Age | Commit message (Collapse) | Author |
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BlenderKit addon will be here since now:
https://github.com/BlenderKit/blenderkit
And all release notes , docs and information will be on BlenderKit website:
www.blenderkit.com
The move happens since Blender Foundation ended the commercial addon offering for all commercial addons.
This means a bit less comfort for our users, but also many new possibilities!
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improve reports
delete forgotten prints
fix updates in asset bar
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Reports are back and split in reports.py
Quality is drawn in tooltip
comments and notification improvements and fixes
Tips were updated
(cherry picked from commit 3222ff126c2193d7f9c8f0279d6459acd955f4c2)
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also update validation icons on validation
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this avoids some trouble, e.g. during switching to appended scenes.
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A new preview code from 6th september crashes Blender when saving files in background mode. This circumvents the bug by now.
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Now HDRs are clearly separated between true HDR files and simple 360 photos.
the 360 photos are hidden in search filter by default.
Also fixed version check for HDRs and several little tweaks to UI
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Also fix upload popup not showing up for private re-uploads.
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Search results aren't passed around back to search and are parsed only once. Same for previews.
Search function could run many times per second when more pages were loaded.
Search now causes almost no lag in Blender thanks to the fixes
Default page size in search request is now fit to the asset bar size settings.
several optimizations in the draw code - is now about 3x faster
rerequests now can return a fake response in case of a timeout
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Enable user's ratings request for all users.
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was unorganized after recent cleanup
-cleaned part of the old code
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-basically a complete revamp of the code, enables to display asset information in a much cleaner way with more tooltips e.t.c.
-simplified floating asset preview - name needs to be fixed still, and tooltip generation cleaned
-added several new icons, deleted one unused
-improve a lot of tooltips
-fix rerender of thumbnails in unsaved files (would save assets into addon directory)
-reorganize some rating functions into ratings_utils.py
-new 'wrap' operator for web links, allows to have custom tooltips for each link
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- improve material and model thumbnailers
-Now it's possible to re-render assets directly from right-click menu.
-fix appending of assets with wrong name
-several fixes for experimental asset bar
- small fixes in bg_blender for background operations
- material thumbnailer background fixed
- draw upload thumbnail in upload UI
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previous fix broke other use cases (in panels and in BGL element)
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Also remove forgotten print in previous commit and accidentally committed commented out line for resolutions upload
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HDR - use wide image format
Switch to use of asset thumbnails for asset instead of file thumbnails.
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This sadly includes all uploads from 2.92.
Also attempt to fix crash coming from the requests module - guarding the requests call with try statement seems to fix the problem.
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changes on is_free were not reflected in upload properly.
Fix too long requests from search similar
Adding more special characters to exclude when creating a file path.
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Fixed quite a lot of tooltips
Brought back a prompt for users to fill in data of the assets. This was accidentally disabled
made the asset type enum foldable - takes too much space.
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Now sends a clear message to the UI and cancels upload
also fixes a small bug in update_down_up
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Upload was wrongly detecting new upload from an asset with ID
Scenes appended had upload props on - switched to search(should be moved to window manager, similar as search results, or somehow find a way to have global for every file.)
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Fast metadata - free full fix
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Now the snap also ignores particles.
Also fix a case if user didn't fill a name in profile, now it draws at least users email.
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Storing results in scenes increased file size too much. Now the search reasults are stored in window manager and thus not saved. Also this makes them shared between more scenes.
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If the subcategory1 enum was empty but the enum value would be higher than 0 from previous attempts, the metadata upload would fail.
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This is used on various places of the addon, and was introduced to fix (once more and better) T48766.
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This issue was caused by wrong use of importlib, turns out this was wrong from the very beginning and that I never studied how reimporting of libs woks.
Now the speed of script reload seems not to be influenced by BlenderKit anymore.
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Shortcut Ctrl+F or menu item in asset context menu.
