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AgeCommit message (Expand)Author
2011-07-27fix for vec/quat multiplication orderCampbell Barton
2011-07-27update for h3d shader export so lights work correctlyCampbell Barton
2011-07-25fix for some errors with recent commitsCampbell Barton
2011-07-25switch vector multiplication order & some style changes.Campbell Barton
2011-07-25swap vector multiplication order, also some style changesCampbell Barton
2011-07-25fix for direct-x exporting vertex groups which had indicies out of the object...Campbell Barton
2011-07-25switch vector multiply orderCampbell Barton
2011-07-25reverse stl export vector rotation order,Campbell Barton
2011-07-25missed this in last commitCampbell Barton
2011-07-25use reverse vector multiply order,Campbell Barton
2011-07-25use reverse vector multiplication orderCampbell Barton
2011-07-25use reverse vector multiply orderCampbell Barton
2011-07-25make bolt factory use reversed vector rotation order,Campbell Barton
2011-07-25reverse matrix, vector multiplication order,Campbell Barton
2011-07-25fix for missing importCampbell Barton
2011-07-25[#27796] Netrendering "path:" failingMartin Poirier
2011-07-25netrender fixesMartin Poirier
2011-07-23Deleting from trunkDaniel Salazar
2011-07-22fix [#27949] r2121 Quake MAP exports incomplete brush data from 2.58.1Campbell Barton
2011-07-21reduce the number of write commands, no functional changes.Campbell Barton
2011-07-21fix [#27833] X3D Export incorrectly uses Collision nodeCampbell Barton
2011-07-20no functional changes, write out tabs rather then spaces for FBX indentation.Campbell Barton
2011-07-20fix [#28028] 3ds export fails due to relative paths in windowsCampbell Barton
2011-07-20fix [#28029] Exporting linked groups to FBX to load on Unity3DCampbell Barton
2011-07-20fix [#27964] 2.58 FBX Export can result in missing data and lost animation(s)Campbell Barton
2011-07-19Added the ability to use rectangular leaves with UV mappingAndrew Hale
2011-07-19fix [#27916] Crash adding EdgeSplit/Bevel modifier to imported lwo meshCampbell Barton
2011-07-18fix for invalid axis being allowed on import/exportCampbell Barton
2011-07-18Mhx import: more compact material assignment.Thomas Larsson
2011-07-17pep8 cleanupCampbell Barton
2011-07-17updated scatter script for 2.5xCampbell Barton
2011-07-17initial commit of grease scatter script, still needs updating.Campbell Barton
2011-07-17Mhx import: Rigify custom shapes now work even on second import. Rigify rig a...Thomas Larsson
2011-07-15Fixed the Animated Render Baker ui conflict with the updated render baking ui.Janne Karhu
2011-07-12SVN maintenance.Guillermo S. Romero
2011-07-11Updated to Version 0.2.3Andrew Hale
2011-07-11Moved Sapling to TrunkAndrew Hale
2011-07-11py3.3 compat, __class__ is no longer in default namespaceCampbell Barton
2011-07-11removing ui_utils module, wasn't used anywhere and only wrapped button functi...Campbell Barton
2011-07-11cleanupCampbell Barton
2011-07-10cleanupCampbell Barton
2011-07-10added some more methods of evaluating the curve.Campbell Barton
2011-07-10replace 3d->2d function from one in bpy_extrasCampbell Barton
2011-07-10removing this module, it wasnt used anywhere and bpy_extras.view3d_utils has ...Campbell Barton
2011-07-08fix issue #1 from bug [#27896] B258.0 > X3D export > 3 bugs: "MA_Black".001, ...Campbell Barton
2011-07-06edit for solving bezier:Campbell Barton
2011-07-06add a second experimental method of solving bezier splines, by Vincent Tan.Campbell Barton
2011-07-06remove tricky and not especially good method of finding the point on the path...Campbell Barton
2011-07-06pep8 editsCampbell Barton
2011-07-06support for 3d splinesCampbell Barton