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AgeCommit message (Collapse)Author
2012-07-03Style edit (mostly), use """ for docstrings (not ''').Bastien Montagne
2012-06-23update wiki version ro 2.6Brendon Murphy
finished
2012-04-09- update 3DS export for BMesh.Campbell Barton
- pep8 edits for after effects script.
2012-03-13Bug fix. Lamps cone angle calculations returned error as import of pi has ↵Bartek Skorupa
been removed. Now corrected the formula to match my new convention to use 'degrees' instead of 'pi'
2012-03-13Version 0.6.3: Changed the way of transfering rotations. Now Blender's ↵Bartek Skorupa
rotation is represented by After Effects Orientation only by using ZYX euler rotation order. Not necessary to use AE's Rotation X property anymore
2012-03-101. Added export of Blender's lamps as After Effects lights. Type of ↵Bartek Skorupa
Blender's lamp is added to name of After Effects light 2. Added option to export static scene. In this case not necessary to go through each frame and refresh context 3. Added several conditions to prevent from adding unnecessary keyframes in After Effects. Values of properties that don't changed are set once and no keyframes are added
2012-03-02Added rotation_x correction to exported objects to match default zero ↵Bartek Skorupa
rotation in After Effects. Objects with zero rotation in blender lay on the floor. In AE leyers with zero rotation face the camera. AE users are used to this behavior, so this change gives them a better feeling.
2012-01-23added new line at end of fileBartek Skorupa
2012-01-231. Fixed get_active_cam_for_each_frame(scene, start, end): Corrected ↵Bartek Skorupa
checking markers. 2. Added displayStartTime on AE side to reflect exported range. It is just the way of displaying current tome in AE composition.
2012-01-23pep8'ifyCampbell Barton
2012-01-231. Fix for active camera export - when cameras bound to markers - option to ↵Bartek Skorupa
export as one camera. 2. poll fix - changed from active object to active camera or selected objects 3. Export of active camera is now optional 4. Export of selected cameras is now optional 5. Naming fix - Changed tracking data export naming for user from BUNDLES to 3D MARKERS 6. Toolbar fix - wrapped in box, options added 7. Code cleanup - Prepared structure for future options of exporting lamps as AE lights, planes as AE solids and object tracking bundles, additional conditions added to avoid AE errors in some rare cases
2012-01-14remove api field, was never used.Campbell Barton
2012-01-11Last changes were accidentaly reverted. Bringing them back.Bartek Skorupa
2012-01-11updates for tracker pageBrendon Murphy
2012-01-101. Removed check if camera has attribute 'sensor size'. This option was ↵Bartek Skorupa
needed for backwards compatibility. Not needed anymore 2. Moved adding composition's name from blender's toolbox to After Effects. User specifies name when running script in AE. 3. Added option to export selected objects' scale. 4. Rotation and scale export is now the option. User can include or exclude those properties. 5. Removed 'prefix' from AE's layers' names. This option was just creating mess. No real benefits from having this option 6. If no camera is selected - at least scene's camera will be exported (if exists)
2011-11-22Changed some names to match new APIBartek Skorupa
2011-11-12In convert_lens() changed 'try' test to 'hasattr' test (Campbell Barton's ↵Bartek Skorupa
suggestion, thank you), added '_' between prefix and ob_name to get more readable layers' names in AE, plus minor spelling corrections.
2011-11-12modified def convert_lens to behave correctly when camera sensor fit is set ↵Bartek Skorupa
to vertical.\nPrevious version worked accurately only when 'AUTO' or 'HORIZONTAL' sensor fit was used.\nPreserved compatibility with 2.60a not supporting camera sensor size.
2011-11-01prefix was placed at the end of name instead being placed in front. Fixed it.Bartek Skorupa
2011-11-01changed convert_name(). Prevent errors in AE when user inputs invalid charsBartek Skorupa
2011-10-26adding After Effects Exporter to trunkBartek Skorupa