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2015-04-10Cleanup: imports (formatting)Campbell Barton
2015-03-24Fix T44089: restore default orientation axes of each addons to stae before ↵Bastien Montagne
rBAbfbabc0592b8. Now using a class factory to allow customization of those defaults axes, still way less verbose than previous code!
2015-01-22Fix: replaced Python module "imp" with "implib"Sybren A. Stvel
Python 3.4.0 deprecated the "imp" module, and replaced it with "importlib". This changes imp.reload() into implib.reload(). Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D1016
2015-01-14rename IOHelperOrientation -> OrientationHelperCampbell Barton
2015-01-14Use new IOHelperOrientation class to handle forward/up axes.Bastien Montagne
Helps ensuring common behavior, and saves quite a few lines of code, too...
2014-05-21Maintenance to bl_info, remove redundant tracker URL'sCampbell Barton
2014-05-07Fix T40069: PLY import vertex colour scaling.Bastien Montagne
devide chars by 255, not 256...
2014-02-04Fix T38462: error importing PLY with leading spaceCampbell Barton
2013-09-05patch [#36653] Tiny patch that extends import_ply.py to read edges (and ↵Campbell Barton
allow for 3D curves import) from Thomas Schiex (treepleks)
2013-08-10patch [#36407] Triangle strip support in PLY file importerCampbell Barton
from Eric Saari (esaari1)
2013-04-15option to apply scale on export. also add global scale options for ↵Campbell Barton
exporters. OBJ/X3D/VRML/PLY/STL
2013-03-24remove use of ob.update_from_editmode() since editmode meshes don't get ↵Campbell Barton
access to customdata layers.
2013-03-22only apply modifiers if the mesh has modifiersCampbell Barton
2013-03-21only calculate normals if there being exported.Campbell Barton
2013-03-21use object.update_from_editmode() for scripts which read object data.Campbell Barton
2013-03-21export PLY with object transformation applied.Campbell Barton
2013-02-07make option for applying modifiers consistentCampbell Barton
2012-12-19fix [#33615] bl_info (2,6,5,0) vs. (2,65,0) ?Campbell Barton
make addons blender versions consistent
2012-10-09remove sticky coordinates use.Campbell Barton
2012-09-08Fix [#32511] blender hangs on importing malformed ply fileBastien Montagne
Made a few refactoring/style cleanup of code here...
2012-07-29style cleanupCampbell Barton
2012-07-04Spellfixes: colour -> colorBastien Montagne
2012-07-03Spell and typo fixes.Bastien Montagne
2012-07-03Style edit (mostly), use """ for docstrings (not ''').Bastien Montagne
2012-06-27patch from Chris Want to make ply script more useful when imported from ↵Campbell Barton
other scripts (returning a mesh).
2012-06-23update wiki version ro 2.6Brendon Murphy
finished
2012-05-27Turned out only raw exporter had same bug...Bastien Montagne
Also, only calc_tessface() when needed, and use ExportHelper for RAW!
2012-05-27Fix [#31612] PLY exporter: data.tessfaces is empty.Bastien Montagne
Note: there are other exporters with the same problem, will fix them as well.
2012-04-23update for change in blender apiCampbell Barton
2012-04-14Minor fix to UI messages.Bastien Montagne
2012-04-10own patch [#30877] ply exporter to use shared faces when not exporting the ↵Dalai Felinto
normals Faces should be exported with shared vertices whenever possible (otherwise this is simply a STL exporter). Since PLY stores normals per vertex it's understandable that we need 'individual' faces when exporting normals. However when this is not the case I think shared vertices should be default behaviour. This is what this patch implement. Thanks Campbell for reviewing it. Thanks Aldo Zang for reporting it (off trackers, in the old fashion real life)
2012-03-23update addons enabled by default to use 'faces -> tessfaces' also grease ↵Campbell Barton
pencil scatter and quake map export.
2012-03-19'bugfix' .ply import/export scripts flip V texture coordinateDalai Felinto
.PLY has no specification for how to represent the texture coordinates. The general guideline is to implement this the way is more convenient for the software (this it makes no sense to flip what Blender does internally). Also, there are some softwares that used to flip V in the past for .ply. This has changed though, and from what I could find in the internet, the current standard is to have the V opposite to what we have in Blender. Finally I used meshlab for my tests - http://meshlab.sourceforge.net/ Their sample files (the dount one) shows flipped V in blender. I hope no one gets unhappy with this commit.
2012-03-16PLY importer - support for texturesDalai Felinto
thanks Campbell for review and tweaks
2012-03-15bmesh fix for ply i/o addon - using tessface_Dalai Felinto
2012-01-14remove api field, was never used.Campbell Barton
2011-12-31various style edits, no functional changesCampbell Barton
2011-10-17fix spelling errors for commentsCampbell Barton
2011-10-11use library argument for bpy_extras.io_utils.path_reference(...)Campbell Barton
2011-09-24minor cleanup for ply exportCampbell Barton
2011-09-22minor cleanup for x3d, dont use str as variable name and remove unneeded checkCampbell Barton
2011-09-03Fix #28446: Moving imported object to new layer deletes itSergey Sharybin
Adding UNDO flag to import operators. Made this only for trunk addons.
2011-08-08use sets rather then tuples for if checks, python optimizes this case.Campbell Barton
2011-07-25fix for some errors with recent commitsCampbell Barton
2011-07-25switch vector multiplication order & some style changes.Campbell Barton
2011-07-11cleanupCampbell Barton
- remove/comment unused variables - remove unused imports - fixed some bugs using incorrect variables
2011-06-21pep8 compliance Campbell Barton
2011-06-21fix [#27691] PLY importer does not support float based vertex colorsCampbell Barton
2011-05-28update for changes in blenders apiCampbell Barton
2011-05-16update for changes in blender module layout, also add global axis conversion ↵Campbell Barton
to FBX.