Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2015-09-21update version & remove warningBrendon Murphy
2015-08-21Game Engine Publishing: Integrated label checkboxOren Titane (Genome36)
This revision aims to simplify assets and platforms listing by integrating their boolean on the same label line as their name. Reviewers: Severin, #game_engine, moguri Reviewed By: Severin, #game_engine, moguri Subscribers: Severin, Genome36 Projects: #game_engine Differential Revision: https://developer.blender.org/D741
2015-08-21Game Engine Publishing: Player creation code cleanupOren Titane (Genome36)
Changed the way files get opened to a "with open() as file" statement. Makes for a easier to understand code as the file data manipulations are nested in that same statement. Reviewers: moguri Reviewed By: moguri Subscribers: Genome36 Projects: #game_engine, #addons Differential Revision: https://developer.blender.org/D1455
2015-08-20Game Engine Publishing | Lib folder creation bugOren Titane (Genome36)
This revision fixes a bug with the lib folder creation. As Moguri stated in his add-on wiki, when downloading blender packages for different operating systems, you unpack them in the lib folder (assuming the folder was already created) and press the auto add platform button. Only problem is that when auto-downloading the packages from http://download.blender.org/release/ with the add-on, the lib folder is not created automatically for a new user. Reviewers: #game_engine, moguri Subscribers: Genome36 Projects: #game_engine, #addons Differential Revision: https://developer.blender.org/D723
2015-02-04Addon description (From D724, @Genome36)Campbell Barton
2014-06-27Game Publishing: UI tweaks to make per-platform settings a little more obviousMitchell Stokes
2014-06-26BGE Publishing: Adding a new addon to help make publishing games easier.Mitchell Stokes
Some highlights: * New panel in the render options to control publishing * Easier cross-platform publishing * Ability to archive published binaries More information can be found on the addons wiki page: http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Game_Engine/Publishing Note: This addon is intended to replace the Save As Runtime addon.