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2011-09-29SVN maintenance.Guillermo S. Romero
2011-09-29added add_mesh_pyramid.py to add_mesh_extra_objects scriptBrendon Murphy
thanks to cotejrp1
2011-09-26SVN maintenance.Guillermo S. Romero
2011-09-26added object type 'super toroid'Brendon Murphy
2011-09-19/trunk: Removed final points in UI strings and messages.Bastien Montagne
Plus a few styling enhancements. [[Split portion of a mixed commit.]]
2011-09-06SVN maintenance.Guillermo S. Romero
2011-09-06Added Polysphere object thanks to metalliandy.Brendon Murphy
Updated version & bl_info, Added Authors to the base of gpl block as the list was too long.
2011-09-06added menu for Basic Objects to clean menu.Brendon Murphy
wedge, sqorus, trapezohedron & star moved to this menu
2011-08-27Addon UI Cleanup, Part 1Thomas Dinges
* General Rule (for Ivygen and Sapling): If you need more code for declaring the layouts than for the props itself, something is wrong. ;-) * if > elif
2011-08-25updates to bl_infoBrendon Murphy
2011-07-25use reverse vector multiply orderCampbell Barton
2011-07-11cleanupCampbell Barton
- remove/comment unused variables - remove unused imports - fixed some bugs using incorrect variables
2011-06-09Version 0.3.8 of the "3D Function Surfaces" script. Applied patch by Elod ↵Martin Buerbaum
Csirmaz * Modified the "Add X,Y,Z Function Surface" part: * Changed how wrapping is done to avoid generating unnecessary vertices and make the result more intuitive. * Added helper functions the results of which can be used in x(u,v), y(u,v), z(u,v). * The script can now close the ends of an U-wrapped surface. * It's now possible to create multiple objects with one set of formulae.
2011-05-16update for changes in blender module layout, also add global axis conversion ↵Campbell Barton
to FBX.
2011-05-08Added sub menus as per original scripts.Brendon Murphy
rearranged layout so everything is cleaner.
2011-04-25SVN maintenance.Guillermo S. Romero
2011-04-24merged "lesser" add mesh scripts.Brendon Murphy
add mesh extras, gemstones, twisted torus, gears & 3d function surfaces Now in folder add_mesh_extra_objects under 1 init file.