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2022-07-10Animall: move to own dir, to add translations laterDamien Picard
2022-06-19AnimAll: add column heading for missing object typesDamien Picard
Only mesh add headings for attributes to key; now curves, surfaces and lattices do, too.
2022-06-19AnimAll: More UI tweaksDaniel Salazar
2022-06-18AnimAll: Rename UVMap and Vertex Group settings againDamien Picard
They were lost in a rebase, somewhere.
2022-06-18Animall: make UI more aligned to Blender's conventionsDamien Picard
2022-06-18AnimAll: add material index for faces and curvesDamien Picard
2022-06-18Animall: rename properties so they're more explicit and standardDamien Picard
- key_points -> key_point_location - key_shape -> key_shape_key - key_vgroups -> key_vertex_group - key_ebevel -> key_edge_bevel - key_vbevel -> key_vertex_bevel
2022-06-18AnimAll: Store properties in scene so they are saved on the blend fileDaniel Salazar
2022-06-18AnimAll: Make key selected only disabled by defaultDaniel Salazar
2022-06-18AnimAll: Remove key handle type since this can lead to jumps. See T98965Daniel Salazar
2022-06-18AnimAll: make panel open by defaultDaniel Salazar
2022-06-18AnimAll: Minor UI updatesDaniel Salazar
2022-06-18AnimAll: Preparation to support vertex creases when the API permits itDaniel Salazar
2022-06-18AnimAll: Vertex Group should be singular since it only affects the active oneDaniel Salazar
2022-06-18AnimAll: Clearer names for keyable propertiesDaniel Salazar
2022-06-18AnimAll: Cleanup comments and adding Damien Picard as authorDaniel Salazar
2022-06-16AnimAll: remove accidentally duplicated blockDamien Picard
2022-06-14AnimAll: remove vertex colorsDamien Picard
Vertex color access through `Mesh.vertex_colors` is deprecated and will be removed eventually. https://wiki.blender.org/wiki/Reference/Release_Notes/3.2/Python_API#Deprecation It is already not entirely functional for AnimAll's workflow: if there are multiple vertex color layers, the active one cannot be selected because the interface is no longer exposed. This results in the user being unable to select which layer they want to animate. Besides, all functionality is covered by the more generic attributes system. An operator is provided to upgrade animation curves still using the old system.
2022-06-14AnimAll: add attribute animationDamien Picard
Vertex colors have been replaced by a more generic attribute system, so we need to support that. This allows animating not only color attributes, but also other types. Not sure that's very useful as most attributes can't be manually edited as far as I understand, but it *is* now possible!
2022-02-11File headers: use SPDX license identifiersCampbell Barton
See T95597
2022-01-17Fix T94846: AnimAll does not keyframe bezier curve handle typeDamien Picard
Add option to export Bezier curves' left and right handle types
2020-03-06Addons: Use Manual URL prefixAaron Carlisle
2020-03-05Update 'bl_info' use 'doc_url' instead of 'wiki_url'Campbell Barton
2019-11-13animall: add manual linkmeta-androcto
2019-09-24addons: shorten animation to animate: T70017meta-androcto
2019-09-24animation_animall: close panels by default: T70017meta-androcto
2019-09-19animation_animall: remove workaround for T68666Damien Picard
2019-09-06animation_animall: Fix T69509 Quick smoke brokenDamien Picard
The previous commit rBA0a6d3d725f0b broke quick smoke by adding a handler to force viewport refresh. This commit adds a check to refresh only data which have animation data. So quick smoke is not really fixed but the bug happens only if the data is animated.
2019-09-03animation_animall: workaround for data refresh: T68332 T68666Damien Picard
2019-08-27animation_animall: multi-object editingDamien Picard
2019-08-23animation_animall: return to release: T68332 T63750 e6a1dfbe53beDamien Picard
2019-05-24animation_animall: move to contrib: T63750meta-androcto
2019-01-23addons: add missing text= keyword after labelNBurn
2019-01-21AnimAll: blender version number fixNBurn
2019-01-18Update Add-ons class properties to annotationsNBurn
This should take care of most of the class property conversions to use the new annotation format (colon instead of equals) for assignment. There may still be a few edge cases that were missed.
2018-12-21Rename user_preferences -> preferencesCampbell Barton
2017-03-30AnimAll: Update panel Rename, Cleanuplijenstina
Bumped version to 0.8.1 As a part of the task T50726: Update the Panel rename code to a more generic one PEP8 cleanup: Tuple imports and use them for class types instead of the star import Consistent Scene props definitions UI refresh when adding or removing keyframes Fix crash when on delete when there is no keyframes More extensive Clear Animation tooltip Fix a misaligned prop
2017-03-19Cleanup: trailing spaceCampbell Barton
2016-08-15animall: unify change tab categorymeta-androcto
2015-04-23Adds support for the Vertex Bevel introduced in Blender 2.73 to the addon ↵Daniel Salazar
AnimAll Patch D1210 by @Leon95
2014-05-21Maintenance to bl_info, remove redundant tracker URL'sCampbell Barton
2014-02-04Clean-up: Updated bl_info['tracker_url'] to developer.blender.org, some ↵CoDEmanX
minor other edits
2014-01-12AnimAll: Update location description and open by default, now that we have ↵Daniel Salazar
tabs in toolbar there's no need to make space
2014-01-05AnimAll: Place in animation category (duh!)Daniel Salazar
2014-01-02AnimAll: Adding info message for preventing people to add keyframes for ↵Daniel Salazar
Shape and Points at the same time. Will not disable it because maybe there's a valid use.
2014-01-02Fix for error in keyframing lattice points. Thanks Aligorith for the pointerDaniel Salazar
2014-01-02AnimAll: Enable keying of shapekeys on bezier curves (Thanks to Aligorith ↵Daniel Salazar
for yet another API fix!). Also one extra effort to make the use of shapekey animation clearer.
2013-12-31AnimAll: Nicer descriptionDaniel Salazar
2013-12-31AnimAll: Add support for keying edge bevel weight and edge creaseDaniel Salazar
2013-12-31AnimAll: Fix error when there is no active objectDaniel Salazar