Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-09-05 | patch [#36653] Tiny patch that extends import_ply.py to read edges (and ↵ | Campbell Barton | |
allow for 3D curves import) from Thomas Schiex (treepleks) | |||
2013-08-10 | patch [#36407] Triangle strip support in PLY file importer | Campbell Barton | |
from Eric Saari (esaari1) | |||
2013-04-15 | option to apply scale on export. also add global scale options for ↵ | Campbell Barton | |
exporters. OBJ/X3D/VRML/PLY/STL | |||
2013-03-24 | remove use of ob.update_from_editmode() since editmode meshes don't get ↵ | Campbell Barton | |
access to customdata layers. | |||
2013-03-22 | only apply modifiers if the mesh has modifiers | Campbell Barton | |
2013-03-21 | only calculate normals if there being exported. | Campbell Barton | |
2013-03-21 | use object.update_from_editmode() for scripts which read object data. | Campbell Barton | |
2013-03-21 | export PLY with object transformation applied. | Campbell Barton | |
2013-02-07 | make option for applying modifiers consistent | Campbell Barton | |
2012-12-19 | fix [#33615] bl_info (2,6,5,0) vs. (2,65,0) ? | Campbell Barton | |
make addons blender versions consistent | |||
2012-10-09 | remove sticky coordinates use. | Campbell Barton | |
2012-09-08 | Fix [#32511] blender hangs on importing malformed ply file | Bastien Montagne | |
Made a few refactoring/style cleanup of code here... | |||
2012-07-29 | style cleanup | Campbell Barton | |
2012-07-04 | Spellfixes: colour -> color | Bastien Montagne | |
2012-07-03 | Spell and typo fixes. | Bastien Montagne | |
2012-07-03 | Style edit (mostly), use """ for docstrings (not '''). | Bastien Montagne | |
2012-06-27 | patch from Chris Want to make ply script more useful when imported from ↵ | Campbell Barton | |
other scripts (returning a mesh). | |||
2012-06-23 | update wiki version ro 2.6 | Brendon Murphy | |
finished | |||
2012-05-27 | Turned out only raw exporter had same bug... | Bastien Montagne | |
Also, only calc_tessface() when needed, and use ExportHelper for RAW! | |||
2012-05-27 | Fix [#31612] PLY exporter: data.tessfaces is empty. | Bastien Montagne | |
Note: there are other exporters with the same problem, will fix them as well. | |||
2012-04-23 | update for change in blender api | Campbell Barton | |
2012-04-14 | Minor fix to UI messages. | Bastien Montagne | |
2012-04-10 | own patch [#30877] ply exporter to use shared faces when not exporting the ↵ | Dalai Felinto | |
normals Faces should be exported with shared vertices whenever possible (otherwise this is simply a STL exporter). Since PLY stores normals per vertex it's understandable that we need 'individual' faces when exporting normals. However when this is not the case I think shared vertices should be default behaviour. This is what this patch implement. Thanks Campbell for reviewing it. Thanks Aldo Zang for reporting it (off trackers, in the old fashion real life) | |||
2012-03-23 | update addons enabled by default to use 'faces -> tessfaces' also grease ↵ | Campbell Barton | |
pencil scatter and quake map export. | |||
2012-03-19 | 'bugfix' .ply import/export scripts flip V texture coordinate | Dalai Felinto | |
.PLY has no specification for how to represent the texture coordinates. The general guideline is to implement this the way is more convenient for the software (this it makes no sense to flip what Blender does internally). Also, there are some softwares that used to flip V in the past for .ply. This has changed though, and from what I could find in the internet, the current standard is to have the V opposite to what we have in Blender. Finally I used meshlab for my tests - http://meshlab.sourceforge.net/ Their sample files (the dount one) shows flipped V in blender. I hope no one gets unhappy with this commit. | |||
2012-03-16 | PLY importer - support for textures | Dalai Felinto | |
thanks Campbell for review and tweaks | |||
2012-03-15 | bmesh fix for ply i/o addon - using tessface_ | Dalai Felinto | |
2012-01-14 | remove api field, was never used. | Campbell Barton | |
2011-12-31 | various style edits, no functional changes | Campbell Barton | |
2011-10-17 | fix spelling errors for comments | Campbell Barton | |
2011-10-11 | use library argument for bpy_extras.io_utils.path_reference(...) | Campbell Barton | |
2011-09-24 | minor cleanup for ply export | Campbell Barton | |
2011-09-22 | minor cleanup for x3d, dont use str as variable name and remove unneeded check | Campbell Barton | |
2011-09-03 | Fix #28446: Moving imported object to new layer deletes it | Sergey Sharybin | |
Adding UNDO flag to import operators. Made this only for trunk addons. | |||
2011-08-08 | use sets rather then tuples for if checks, python optimizes this case. | Campbell Barton | |
2011-07-25 | fix for some errors with recent commits | Campbell Barton | |
2011-07-25 | switch vector multiplication order & some style changes. | Campbell Barton | |
2011-07-11 | cleanup | Campbell Barton | |
- remove/comment unused variables - remove unused imports - fixed some bugs using incorrect variables | |||
2011-06-21 | pep8 compliance | Campbell Barton | |
2011-06-21 | fix [#27691] PLY importer does not support float based vertex colors | Campbell Barton | |
2011-05-28 | update for changes in blenders api | Campbell Barton | |
2011-05-16 | update for changes in blender module layout, also add global axis conversion ↵ | Campbell Barton | |
to FBX. | |||
2011-05-11 | fix [#27369] Import PLY fails with windows line endings | Campbell Barton | |
2011-03-19 | Updated Blender Version to 2.57 and api version | Jonathan Smith | |
2011-03-14 | update for changes in rna api | Campbell Barton | |
2011-02-27 | replace imports from *, considered bad practice by python devs. | Campbell Barton | |
2011-02-16 | pep8 style warning corrections. | Campbell Barton | |
2011-02-11 | use mesh.validate() to ensure all meshes of imported data is ok and wont ↵ | Campbell Barton | |
crash blender. | |||
2011-02-11 | add in module register calls (first pass, batch replace, will test each ↵ | Campbell Barton | |
addon next). | |||
2011-02-09 | incorrectly switched mesh.update() --> mesh.update_tag(), | Campbell Barton | |
update_tag() tags for depsgraph update only, update() executes normal recalculation and creates edge data. |