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2011-03-29updated working revision r35853Brendon Murphy
2011-03-21dont import UI directly, get classes via bpy.typesCampbell Barton
2011-03-19Updated Blender Version to 2.57 and api versionJonathan Smith
2011-02-11add in module register calls (first pass, batch replace, will test each ↵Campbell Barton
addon next).
2011-02-09incorrectly switched mesh.update() --> mesh.update_tag(),Campbell Barton
update_tag() tags for depsgraph update only, update() executes normal recalculation and creates edge data.
2011-02-07rename id.update() to update_tag()Campbell Barton
2011-01-30Attempting to standardize some of the locations and fixing up descriptions ↵Jonathan Smith
in bl_info
2011-01-26remove boiler plate add-object code and use python module as add_torus uses.Campbell Barton
there are some known issues with this but much easier to fix bugs in the one place.
2011-01-26patch [#25632] Get rid of obsolete magic edit propertyCampbell Barton
from Lawrence D'Oliveiro (ldo)
2011-01-24changes Operator names for new, stricter checking.Campbell Barton
2011-01-14bl_addon_info -> bl_infoCampbell Barton
2011-01-08== Tracker urls formatting ==Luca Bonavita
READ THIS TO AVOID A LOT OF WORK! New way of linking to tracker pages: just use the parameter "aid" (artifact ID), to avoid a lot of manual updates later in wiki and svn. Example: ========= OLD WAY TO LINK TO TRACKER ----------------------------- Complete url of a script in Upload http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=467 If we move this in contrib this url will become http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=468 467 becomes 468, so we have to update this in wiki page. Later on, when this moves into Trunk, the url will become http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=469 468 becomes 469, so we have to update the url in wiki page and svn. Annoying! NEW WAY TO LINK TO TRACKER ----------------------------- Best way to link to tracker page is using: http://projects.blender.org/tracker/index.php?func=detail&aid=25349 Use "func=detail" Use "aid" (which is the "artifact ID") DON'T use "group_id" (which is the project ID, bf-extensions is project 153) DON'T use "atid" (which is the "artifacts tracker ID") Like this, the url is unique, and we will avoid to update wiki pages and svn after moving pages [[Split portion of a mixed commit.]]
2010-10-15working revision updateBrendon Murphy
rev: 32411
2010-09-24use the operator rather then its properties for drawing the UI, now its ↵Campbell Barton
supported in the api.
2010-09-18minor versioning changeBrendon Murphy
2010-09-17update working revision 31965Brendon Murphy
scripts tested as working
2010-09-11Patch [#23759] more replace self.properties.foo --> self.foo for ↵Thomas Dinges
bf-extensions/trunk/py/scripts by Filiciss Muhgue (filiciss). Thanks a lot! Part 2: Extensions
2010-09-10updated revision numbersBrendon Murphy
2010-09-03SVN maintenance.Guillermo S. Romero
2010-08-31script clean upBrendon Murphy
2010-08-31Script update,Brendon Murphy
new: spherical mesh, strata functions, interactive update, shade smooth.
2010-08-31== trunk addons ==Luca Bonavita
- comforming after my commit in bf-blender: - removed the categories from addons names - made 'version' a tuple of integers - added 'api' field - formatted wiki and trackers pages and added where needed (empty pages are yet to be written by the authors though) - more conforming: - 1 tab = 4 spaces - please check everything is fine in case I made some gross mistake
2010-08-17update for api changesCampbell Barton
2010-08-11updates for changes in mathutilsCampbell Barton
2010-08-02fix for registering scripts.Campbell Barton
- mesh_surface_sketch.py - render_renderfarmfi.py - space_view3d_align_tools.py - object_cloud_gen.py also move bl_addon_info to the top for faster parsing.
2010-08-02update addons to work with new register/unregister method,Campbell Barton
These scritps still need changes related to parent classes - mesh_surface_sketch.py - render_renderfarmfi.py - space_view3d_align_tools.py - object_cloud_gen.py
2010-08-01add_mesh_ant_landscape.pyBrendon Murphy
port of script by Jimmy Hazevoet thanks to ideasman for the noise module.