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2011-04-11- Changed addon name as it appears in the Addons list.Chris Foster
- Export: Selected Objects no longer exports children of the selected objects as well.
2011-04-10Formatting/standardization for description/locationJonathan Smith
2011-04-01Just tested successfully on r35927.Chris Foster
2011-03-19Updated Blender Version to 2.57 and api versionJonathan Smith
2011-03-14update for changes in rna apiCampbell Barton
2011-02-18SVN maintenance.Guillermo S. Romero
2011-02-11add in module register calls (first pass, batch replace, will test each ↵Campbell Barton
addon next).
2011-02-09Fixed some minor formatting issues and added support for engines that do not ↵Chris Foster
natively recognize the AnimTicksPerSecond template.
2011-02-05update for changes in mathutuils.Campbell Barton
2011-01-14bl_addon_info -> bl_infoCampbell Barton
2011-01-08== Tracker urls formatting ==Luca Bonavita
READ THIS TO AVOID A LOT OF WORK! New way of linking to tracker pages: just use the parameter "aid" (artifact ID), to avoid a lot of manual updates later in wiki and svn. Example: ========= OLD WAY TO LINK TO TRACKER ----------------------------- Complete url of a script in Upload http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=467 If we move this in contrib this url will become http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=468 467 becomes 468, so we have to update this in wiki page. Later on, when this moves into Trunk, the url will become http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=469 468 becomes 469, so we have to update the url in wiki page and svn. Annoying! NEW WAY TO LINK TO TRACKER ----------------------------- Best way to link to tracker page is using: http://projects.blender.org/tracker/index.php?func=detail&aid=25349 Use "func=detail" Use "aid" (which is the "artifact ID") DON'T use "group_id" (which is the project ID, bf-extensions is project 153) DON'T use "atid" (which is the "artifacts tracker ID") Like this, the url is unique, and we will avoid to update wiki pages and svn after moving pages [[Split portion of a mixed commit.]]
2010-12-23== formatting ==Luca Bonavita
- in wiki page urls: "File_I-O/" -> "Import-Export/" - in categories: "Import/Export" -> "Import-Export" - 1 tab to 4 spaces - some tuple formatting, just to be very picky :P
2010-12-08updates for changes in blenders apiCampbell Barton
2010-12-05SVN maintenance.Guillermo S. Romero
2010-12-03Also changed the Blender version to 2.55. Dunno why I didn't change that ↵Chris Foster
earlier... :P
2010-12-03Fixed some formatting errors that could possibly be screwing with XNA ↵Chris Foster
importers. Also fixed keyframe animation to only export frames within the timeline's start and end frames.
2010-10-31SVN maintenance.Guillermo S. Romero
2010-10-24Whew, a lot of changes. Ditched efforts to translate matrices/quaternions ↵Chris Foster
between systems and instead applied a root matrix at the beginning of the exported file. Fixed nasty bug in Full Animation with armatures. Fixed Verbose mode output formatting. Fixed issue with animating parented objects. Checked with revision 32681. Now version 1.9. Version 2.0 if no new bugs are found.
2010-10-23bugfix [#24338] All Expoter is not displayed. Campbell Barton
2010-09-19minor syntax adjustmentsCampbell Barton
2010-09-11Patch [#23759] more replace self.properties.foo --> self.foo for ↵Thomas Dinges
bf-extensions/trunk/py/scripts by Filiciss Muhgue (filiciss). Thanks a lot! Part 2: Extensions
2010-09-03updates for changes in blender.Campbell Barton
2010-09-02update for rna changesCampbell Barton
2010-08-31== trunk addons ==Luca Bonavita
- comforming after my commit in bf-blender: - removed the categories from addons names - made 'version' a tuple of integers - added 'api' field - formatted wiki and trackers pages and added where needed (empty pages are yet to be written by the authors though) - more conforming: - 1 tab = 4 spaces - please check everything is fine in case I made some gross mistake
2010-08-22Finished support for Full Animation with armature bones. Full Animation ↵Chris Foster
should be completely working now.
2010-08-18update for rna api changesCampbell Barton
2010-08-18updates for changes in blenders apiCampbell Barton
2010-08-11updates for changes in mathutilsCampbell Barton
2010-08-02fix for registering scripts.Campbell Barton
- mesh_surface_sketch.py - render_renderfarmfi.py - space_view3d_align_tools.py - object_cloud_gen.py also move bl_addon_info to the top for faster parsing.
2010-08-02update addons to work with new register/unregister method,Campbell Barton
These scritps still need changes related to parent classes - mesh_surface_sketch.py - render_renderfarmfi.py - space_view3d_align_tools.py - object_cloud_gen.py
2010-07-21Fixed axis-flipping problem. Full Animation is now stable for object ↵Chris Foster
animations only. Armatures to come!
2010-07-19...aand I missed the addon info again. Just genius.Chris Foster
2010-07-19Changed a "filename" attribute to "filepath". I guess I missed one. Oops.Chris Foster
2010-07-15Accidentally overwrote a bit of addon info. Oops.Chris Foster
2010-07-14Fixed Armature export. Basically ditched the (incorrect) behavior that was ↵Chris Foster
borrowed from Arben Omari's ancient 2.4x exporter.
2010-07-14bugfix [#22843] Cannot export to folder with ".blend" on the end.Campbell Barton
2010-07-13== scripts conforming ==Luca Bonavita
after discussion with meta-androcto, renamed I/O scripts to start with io_ in all cases