Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-17 | Update for Depsgraph API changes | Philipp Oeser | |
Reviewers: sergey Differential Revision: https://developer.blender.org/D4883 | |||
2019-05-17 | space_view3d_spacebar_menu: fix for edit mode vef selection not updating, ↵ | meta-androcto | |
repurposed from viewport pies modes menu | |||
2019-05-16 | glTF exporter: Fix punctual light export | Julien Duroure | |
Data was not freed correctly, so lights could be exported multiple times | |||
2019-05-16 | Update for film transparency changes | Brecht Van Lommel | |
2019-05-16 | Rigify: replace the use of the now removed scene.update() | Alexander Gavrilov | |
2019-05-16 | Update for Depsgraph API changes | Sergey Sharybin | |
Addresses new behavior of object.to_mesh(). This is corresponding part for D4875. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4876 | |||
2019-05-16 | Updated Blender ID add-on from upstream | Sybren A. Stüvel | |
Includes: - 069540e (2019-05-16) Bumped version to 1.9.99 - cf48253 (2019-05-16) Include Blender and add-on version in User-Agent header - 4b3d527 (2019-05-16) Automatically retry failed connections to Blender ID for more stability | |||
2019-05-16 | Addons: Adopt for Dependency Graph API changes | Sergey Sharybin | |
Mainly search-and-replace approach. Tested the enabled-by-default export/import addons. Seems to work with an exception of X3D which is still referencing Blender Internal material properties. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4866 | |||
2019-05-15 | OBJ IO: Use Principled BSDF's Alpha new setting. | Bastien Montagne | |
Much better than using Principled's Transmission setting as we did before... Part of T64609. | |||
2019-05-15 | FBX IO: use new Principled BSDF Alpha option for transparency. | Bastien Montagne | |
Much better option than using Principled's Transmission setting. Related to T64609. | |||
2019-05-15 | fix keymaps error when unregistering | haikalle | |
2019-05-15 | Fixing the last commit error | haikalle | |
2019-05-15 | Fix wrong property type | haikalle | |
2019-05-15 | Update for object add align property changes | Brecht Van Lommel | |
2019-05-14 | Rigify: clear the Armature animation data in addition to the Object. | Alexander Gavrilov | |
After the change in PoseBone.bone behavior, drivers will be added there. | |||
2019-05-14 | glTF exporter: fix exporting with Draco compression | Julien Duroure | |
2019-05-14 | FBX: Cleanup minor comment fix. | Bastien Montagne | |
2019-05-14 | Bsurfaces: Fixed some problems. | Spivak Vladimir (cwolf3d) | |
2019-05-14 | materials_utils: downgrade version | meta-androcto | |
2019-05-14 | glTF exporter: fix various animation & texture export | Julien Duroure | |
2019-05-13 | Shaders: update for color space moving from node to image datablock | Brecht Van Lommel | |
2019-05-13 | Update 'Nuke Animation Format' to Blender 2.8 | paul szajner | |
Differential Revision: https://developer.blender.org/D4844 | |||
2019-05-13 | materials_utils: initial port to 2.8, non version bump | meta-androcto | |
2019-05-13 | object_cloud_gen: initial update 2.8, non version bump | meta-androcto | |
2019-05-13 | ant_landscape: revert last commit | meta-androcto | |
2019-05-12 | ant_landscape: smooth shade off default, Fix: T64428 | meta-androcto | |
2019-05-12 | LoopTools: switched Gstretch to Annotation strokes | Spivak Vladimir (cwolf3d) | |
2019-05-11 | Revert "Fix (unreported) broken export due to API change." | Bastien Montagne | |
This reverts commit 55d0ff708c617f190fd898c37f90b70a2fd6a293. | |||
2019-05-11 | Revert "Fix (unreported) broken FBX import due to API change." | Bastien Montagne | |
This reverts commit 9524a08a60cf570e9b0540a6ae195a269b403817. | |||
2019-05-11 | Fix (unreported) broken FBX import due to API change. | Bastien Montagne | |
Sequell to rB55d0ff708c617f, grrrrr.... | |||
2019-05-11 | Tentative fix for T59850: FBX: wrong alpha in some material imported by Unity. | Bastien Montagne | |
Looks like FBX also likes to make a mess with materials' behaviors... Many thanks to Thomas Chollet (@thomasch) for his help understanding how Unity handles materials' alpha when importing from FBX. Hopefully this won't break any other importer... ;) | |||
2019-05-11 | Fix (unreported) broken export due to API change. | Bastien Montagne | |
Please update scripts when you do such changes... | |||
2019-05-11 | space_view3d_spacebar_menu: update add menu | meta-androcto | |
2019-05-11 | space_view3d_spacebar_menu: update animation and view menu's | meta-androcto | |
2019-05-11 | space_view3d_spacebar_menu: expose animation menu | meta-androcto | |
2019-05-10 | Bsurfaces: Added "annotations" as guide strokes | Spivak Vladimir (cwolf3d) | |
2019-05-09 | Rigify: change the first variable name for var0 to var in make_driver. | Alexander Gavrilov | |
Only my own branch and feature sets use this, so should be safe to change. This naming is more similar to what blender UI does when adding vars. | |||
2019-05-09 | Rigify: fix encoding metarig. | Damien Picard | |
The `Encode Metarig to Python` operator was broken as there was some leftover code from the UI template system I made last year. Differential Revision: https://developer.blender.org/D4827 | |||
2019-05-09 | space_view3d_display_tools: rebuild, part working, not 2.8 version bump yet. | meta-androcto | |
2019-05-09 | space_view3d_spacebar_menu: Initial recognize new object types | meta-androcto | |
2019-05-08 | pre 2.8 API changes Pass 6 | Maurice Raybaud | |
2019-05-08 | space_view3d_spacebar_menu: fix context "no object selected" | meta-androcto | |
2019-05-07 | Rigify: improve widget placement, widget generation and make_driver. | Alexander Gavrilov | |
- Take into account the custom shape settings of the bone when creating and placing the custom widget object. - Change write_widget to wrap the generated list text and fix undefined variable errors if there are no verts/edges/faces. - Automatically look up string to bone in self.make_driver(). | |||
2019-05-07 | glTF importer: Use debug value 101 to display current node importing | Julien Duroure | |
2019-05-07 | glTF importer: Use debug value 100 to not convert Yup to Zup | Julien Duroure | |
2019-05-07 | glTF importer: make first root node active even if there are some armature ↵ | Julien Duroure | |
in scene | |||
2019-05-07 | glTF importer: fix previous commit | Julien Duroure | |
2019-05-07 | glTF importer: Make the first root node the active object at end of import ↵ | Julien Duroure | |
process | |||
2019-05-07 | glTF exporter: image texture: manage rough without metal, metal without rough | Julien Duroure | |
2019-05-07 | Fix running boolean tools in background mode | Campbell Barton | |