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2010-08-02fix for registering scripts.Campbell Barton
- mesh_surface_sketch.py - render_renderfarmfi.py - space_view3d_align_tools.py - object_cloud_gen.py also move bl_addon_info to the top for faster parsing.
2010-08-02update addons to work with new register/unregister method,Campbell Barton
These scritps still need changes related to parent classes - mesh_surface_sketch.py - render_renderfarmfi.py - space_view3d_align_tools.py - object_cloud_gen.py
2010-07-15update for changes in blenders api.Campbell Barton
2010-07-13== trunk scripts confirming ==Luca Bonavita
- every script is now (2,5,3) - added warning field in bl_addon_info so every dev knows about this: when "warning" field is not empty, a warning icon appears and text alerts users about a buggy script (this is used during development, released scripts should must have this empty of course) - formatted scripts info like this - GPL - docstring - bl_addon_info - imports so that the actual script starts after the bl_addon_info dict - removed old 2.4x cruft like __url__, __bpydoc__, __author__ etc, not needed anymore (when the case integrated info with bl_addon_info and in case of one email meta just put it in the GPL) - next commits I plan to do contrib scripts and conform io scripts naming
2010-07-03update for changes in blenderCampbell Barton
2010-06-07Add_Mesh Clean Up. pt1.Brendon Murphy
Re-call function is removed. [[Split portion of a mixed commit.]]
2010-05-31== addons ==Luca Bonavita
- added tracker_url to most of the current scripts in release, see http://lists.blender.org/pipermail/bf-blender-cvs/2010-May/028285.html - apparently missing tracker pages for 2 scripts: - io_anim_camera.py - io_mesh_stl.py - wiki links: - added link to space_view3d_materials_utils.py - conformed link in import_scene_unreal_psk.py
2010-05-31Updates for API changes in SVN 29091.Thomas Dinges
2010-05-16- batch one of add mesh updatesFlorian Meyer
- removed view alignment in the object creation - added view alignment through align_matrix in the invoke - if the 'VIEW' alignment preference is set and the object properties are changed the object is rotated always to the view alignment of the view when the operator was called. --> doesn't snap to new view rotation when orbiting around object and changing properties.
2010-05-15- same view_align fix as in gearsFlorian Meyer
2010-05-15-added draw() to worms opFlorian Meyer
-spamming the list with gears
2010-05-15-added draw() to the gears operatorFlorian Meyer
2010-05-15-fixed view_align problemFlorian Meyer
doesn't snap back anymore when changing properties
2010-04-20* Version 2.4.1Martin Buerbaum
* createFaces can now create fan/star like faces.
2010-04-16* Version 2.4Martin Buerbaum
* Cleaned up worm gear code. * Vertex and face creation process is much simpler now. * This also prevents double vertices. * Removed lots of unneeded variables * TODO: Create "closing" faces for the worm gear.
2010-04-16* Gears Version 2.3Martin Buerbaum
* Major refractor - removed most of the hardcoded stuff. * Separated functions into gear, worm gear (and experimental/non-working spokes) * "Gear" now doesn't have any duplicate vartices. * New submenu "Gears" (entries "Gear" and "Worm Gear") * TODO: Prevent doubles in "Worm Gear" (change it so only one row of verts is calculated for each step) * TODO: Finish/improve spokes code ("add_spokes"). * TODO: Create new "auto-spokes" function that addes a "Gear Spokes" Object for an existing "Gears" obj (either via the "recall" data - this stuff is usefull :-) or by creating 2 objects at the same time.)
2010-04-15* Removed debug code (oops - that slipped through somehow).Martin Buerbaum
* Added full author name.
2010-04-15* Version 2.2 - Reformatted and made PEP8 compatibleMartin Buerbaum
* Added _lots_ of "telling" variable names ... far from done :-/ * Support "recall" operator. * @todo: This script definitly needs some comments on what's going on. * @todo: Lots of hardcoded stuff (also deepcopy) - is there a better way? * @todo: Do not create "double" vertices in the first place. * @todo: Is it really a good idea to mix gears & worm in the same operator?
2010-04-11rename Mathutils --> mathutilsCampbell Barton
2010-04-01modify all scripts to include 1 line description in line with new patch committBrendon Murphy
commit 27934 by DingTo: Improved Addons in User Prefs by Keith Boshoff (wahooney) This adds a "description" field to addons (ideally a small 1 liner, with basic info) [[Split portion of a mixed commit.]]
2010-03-27modify files to new wiki links to all scriptsBrendon Murphy
add pontiac's clever fix for long wiki links to all scripts links should be pep8 compliant now.
2010-03-16quiet pep8 warningsCampbell Barton
2010-03-16have blender version match bpy.app.versionCampbell Barton
2010-03-16removed underscore from add_mesh to add meshBrendon Murphy
2010-03-16bl_addon_info for gears scriptBrendon Murphy
2010-03-03fix error in un register, it all works now!Brendon Murphy
2010-03-03fixed registering & unregistering for all scripts.Brendon Murphy
Changed all icons to PLUGIN for consistency.
2010-03-03moving scripts from blender to bf-extensionsCampbell Barton