Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-13 | animall: add manual link | meta-androcto | |
2019-09-24 | addons: shorten animation to animate: T70017 | meta-androcto | |
2019-09-24 | animation_animall: close panels by default: T70017 | meta-androcto | |
2019-09-19 | animation_animall: remove workaround for T68666 | Damien Picard | |
2019-09-06 | animation_animall: Fix T69509 Quick smoke broken | Damien Picard | |
The previous commit rBA0a6d3d725f0b broke quick smoke by adding a handler to force viewport refresh. This commit adds a check to refresh only data which have animation data. So quick smoke is not really fixed but the bug happens only if the data is animated. | |||
2019-09-03 | animation_animall: workaround for data refresh: T68332 T68666 | Damien Picard | |
2019-08-27 | animation_animall: multi-object editing | Damien Picard | |
2019-08-23 | animation_animall: return to release: T68332 T63750 e6a1dfbe53be | Damien Picard | |
2019-05-24 | animation_animall: move to contrib: T63750 | meta-androcto | |
2019-01-23 | addons: add missing text= keyword after label | NBurn | |
2019-01-21 | AnimAll: blender version number fix | NBurn | |
2019-01-18 | Update Add-ons class properties to annotations | NBurn | |
This should take care of most of the class property conversions to use the new annotation format (colon instead of equals) for assignment. There may still be a few edge cases that were missed. | |||
2018-12-21 | Rename user_preferences -> preferences | Campbell Barton | |
2017-03-30 | AnimAll: Update panel Rename, Cleanup | lijenstina | |
Bumped version to 0.8.1 As a part of the task T50726: Update the Panel rename code to a more generic one PEP8 cleanup: Tuple imports and use them for class types instead of the star import Consistent Scene props definitions UI refresh when adding or removing keyframes Fix crash when on delete when there is no keyframes More extensive Clear Animation tooltip Fix a misaligned prop | |||
2017-03-19 | Cleanup: trailing space | Campbell Barton | |
2016-08-15 | animall: unify change tab category | meta-androcto | |
2015-04-23 | Adds support for the Vertex Bevel introduced in Blender 2.73 to the addon ↵ | Daniel Salazar | |
AnimAll Patch D1210 by @Leon95 | |||
2014-05-21 | Maintenance to bl_info, remove redundant tracker URL's | Campbell Barton | |
2014-02-04 | Clean-up: Updated bl_info['tracker_url'] to developer.blender.org, some ↵ | CoDEmanX | |
minor other edits | |||
2014-01-12 | AnimAll: Update location description and open by default, now that we have ↵ | Daniel Salazar | |
tabs in toolbar there's no need to make space | |||
2014-01-05 | AnimAll: Place in animation category (duh!) | Daniel Salazar | |
2014-01-02 | AnimAll: Adding info message for preventing people to add keyframes for ↵ | Daniel Salazar | |
Shape and Points at the same time. Will not disable it because maybe there's a valid use. | |||
2014-01-02 | Fix for error in keyframing lattice points. Thanks Aligorith for the pointer | Daniel Salazar | |
2014-01-02 | AnimAll: Enable keying of shapekeys on bezier curves (Thanks to Aligorith ↵ | Daniel Salazar | |
for yet another API fix!). Also one extra effort to make the use of shapekey animation clearer. | |||
2013-12-31 | AnimAll: Nicer description | Daniel Salazar | |
2013-12-31 | AnimAll: Add support for keying edge bevel weight and edge crease | Daniel Salazar | |
2013-12-31 | AnimAll: Fix error when there is no active object | Daniel Salazar | |
2013-12-30 | Animall Addon: Some small cleanup | Daniel Salazar | |
2013-12-30 | Animall addon: | Daniel Salazar | |
Add support for Surface objects Add support for simple point animation in meshes and lattices UI improvements for Shapekey animation | |||
2012-12-19 | fix [#33615] bl_info (2,6,5,0) vs. (2,65,0) ? | Campbell Barton | |
make addons blender versions consistent | |||
2012-11-20 | AnimAll: Inserting keyframes on lattices now works in edit mode too. ↵ | Daniel Salazar | |
Requested by Virgilio Vasconcelos @ BlenderPro! | |||
2012-09-16 | closed panels by default | Brendon Murphy | |
[[Split portion of a mixed commit.]] | |||
2012-07-03 | Style edit (mostly), use """ for docstrings (not '''). | Bastien Montagne | |
2012-06-23 | update wiki version ro 2.6 | Brendon Murphy | |
finished | |||
2012-05-29 | AnimAll Addon: | Daniel Salazar | |
IMPORTANT: I plan on deleting Rotobezier script as soon as we got the new masking tools in Trunk. However since animating curves is still useful for non masking tasks I've: - Ported Curve animation features from Rotobezier addon to Animall. Rotobezier animated files should be compatible with AnimAll. Left the masking specific features out though. - Fixed Vertex Color animation for new API - Updated UVs to new API, however this still doesn't work because of bug #31631 - Vertex Groups also don't work because of bug #31632, however code still looked alright. | |||
2012-01-14 | remove api field, was never used. | Campbell Barton | |
2011-10-23 | Minor set of UI messages fixes and tweaks! No functional changes. | Bastien Montagne | |
2011-03-19 | Updated Blender Version to 2.57 and api version | Jonathan Smith | |
2011-02-11 | add in module register calls (first pass, batch replace, will test each ↵ | Campbell Barton | |
addon next). | |||
2011-01-30 | Attempting to standardize some of the locations and fixing up descriptions ↵ | Jonathan Smith | |
in bl_info | |||
2011-01-30 | AnimAll: Users got a bit confused on how to use Shape animation. This should ↵ | Daniel Salazar | |
help | |||
2011-01-27 | AnimAll: updated API version, script version, tracker and wiki URLs, | Daniel Salazar | |
removed warning | |||
2011-01-27 | AnimAll: check if there is an active shapekey when inserting a SK keyframe | Daniel Salazar | |
2011-01-27 | AnimAll addon is finally feature complete. Thanks to Aligorith's latest | Daniel Salazar | |
additions to the RNA system I've added support for ShapeKey layer animation both in Mesh and Lattice objects. This allows to animate points inside a ShapeKey layer, which is inline with the rest of the animation system, ie: will work with modifiers and other SKs (even other animated SKs). For this reason Ive also removed support for direct point animation |