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2022-07-28UV Layout: don't convert line coordinates to 3dGermano Cavalcante
Although shader uses 3D attribute, it fills missing components with vec4(0,0,0,1). This was changed in rBA563ea27eb1a8
2022-07-21UV Layout: replace deprecated bgl moduleGermano Cavalcante
Part of T80730
2022-06-03Cleanup: remove <pep8 compliant> commentCampbell Barton
This is no longer necessary, see: T98554.
2022-02-11File headers: use SPDX license identifiersCampbell Barton
See T95597
2020-04-08Cleanup: move 'check_existing' to the bottom of propertiesCampbell Barton
2020-04-07Cleanup: use annotation operator propertyJacques Lucke
2020-04-07Fix T75470: File overwrite warning for UV Layout exportArvind R
2020-03-06Addons: Use Manual URL prefixAaron Carlisle
2020-03-05Fix IO Addond Manual LinksAaron Carlisle
2020-03-05Update 'bl_info' use 'doc_url' instead of 'wiki_url'Campbell Barton
2019-12-12io addons fix 404 manual linksmeta-androcto
2019-07-15Update wiki_url to new manual pagesAaron Carlisle
2019-06-21Fix T65990: UV Layout Export error with 'Modified' checkedPhilipp Oeser
update for recent depsgraph API changes Reviewers: brecht Maniphest Tasks: T65990 Differential Revision: https://developer.blender.org/D5112
2019-05-16Addons: Adopt for Dependency Graph API changesSergey Sharybin
Mainly search-and-replace approach. Tested the enabled-by-default export/import addons. Seems to work with an exception of X3D which is still referencing Blender Internal material properties. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4866
2019-01-30Fix T61012: update Export UV addon after recent API changeJacques Lucke
`Material.diffuse_color` has an alpha component now.
2018-12-18Fix T59504: UV export did not export active object when not selectedJacques Lucke
2018-10-09io_mesh_uv_layout: lazy import exporter modulesCampbell Barton
Minimize time spent loading modules on startup.
2018-10-09Cleanup: quotesCampbell Barton
2018-10-09io_mesh_uv_layout: minor edits on recent 2.8 portCampbell Barton
- Use 0.25 opacity because front/back overlap can too easily hide wire. - Avoid using Py builtin 'object' for naming. - Checking a collection is true/false more efficient in RNA than check len(collection) > 0. - Use staticmethods when self isn't needed.
2018-09-24Export UV Layout: Rewrite Export UV Layout addonJacques Lucke
Differential Revision: https://developer.blender.org/D3715 Reviewer: brecht
2018-09-19Fix incorrect always-register call in mesh_uv_layout add-on.Bastien Montagne
2018-09-06UV_OT_export_layout: Workaround to make the addon registerDalai Felinto
__name__ is never "__main__" here, but instead it is the module name (io_mesh_uv_layout).
2018-09-06UV_OT_export_layout: Correct API to obj.to_mesh(...)Dalai Felinto
2018-09-06UV_OT_export_layout: Properties to fieldDalai Felinto
2018-09-06Multi-Objects: UV_OT_export_layout (80%)Dalai Felinto
""" Apart from the 'export as PNG' all seems to be working ok. 'Export to PNG' also seems to work but doesn't look acceptable because the mesh wireframe modifier is used to draw UV wireframes (I was going to see if a curve object would be usable to draw wireframes). Something in setting the renderer up could also be wrong or missing. """ D3507 by @Al Note from reviewer: I can't get this addon to show in the menus. But the syntax seems correct, and it's pep8 friendly, so no harm in committing it so I can ask other devs to see why the addon is never registering here. Also, some changes I made include making it pep8 friendly and replace: ['foo', 'bar'] with {'foo', 'bar'}.
2015-10-05Revert "Fix T46365: Export UV Layout to PNG not working (missing context ↵Campbell Barton
messages part)." This reverts commit e1d8c70bbb5776041383335f986b28b33d18f8ff. Prefer not to have speculative fixes. The intention here is not to use the context at all, even if doing so fixes the crash - it may then fail silently by mixing data from different contexts, causing further complications which are much harder to debug.
2015-10-04Fix T46365: Export UV Layout to PNG not working (missing context messages part).Bastien Montagne
Cannot reproduce the crash, let's see whether those missing context stuff fix it as well...
2015-08-12Fix T45746: PNG UV layout export is blank with new depsgraph.Bastien Montagne
Looks like we need an explicit Scene.update() call here...
2015-04-10Cleanup: imports (formatting)Campbell Barton
2015-01-22Fix: replaced Python module "imp" with "implib"Sybren A. Stvel
Python 3.4.0 deprecated the "imp" module, and replaced it with "importlib". This changes imp.reload() into implib.reload(). Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D1016
2014-05-21Maintenance to bl_info, remove redundant tracker URL'sCampbell Barton
2014-02-04Clean-up: Updated bl_info['tracker_url'] to developer.blender.org, some ↵CoDEmanX
minor other edits
2014-02-01Add Missing Tooltip for Fill OpacityJonathan Williamson
Reported by Sean Kennedy. The Fill Opacity setting on Export was missing a tooltip.
2013-03-24remove use of ob.update_from_editmode() since editmode meshes don't get ↵Campbell Barton
access to customdata layers.
2013-03-21use object.update_from_editmode() for scripts which read object data.Campbell Barton
2012-12-19fix [#33615] bl_info (2,6,5,0) vs. (2,65,0) ?Campbell Barton
make addons blender versions consistent
2012-06-23update wiki version ro 2.6Brendon Murphy
finished
2012-04-23update for change in blender apiCampbell Barton
2012-04-16fix [#30971] viewBox attribute in exported svg wrongCampbell Barton
2012-03-05tesselat -> tessellat in UI messages.Bastien Montagne
2012-02-28Updated io_mesh_uv_layout addon to work with bmesh.Bastien Montagne
Note: would have loved to add an option to export tesselated layout (instead of ngon one), but currently I often get mesh without tesselation, and seems there is no way to call ensure_tesselated from python...
2012-01-14remove api field, was never used.Campbell Barton
2012-01-10option for UV layout export to write 'modified' UV'sCampbell Barton
2011-12-12make sure all filepath props have FILE_PATH subtypeCampbell Barton
2011-10-23Minor set of UI messages fixes and tweaks! No functional changes.Bastien Montagne
2011-10-17fix spelling errors for commentsCampbell Barton
2011-08-24minor syntax change to addon headersCampbell Barton
2011-08-02pep8 style edits.Campbell Barton
2011-03-19Updated Blender Version to 2.57 and api versionJonathan Smith
2011-03-15pep8 cleanupCampbell Barton