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2011-03-19Updated Blender Version to 2.57 and api versionJonathan Smith
2011-02-11add in module register calls (first pass, batch replace, will test each ↵Campbell Barton
addon next).
2011-02-09incorrectly switched mesh.update() --> mesh.update_tag(),Campbell Barton
update_tag() tags for depsgraph update only, update() executes normal recalculation and creates edge data.
2011-02-07rename id.update() to update_tag()Campbell Barton
2011-01-26remove boiler plate add-object code and use python module as add_torus uses.Campbell Barton
there are some known issues with this but much easier to fix bugs in the one place.
2011-01-26patch [#25632] Get rid of obsolete magic edit propertyCampbell Barton
from Lawrence D'Oliveiro (ldo)
2011-01-25Fixed gears script vertex group assignment thanks to patch #25616Jonathan Smith
2011-01-14bl_addon_info -> bl_infoCampbell Barton
2011-01-08== Tracker urls formatting ==Luca Bonavita
READ THIS TO AVOID A LOT OF WORK! New way of linking to tracker pages: just use the parameter "aid" (artifact ID), to avoid a lot of manual updates later in wiki and svn. Example: ========= OLD WAY TO LINK TO TRACKER ----------------------------- Complete url of a script in Upload http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=467 If we move this in contrib this url will become http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=468 467 becomes 468, so we have to update this in wiki page. Later on, when this moves into Trunk, the url will become http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=469 468 becomes 469, so we have to update the url in wiki page and svn. Annoying! NEW WAY TO LINK TO TRACKER ----------------------------- Best way to link to tracker page is using: http://projects.blender.org/tracker/index.php?func=detail&aid=25349 Use "func=detail" Use "aid" (which is the "artifact ID") DON'T use "group_id" (which is the project ID, bf-extensions is project 153) DON'T use "atid" (which is the "artifacts tracker ID") Like this, the url is unique, and we will avoid to update wiki pages and svn after moving pages [[Split portion of a mixed commit.]]
2010-10-15working revision updateBrendon Murphy
rev: 32411
2010-09-24use the operator rather then its properties for drawing the UI, now its ↵Campbell Barton
supported in the api.
2010-09-19minor syntax adjustmentsCampbell Barton
2010-09-17update working revision 31965Brendon Murphy
scripts tested as working
2010-09-11Patch [#23759] more replace self.properties.foo --> self.foo for ↵Thomas Dinges
bf-extensions/trunk/py/scripts by Filiciss Muhgue (filiciss). Thanks a lot! Part 2: Extensions
2010-09-10updated revision numbersBrendon Murphy
2010-08-31vertex group updateCampbell Barton
2010-08-31== trunk addons ==Luca Bonavita
- comforming after my commit in bf-blender: - removed the categories from addons names - made 'version' a tuple of integers - added 'api' field - formatted wiki and trackers pages and added where needed (empty pages are yet to be written by the authors though) - more conforming: - 1 tab = 4 spaces - please check everything is fine in case I made some gross mistake
2010-08-27update for changes in rnaCampbell Barton
2010-08-11updates for changes in mathutilsCampbell Barton
2010-08-11Update address in license block.Guillermo S. Romero
2010-08-02fix for registering scripts.Campbell Barton
- mesh_surface_sketch.py - render_renderfarmfi.py - space_view3d_align_tools.py - object_cloud_gen.py also move bl_addon_info to the top for faster parsing.
2010-08-02update addons to work with new register/unregister method,Campbell Barton
These scritps still need changes related to parent classes - mesh_surface_sketch.py - render_renderfarmfi.py - space_view3d_align_tools.py - object_cloud_gen.py
2010-07-15update for changes in blenders api.Campbell Barton
2010-07-13== trunk scripts confirming ==Luca Bonavita
- every script is now (2,5,3) - added warning field in bl_addon_info so every dev knows about this: when "warning" field is not empty, a warning icon appears and text alerts users about a buggy script (this is used during development, released scripts should must have this empty of course) - formatted scripts info like this - GPL - docstring - bl_addon_info - imports so that the actual script starts after the bl_addon_info dict - removed old 2.4x cruft like __url__, __bpydoc__, __author__ etc, not needed anymore (when the case integrated info with bl_addon_info and in case of one email meta just put it in the GPL) - next commits I plan to do contrib scripts and conform io scripts naming
2010-07-03update for changes in blenderCampbell Barton
2010-06-07Add_Mesh Clean Up. pt1.Brendon Murphy
Re-call function is removed. [[Split portion of a mixed commit.]]
