Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-10-19 | Spelling fixes in comments and descriptions, patch by luzpaz. | Brecht Van Lommel | |
Differential Revision: https://developer.blender.org/D3746 | |||
2018-10-07 | Cleanup: minor BVH style edits | Campbell Barton | |
2018-10-06 | Cleanup: BVH import/export | Campbell Barton | |
- Use tuple unpacking. - Remove unused operator argument. | |||
2018-06-29 | Add missing add-on version metadata | Aaron Carlisle | |
Only default enabled addons Give each the version: 1.0.0 | |||
2015-11-10 | Moar style & UI messages cleanup... | Bastien Montagne | |
2015-11-09 | UI message fixes (no end point) and style cleanup ('' for data [like enums ↵ | Bastien Montagne | |
etc.], "" for text, in our py style). | |||
2015-11-07 | BVH addon: updated wiki link | Sybren A. Stüvel | |
The wiki page for the addon didn't exist. I wrote it and linked to it. | |||
2015-11-07 | BVH import: better error handling & reporting | Sybren A. Stüvel | |
Errors are now reported to the user via Operator.report(), instead of either being printed to the terminal or raised as an exception. Updating the scene is now performed in separate functions, to make it easier to control execution flow in the case of broken BVH files. The 'filepath' argument to the import_bvh.load() function is no longer optional, and all following arguments are now keyword-only. Reviewers: campbellbarton Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D1609 | |||
2015-11-07 | BVH import: added option to update scene from the BVH. | Sybren A. Stüvel | |
This commit adds two options to the BVH importer to adjust the scene's frame rate and duration to that of the BVH file. Since different BVHs have different frame rates, this makes it possible to import BVH files for inspection in Blender without having to manually open the BVH file to find its frame rate and duration. The scene is only extended to fit the BVH file, and never shortened. There already exists an option for the opposite, to scale the BVH animation data to the scene's frame rate. This did not take into account the scene.render.fps_base property, which is also fixed by this commit. This closes task T34919. Reviewers: campbellbarton Reviewed By: campbellbarton Maniphest Tasks: T34919 Differential Revision: https://developer.blender.org/D1608 | |||
2015-08-05 | Remove redundant subclassing of 'object' | Campbell Barton | |
2015-04-10 | Cleanup: imports (formatting) | Campbell Barton | |
2015-03-24 | Fix T44089: restore default orientation axes of each addons to stae before ↵ | Bastien Montagne | |
rBAbfbabc0592b8. Now using a class factory to allow customization of those defaults axes, still way less verbose than previous code! | |||
2015-01-22 | Fix: replaced Python module "imp" with "implib" | Sybren A. Stvel | |
Python 3.4.0 deprecated the "imp" module, and replaced it with "importlib". This changes imp.reload() into implib.reload(). Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D1016 | |||
2015-01-14 | rename IOHelperOrientation -> OrientationHelper | Campbell Barton | |
2015-01-14 | Use new IOHelperOrientation class to handle forward/up axes. | Bastien Montagne | |
Helps ensuring common behavior, and saves quite a few lines of code, too... | |||
2014-05-23 | Improve name for BVH setting | Campbell Barton | |
2014-05-21 | Maintenance to bl_info, remove redundant tracker URL's | Campbell Barton | |
2013-11-19 | T35358: Fix for addons using raise without Exception object. TODO: Find ↵ | CoDEmanX | |
better way to terminate addons and inform user. More py 2.x leftovers in startup/bl_operators/uvcalc_*! | |||
2013-03-22 | Minor UI message fix. | Bastien Montagne | |
2013-03-19 | pep8 cleanup | Campbell Barton | |
2013-03-19 | patch [#34683] BVH Importer, Faster import and option to use BVH animation ↵ | Campbell Barton | |
timing from Luke Tokheim (luketokheim) | |||
2012-12-19 | fix [#33615] bl_info (2,6,5,0) vs. (2,65,0) ? | Campbell Barton | |
make addons blender versions consistent | |||
2012-10-06 | Fix for [#32792] BVH exporter crashes on rigs with multiple roots. | Bastien Montagne | |
In this situation, the script creates a dummy root bone... But code was buggy (and import of non-rotating bones was too). | |||
2012-07-03 | Style edit (mostly), use """ for docstrings (not '''). | Bastien Montagne | |
2012-06-23 | update wiki version ro 2.6 | Brendon Murphy | |
finished | |||
2012-04-03 | style cleanup: pep8 | Campbell Barton | |
2012-03-16 | Pedantic comment correction | Sebastian Nell | |
2012-03-12 | maintain order from import to export (secondlife expects bone order to be ↵ | Campbell Barton | |
maintained). also use less confusing bone rotation matrix -> euler conversion on export. | |||
2012-02-08 | code cleanup: style and typo - some edits to bypass the comments spell checker. | Campbell Barton | |
2012-01-14 | remove api field, was never used. | Campbell Barton | |
2011-12-31 | remove unneeded check for parent | Campbell Barton | |
2011-10-04 | fix for various errors in scripts | Campbell Barton | |
2011-09-19 | /trunk: Removed final points in UI strings and messages. | Bastien Montagne | |
Plus a few styling enhancements. [[Split portion of a mixed commit.]] | |||
2011-08-26 | added X rotate 90d on import by default, still need to to the reverse on export. | Campbell Barton | |
2011-08-24 | minor syntax change to addon headers | Campbell Barton | |
2011-08-15 | bvh export | Campbell Barton | |
- add option to export root transform only (may help with secondlife compatibility) - operators are now pep8 compliant. - frame is set back to the original when export is done. | |||
2011-07-18 | fix for invalid axis being allowed on import/export | Campbell Barton | |
2011-07-11 | py3.3 compat, __class__ is no longer in default namespace | Campbell Barton | |
2011-07-11 | cleanup | Campbell Barton | |
- remove/comment unused variables - remove unused imports - fixed some bugs using incorrect variables | |||
2011-05-28 | update for changes in blenders api | Campbell Barton | |
2011-05-16 | update for changes in blender module layout, also add global axis conversion ↵ | Campbell Barton | |
to FBX. | |||
2011-05-14 | fix for importing euler rotations. | Campbell Barton | |
2011-05-14 | support to export different rotation orders as well as pose bone native order. | Campbell Barton | |
2011-03-19 | Updated Blender Version to 2.57 and api version | Jonathan Smith | |
2011-03-10 | fix [#26423] Import a BVH, rotate it, imported frames are deleted | Campbell Barton | |
was missing undo push as Joshua pointed out. | |||
2011-02-27 | replace imports from *, considered bad practice by python devs. | Campbell Barton | |
2011-02-21 | fix for [#26148] Anomaly in bvh import | Campbell Barton | |
zero length bones had their tail offset in the wrong direction. | |||
2011-02-11 | add in module register calls (first pass, batch replace, will test each ↵ | Campbell Barton | |
addon next). | |||
2011-02-05 | update for changes in mathutuils. | Campbell Barton | |
2011-01-22 | write \n even on windows so files can be compared between windows and linux ↵ | Campbell Barton | |
(for testing). most editors (besides notepad) will open these files without trouble. |