Age | Commit message (Collapse) | Author |
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rev: 32411
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scripts tested as working
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bf-extensions/trunk/py/scripts
by Filiciss Muhgue (filiciss). Thanks a lot!
Part 2: Extensions
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- comforming after my commit in bf-blender:
- removed the categories from addons names
- made 'version' a tuple of integers
- added 'api' field
- formatted wiki and trackers pages and added where needed (empty pages are yet to be written by the authors though)
- more conforming:
- 1 tab = 4 spaces
- please check everything is fine in case I made some gross mistake
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- mesh_surface_sketch.py
- render_renderfarmfi.py
- space_view3d_align_tools.py
- object_cloud_gen.py
also move bl_addon_info to the top for faster parsing.
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These scritps still need changes related to parent classes
- mesh_surface_sketch.py
- render_renderfarmfi.py
- space_view3d_align_tools.py
- object_cloud_gen.py
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- every script is now (2,5,3)
- added warning field in bl_addon_info so every dev knows about this: when "warning" field is not empty, a warning icon appears and text alerts
users about a buggy script (this is used during development, released scripts should must have this empty of course)
- formatted scripts info like this
- GPL
- docstring
- bl_addon_info
- imports
so that the actual script starts after the bl_addon_info dict
- removed old 2.4x cruft like __url__, __bpydoc__, __author__ etc, not needed anymore (when the case integrated info with bl_addon_info and in
case of one email meta just put it in the GPL)
- next commits I plan to do contrib scripts and conform io scripts naming
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Re-call function is removed.
[[Split portion of a mixed commit.]]
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- added tracker_url to most of the current scripts in release,
see http://lists.blender.org/pipermail/bf-blender-cvs/2010-May/028285.html
- apparently missing tracker pages for 2 scripts:
- io_anim_camera.py
- io_mesh_stl.py
- wiki links:
- added link to space_view3d_materials_utils.py
- conformed link in import_scene_unreal_psk.py
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- removed view alignment in the object creation
- added view alignment through align_matrix in the invoke
- if the 'VIEW' alignment preference is set and the object properties are changed
the object is rotated always to the view alignment of the view when the operator was called.
--> doesn't snap to new view rotation when orbiting around object and changing properties.
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* createFaces can now "Flip" faces and create fan/star like faces.
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* Updated store_recall_properties, apply_object_align and create_mesh_object.
* Changed how recall data is stored.
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* Fixed an error Campbell overlooked (appending tuples to an array, not single values) Thanks for the report wild_doogy.
* Made the script PEP8 compatible again.
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- use operator reports for errors too
- avoid type checks by converting to a float, errors converting to a float are reported too.
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commit 27934 by DingTo: Improved Addons in User Prefs by Keith Boshoff (wahooney) This adds a "description" field to addons (ideally a small 1 liner, with basic info)
[[Split portion of a mixed commit.]]
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add pontiac's clever fix for long wiki links to all scripts
links should be pep8 compliant now.
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* Use hidden "edit" property for "recall" operator.
* Bugfix: "Z Function" was mixing up div_x and div_y
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* X,Y,Z Function Surface (by Ed Mackey & tuga3d). See http://wiki.blender.org/index.php/Extensions_talk:2.5/Py/Scripts/Add_3d_Function_Surface for examples.
* Renamed old "3D Function Surface" to "Z Function Surface".
* Align the geometry to the view if the user preference says so.
* Store recall properties in newly created object. (only usable in combination with "Recall object operator")
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to close the strings)
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* Made "url" mutli-line (not as nice, but I aim for PEP8)
* Added gitorious link in comments.
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bl_addon_info
change name to Add_Mesh: 3d_function_surface
(for consistancy with menu changes)
change link to wiki
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Imay move this script back to contrib.
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Add 3d function surface script
Fix Pipe Joints script
several folders were not versioned after moving.
Contrib/2_4/py folders
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