2010-05-31== addons ==Luca Bonavita
- added tracker_url to most of the current scripts in release, see http://lists.blender.org/pipermail/bf-blender-cvs/2010-May/028285.html - apparently missing tracker pages for 2 scripts: - io_anim_camera.py - io_mesh_stl.py - wiki links: - added link to space_view3d_materials_utils.py - conformed link in import_scene_unreal_psk.py
2010-05-31Updates for API changes in SVN 29091.Thomas Dinges
2010-05-16- batch one of add mesh updatesFlorian Meyer
- removed view alignment in the object creation - added view alignment through align_matrix in the invoke - if the 'VIEW' alignment preference is set and the object properties are changed the object is rotated always to the view alignment of the view when the operator was called. --> doesn't snap to new view rotation when orbiting around object and changing properties.
2010-05-15- same view_align fix as in gearsFlorian Meyer
2010-05-15-added draw() to worms opFlorian Meyer
-spamming the list with gears
2010-05-15-added draw() to the gears operatorFlorian Meyer
2010-05-15-fixed view_align problemFlorian Meyer
doesn't snap back anymore when changing properties
2010-04-20* Version 2.4.1Martin Buerbaum
* createFaces can now create fan/star like faces.
2010-04-16* Version 2.4Martin Buerbaum
* Cleaned up worm gear code. * Vertex and face creation process is much simpler now. * This also prevents double vertices. * Removed lots of unneeded variables * TODO: Create "closing" faces for the worm gear.
2010-04-16* Gears Version 2.3Martin Buerbaum
* Major refractor - removed most of the hardcoded stuff. * Separated functions into gear, worm gear (and experimental/non-working spokes) * "Gear" now doesn't have any duplicate vartices. * New submenu "Gears" (entries "Gear" and "Worm Gear") * TODO: Prevent doubles in "Worm Gear" (change it so only one row of verts is calculated for each step) * TODO: Finish/improve spokes code ("add_spokes"). * TODO: Create new "auto-spokes" function that addes a "Gear Spokes" Object for an existing "Gears" obj (either via the "recall" data - this stuff is usefull :-) or by creating 2 objects at the same time.)
2010-04-15* Removed debug code (oops - that slipped through somehow).Martin Buerbaum
* Added full author name.
2010-04-15* Version 2.2 - Reformatted and made PEP8 compatibleMartin Buerbaum
* Added _lots_ of "telling" variable names ... far from done :-/ * Support "recall" operator. * @todo: This script definitly needs some comments on what's going on. * @todo: Lots of hardcoded stuff (also deepcopy) - is there a better way? * @todo: Do not create "double" vertices in the first place. * @todo: Is it really a good idea to mix gears & worm in the same operator?
2010-04-11rename Mathutils --> mathutilsCampbell Barton
2010-04-01modify all scripts to include 1 line description in line with new patch committBrendon Murphy
commit 27934 by DingTo: Improved Addons in User Prefs by Keith Boshoff (wahooney) This adds a "description" field to addons (ideally a small 1 liner, with basic info) [[Split portion of a mixed commit.]]
2010-03-27modify files to new wiki links to all scriptsBrendon Murphy
add pontiac's clever fix for long wiki links to all scripts links should be pep8 compliant now.
2010-03-16quiet pep8 warningsCampbell Barton
2010-03-16have blender version match bpy.app.versionCampbell Barton
2010-03-16removed underscore from add_mesh to add meshBrendon Murphy
2010-03-16bl_addon_info for gears scriptBrendon Murphy
2010-03-03fix error in un register, it all works now!Brendon Murphy
2010-03-03fixed registering & unregistering for all scripts.Brendon Murphy
Changed all icons to PLUGIN for consistency.
2010-03-03moving scripts from blender to bf-extensionsCampbell Barton