrong)
* Added callback removal thanks to Daniel Ashby (hopefully this finally works :-D) https://gitorious.org/blender-scripts/blender-measure-panel-script/commit/5a265e7ceb87b01ab98256c4109a9777730242c8
* PEP8 fixes
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version, add addon version.
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Also simplified the code. There were a few things that were explicitly coded
while there are Python builtins that perform the same operation (and do it faster).
Reviewed by mont29 (Bastien Montagne).
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Note sapling code probably has other places where that kind of issues may happen,
would need a full recheck, but that's outside of scope of basic bugfix.
Patch by mangostaniko (Nikolaus Leopold) with minor changes, thanks!
Revision: D844
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Node Wrangler now works in all node tree types.
Previously it was disabled for texture nodes and for blender render
material nodes because in those node types it was giving more errors
than advantages.
Now it works everywhere.
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comas, not only points (comas are being replaced by points internally).
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DXF files with version below AC1009 (DXF12) are not supported. This is because there is not enough documentation available for those versions. Users with files that old are kindly requested to export their projects to newer versions. In some cases it might also work to just replace AC1006 (or anything below AC1009) with AC1009 directly in the DXF.
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Own mistake in refactor prior to commit to 'main' addon repo...
Also, some general cleanup (getting rid of stupid literal use of '20' as layer num everywhere!)
and fix for 'separator' in layers UI.
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Based on a patch by aditiapratama (Aditia A. Pratama).
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Added special case when two nodes are selected and first selected has
no output links and second does.
Then relink the new node's output to preserve the chain.
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leaf-bones.
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* Only export global animation if neither NLAStrips nor AllActions options are set.
* Do not prepend '_' to groups' filenames in case of batchexport with no prefix given.
Requested by Mango Jambo through mail.
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This time, it was exporter that did not support bone parenting of mere objects.
Also fixes a more general bug about parenting - matrix_parent_inverse
was not taken into account at all for child objects!
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