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AgeCommit message (Collapse)Author
2012-04-14Fixed merge meshes and message shows.John Phan
2012-04-14(no commit message)John Phan
2012-01-19- Removed dots from the end of descriptionSergey Sharybin
- Check for keymap availability to suppress warning messages when running blender in background mode
2012-01-14remove api field, was never used.Campbell Barton
2011-12-12make sure all filepath props have FILE_PATH subtypeCampbell Barton
2011-11-25fix for error export with no armatureCampbell Barton
2011-11-19indentation edits and copy pyrimid from contrib (where I had made some ↵Campbell Barton
edits), removed so this wont happen again.
2011-10-24material fix id. uv limited boolean added.John Phan
2011-09-19/trunk: Removed final points in UI strings and messages.Bastien Montagne
Plus a few styling enhancements. [[Split portion of a mixed commit.]]
2011-08-22pep8 editsCampbell Barton
2011-07-25swap vector multiplication order, also some style changesCampbell Barton
2011-07-10cleanupCampbell Barton
- remove unused imports - remove/comment unused vars - fix for some bugs with unused vars being used
2011-06-28update to able to export all action set that matches the bones that some ↵John Phan
were ignore or couldn't be added in.
2011-06-21fixed action buttonJohn Phan
2011-06-21added some features to able to delete first index action set and remove all ↵John Phan
mesh vertex weight selected mesh.
2011-04-25added weight when import into blender and filter out the ext.John Phan
2011-04-24fixed export error on export single/all/select action sets.John Phan
2011-04-17clean and fixed up vertex groups.John Phan
2011-04-15Fixed mesh rebuild for face id materials and vertex groups.John Phan
2011-04-15Fixed uv's and tri and quad mesh rebuild button.John Phan
2011-04-12Fixed the select smoothing face that was not working. Added console output ↵John Phan
for making sure it working or not on the button.
2011-04-10Formatting/standardization for description/locationJonathan Smith
2011-04-06Fixed bone roll copy.John Phan
2011-04-01Added rebuild armature button bones from scrape selected armature.John Phan
2011-03-30Add smooth selected faces button.John Phan
2011-03-29work in progress addon: demo mode, use for easy setup for looping over blend ↵Campbell Barton
files, rendering, playing, switching screens.
2011-03-19Updated Blender Version to 2.57 and api versionJonathan Smith
2011-03-14Fixed encode pack data.John Phan
2011-02-17fixed tmp mesh to unlink to scene.John Phan
2011-02-17fixed material.John Phan
2011-02-16fixed material id.John Phan
2011-02-16Fixed mesh selected for exporting when there more than one mesh.John Phan
2011-02-15few update. export check log.John Phan
2011-02-11add in module register calls (first pass, batch replace, will test each ↵Campbell Barton
addon next).
2011-02-08Fixed quat.John Phan
2011-02-05update for changes in mathutuils.Campbell Barton
2011-01-30Fixed button error.John Phan
2011-01-24changes Operator names for new, stricter checking.Campbell Barton
2011-01-14bl_addon_info -> bl_infoCampbell Barton
2011-01-08== Tracker urls formatting ==Luca Bonavita
READ THIS TO AVOID A LOT OF WORK! New way of linking to tracker pages: just use the parameter "aid" (artifact ID), to avoid a lot of manual updates later in wiki and svn. Example: ========= OLD WAY TO LINK TO TRACKER ----------------------------- Complete url of a script in Upload http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=467 If we move this in contrib this url will become http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=468 467 becomes 468, so we have to update this in wiki page. Later on, when this moves into Trunk, the url will become http://projects.blender.org/tracker/index.php?func=detail&aid=25349&group_id=153&atid=469 468 becomes 469, so we have to update the url in wiki page and svn. Annoying! NEW WAY TO LINK TO TRACKER ----------------------------- Best way to link to tracker page is using: http://projects.blender.org/tracker/index.php?func=detail&aid=25349 Use "func=detail" Use "aid" (which is the "artifact ID") DON'T use "group_id" (which is the project ID, bf-extensions is project 153) DON'T use "atid" (which is the "artifacts tracker ID") Like this, the url is unique, and we will avoid to update wiki pages and svn after moving pages [[Split portion of a mixed commit.]]
2010-12-23== formatting ==Luca Bonavita
- in wiki page urls: "File_I-O/" -> "Import-Export/" - in categories: "Import/Export" -> "Import-Export" - 1 tab to 4 spaces - some tuple formatting, just to be very picky :P
2010-12-08updates for changes in blenders apiCampbell Barton
2010-12-07fixed global variable error script.John Phan
2010-12-06fix [#25056] RuntimeError: Writing to ID classes in this context is not allowedCampbell Barton
draw functions cant edit scene data now, these values are set in execute() so should not be set while drawing the menu.
2010-10-28clean up my console log a bit.John Phan
2010-10-23bugfix [#24338] All Expoter is not displayed. Campbell Barton
2010-10-11fix bug in converting triangle bool when there no tmp mesh it deleted ↵John Phan
original mesh. added coplanar face which vectors are selected in edit mode.
2010-10-08Fixed missing option in export menu for export all actions check box.John Phan
2010-10-02Added smooth group.John Phan
2010-10-02Added an option to export all action set. It will only filter out matching ↵John Phan
armature bones in in action groups names.