Also several fixes to logging
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This enables 2 names for assets - displayName is shown to user,
but name is the one saved in the assets. 90% of time these will be the same, but when a user only updates the name of the asset,
there is no more need to reupload because the name needed to be the same in the .blend file.
also rename draw_callback_2d_search to draw_asset_bar
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also fix several issues with HDRs
- categories upload (for all asset types was broken)
- improve thumbnails color
- tooltip drawing
- resolution tag upload
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and fix for HDR thumbnail generation code - still not perfect but sets view transform to raw during .jpg save and this causesthe image to look closer.
If it will be displayed as linear or non-color in asset bar, it will fit perfectly.
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HDR and scene asset types - These are now available when user enables experimental features in addon preferences.
Refactor Upload - no Blender instance isn't launched when not needed and everything happens in a thread, so no waiting for the user when e.g. updating metadata.
improve pasted asset_id string
Change asset type picking interface to fit more asset types
Notify user about brush mode needs
Update categories file
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enable 3-level categories for category reorganization.
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this tool will probably evolve in fast metadata editing, for now it should help to fix category system.
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This introduces resolutins into the addon.
This update should enhance the usability of the addon, especially for people with weaker computers.
It downloads reduced version of the assets - only images are scaled down by now. Images are also converted in some cases from .png to .jpgs to save space.
- there's a default resolution setting
- resolutions can be swapped by user
- resolutions apply only to textured models and materials with textures larger than 1024px
- Resolutions aren't yet generated on the server, so will be visible after a few days.
Version of the addon was bumped up to 1.0.40.
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Operator exec context wasn't set
Fast rating operator had wrong numbers in enum
removed a hacky fix for BGL bug that was introduced during 2.91 develpment and now fixed
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until now, cancelling a download always cancelled the last download, not the one clicked on
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also fix one small bug when uploading
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This mainly paves a way for removing the old and clumsy bgl UI and enable faster rating for users.
-Rating Ui is now more responsive -it can be dragged over the stars widget.
-fast rating operator (f shortcut over assetbar)
-wip on new ratings panel(disabled by now)
-if author didn't provide his webpage, the link now leads to his profile on the BlenderKit site.
-upload was partially broken thanks to a small bug
-perpendicular snap - This limits angled snapping in a reasonable way, should help when placing foliage or items on sloped ceilings e.t.c.
-removed the first_run property, it's replaced with a poput that informs the user about connecting to the internet.
(cherry picked from commit 8f6903bc92531aa8e5d4c64a0a108c2904506a83)
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-disabled layout didn't work(thanks to another blender layout bug that I reported)
-replaced it with an enum, and also a popup that informs the user instead.
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-should also WIP work in selected model panel.
-deleted commented out filtering code
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rename several asset data dict properties to be serverdata-compatible
- this needed an update function on scene load for older scenes.
draw asset context menu also in selected model panel
remove brush mode filtering from search code(is filtered in Elastic for some time already)
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rating showing to non-logged in users
Upload wasn't showing proper error message when not logged in too.
Replace selected models wasn't shown with no active object
First registration search wasn't shown.
Sorting of uploaded assets for validators was reversed
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-first run now saves preferences to not appear again on each blender start
-fix possible error with assetbar shortcuts (wrong index)
-validation - update status in search results on verification status change
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megapixels checks number of total pixels in textures.
procedural, node count and texture count will help in heuristics and advanced searches.
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-improve multiline tooltips
-change addon category to 3d view, fits a bit more than add mesh
-support searching only own assets
-support searching for procedural only assets(hiddn by now)
-switch off defautl GPU on for thumbnails- this was a bug that went unnoticed for a long time.
-add gpu render option directly to thumbnail render dialogs
-non-treaded downloading for resolutions
-move in utils and rename correctly params_to_dict and dict_to_params
-display icon for rejected assets(needs a new icon)
-split login panel
-rename some panels for more consistency
-improve some tooltips
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