Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-10-05 | Revert "Fix T46365: Export UV Layout to PNG not working (missing context ↵ | Campbell Barton | |
messages part)." This reverts commit e1d8c70bbb5776041383335f986b28b33d18f8ff. Prefer not to have speculative fixes. The intention here is not to use the context at all, even if doing so fixes the crash - it may then fail silently by mixing data from different contexts, causing further complications which are much harder to debug. | |||
2015-10-04 | Fix T46365: Export UV Layout to PNG not working (missing context messages part). | Bastien Montagne | |
Cannot reproduce the crash, let's see whether those missing context stuff fix it as well... | |||
2015-08-12 | Fix T45746: PNG UV layout export is blank with new depsgraph. | Bastien Montagne | |
Looks like we need an explicit Scene.update() call here... | |||
2013-01-04 | Fix [#33759] Can't use UV image export UV_layout error | Bastien Montagne | |
Another glitch from recent alpha work. Also modified povray's code. As usual, maintainders of these scripts, please double check changes are ok! :) | |||
2012-02-28 | Updated io_mesh_uv_layout addon to work with bmesh. | Bastien Montagne | |
Note: would have loved to add an option to export tesselated layout (instead of ngon one), but currently I often get mesh without tesselation, and seems there is no way to call ensure_tesselated from python... | |||
2011-12-31 | formatting edits only | Campbell Barton | |
2011-11-23 | Fix #29368: export uv layout fails after recent image settings changes. | Brecht Van Lommel | |
2011-11-22 | update for changes in render image settings | Campbell Barton | |
2011-10-17 | fix spelling errors for comments | Campbell Barton | |
2011-04-01 | pep8 cleanup & remove unused imports | Campbell Barton | |
2011-03-15 | pep8 cleanup | Campbell Barton | |
2011-03-09 | move UV layout from trunk to addons. | Campbell Barton | |