Age | Commit message (Collapse) | Author |
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fixes crash of background blender during asset unpacking
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A new preview code from 6th september crashes Blender when saving files in background mode. This circumvents the bug by now.
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If the collection is empty, it gets removed on file save.
This will only work in new files, since the collections now get a 'is_blenderkit_collection' property when appending.
Don't registter timers when in background
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fix default search
report blender version instead of addon version during search
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The addon needs to be properly updated to use overrides, but for now
allow it to keep working without accessing non-existant API.
Ping Vilem Duha (@pildanovak) too.
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fix minor bug when creator fills 0 as texture size in material.
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Now HDRs are clearly separated between true HDR files and simple 360 photos.
the 360 photos are hidden in search filter by default.
Also fixed version check for HDRs and several little tweaks to UI
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also fix fetching ratings for validators.
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Also fix upload popup not showing up for private re-uploads.
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All extra objects that are appended thanks to their link through geometry nodes, bone shapes and others are now hidden to a new subcollection.
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quite a large overhaul of how search results are loaded.
this saves time due to not closing the session and enabling small previews to be first.
Also use the dict_param paraameter so that the results responses are a bit smaller.
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this required a new icon for filters and an update function.
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Add quality limit slider for models and materials search
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Search results aren't passed around back to search and are parsed only once. Same for previews.
Search function could run many times per second when more pages were loaded.
Search now causes almost no lag in Blender thanks to the fixes
Default page size in search request is now fit to the asset bar size settings.
several optimizations in the draw code - is now about 3x faster
rerequests now can return a fake response in case of a timeout
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fix stars for validators
cleanup dragging property and bring it to the new drag drop operator - needed to inform search to wait with updating results when dragging is active.
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Use hand curor over asset bar
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the new operator is now used.
-proper support for alll object types
click and drag - drop for all assets
optimize drawing of asset bar, should be faster.
fix a bug when rating requests didn't return proper results
asset popup now has drag-drop button and can be closed with X button
big cleanup of assetbar code
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preview object
This caused displacement to render incorrectly sized on scaled preview objects
support more objects for drag-drop materials
don't show ratings for private objects
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object type
-do same warning for drag-drop although that can be now further improved since it seems ray cast to other object types works already)
-remove some old prints
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was actually showing slugs, now shows names with links
fix long descriptions issue - now has a 'more' button to read the rest online
(label_multiline now has a max_lines parameter and returns True if max lenght was reached)
fix avatars to match server
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Fix for rerequests recursion crash
rename timers
fix manual link
attemt to fix mysterious crashes on some machines by limiting some calls to assetbar operator, and not copying image into it's preview so often
fix search when & was present
add a popup when appending a scene
improve starup dialog with an image
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Enable user's ratings request for all users.
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OK button removed from popup rating
fixed a bug in fetching user's ratings from server
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by now enabled only for validators, to test performance. Also shows to validator which assets were not yet rated by them.
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Right clicking assetbar in a space where is no asset displayed did throw an error
several minor tooltip/layout fixes.
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main problem was doubling of asset name first letter due to a typo
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Dowload operator invoke had no return in some cases
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also introduce simple visual feedback in the interface, using the heart icon.
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The new enum was swapping the original order of full/free as false/true
Some assets that were uploaded from 2.92 and older but partially updated from 2.93 will have to be fixed.
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with some tiny tweaks to how asset card works
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- some code cleanup
- labels with tooltips (an empty operator that enables this, drawing it non-emobssed)
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was unorganized after recent cleanup
-cleaned part of the old code
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- Ratings were not sent to server
- changed icon for complexity/work hours
- many small tweaks, finishing ratings_utils refactor
- adding various parameters to details
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-basically a complete revamp of the code, enables to display asset information in a much cleaner way with more tooltips e.t.c.
-simplified floating asset preview - name needs to be fixed still, and tooltip generation cleaned
-added several new icons, deleted one unused
-improve a lot of tooltips
-fix rerender of thumbnails in unsaved files (would save assets into addon directory)
-reorganize some rating functions into ratings_utils.py
-new 'wrap' operator for web links, allows to have custom tooltips for each link
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- improve material and model thumbnailers
-Now it's possible to re-render assets directly from right-click menu.
-fix appending of assets with wrong name
-several fixes for experimental asset bar
- small fixes in bg_blender for background operations
- material thumbnailer background fixed
- draw upload thumbnail in upload UI
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